#define MAX_ACCURACY_LEVELS 10
float acc_lev[MAX_ACCURACY_LEVELS];
float acc_levels;
+string acc_color_levels;
float complain_weapon;
string complain_weapon_name;
float weaponprevtime;
float teamnagger;
-float hud_accuracy_hud;
-float hud_border_thickness;
-float hud_accuracy_border_thickness;
float hud_configure_checkcollisions;
float hud_configure_prev;
const float S_CTRL = 2;
const float S_ALT = 4;
-float disable_menu_alphacheck; // 0 = enable alpha check, 1 = disable for entire hud, 2 = disable for one panel
+float menu_enabled; // 1 showing the entire HUD, 2 showing only the clicked panel
+float menu_enabled_time;
+
float hud_fade_alpha;
string hud_skin_path;
panel_bg_alpha_str = ftos(autocvar_hud_panel_bg_alpha);\
}\
panel_bg_alpha = stof(panel_bg_alpha_str);\
-if(autocvar__hud_configure && disable_menu_alphacheck == 2 && highlightedPanel == active_panel) {\
+if(autocvar__hud_configure && menu_enabled == 2 && highlightedPanel == active_panel) {\
panel_bg_alpha = (1 - autocvar__menu_alpha) * max(autocvar_hud_configure_bg_minalpha, panel_bg_alpha) + autocvar__menu_alpha * panel_bg_alpha;\
} else if(autocvar__hud_configure) {\
panel_bg_alpha = max(autocvar_hud_configure_bg_minalpha, panel_bg_alpha);\
} if(autocvar__hud_configure && !panel_enabled) {\
panel_bg_alpha = 0.25;\
-} if(!(disable_menu_alphacheck == 2 && highlightedPanel == active_panel)) {\
+} if(!(menu_enabled == 2 && highlightedPanel == active_panel)) {\
panel_bg_alpha *= hud_fade_alpha;\
}
panel_fg_alpha = autocvar_hud_panel_fg_alpha;\
if(autocvar__hud_configure && !panel_enabled)\
panel_fg_alpha = 0.25;\
-if(!(disable_menu_alphacheck == 2 && highlightedPanel == active_panel))\
+if(!(menu_enabled == 2 && highlightedPanel == active_panel))\
panel_fg_alpha *= hud_fade_alpha;
// Get border. See comments above, it's similar.
panel_bg_border_str = autocvar_hud_panel_##name##_bg_border; \
panel_bg_padding_str = autocvar_hud_panel_##name##_bg_padding; \
HUD_Panel_StringVars()\
-if(disable_menu_alphacheck == 2 && active_panel == highlightedPanel) {\
+if(menu_enabled == 2 && active_panel == highlightedPanel) {\
HUD_Panel_GetMenuSize()\
HUD_Panel_GetMenuPos()\
}
panel_pos = autocvar_hud_panel_##name##_pos; \
panel_size = autocvar_hud_panel_##name##_size; \
HUD_Panel_GetScaledVectors()\
-if(disable_menu_alphacheck == 2 && active_panel == highlightedPanel) {\
+if(menu_enabled == 2 && active_panel == highlightedPanel) {\
HUD_Panel_GetMenuSize()\
HUD_Panel_GetMenuPos()\
}\