#pragma once
#include "../panel.qh"
-void HUD_Panel_DrawStrafeHUD_ProgressBar(float, float, vector, float, float);
-void HUD_Panel_DrawStrafeHUD_drawfill(float, float, vector, float, float);
+void HUD_Panel_DrawStrafeHUD(float, float, vector, float, int, int);
+vector StrafeHUD_mixColors(vector, vector, float);
+void StrafeHUD_drawGradient(vector, vector, vector, float, float, float, float, int);
+float GetLengthUnitFactor(int);
+string GetLengthUnit(int);