#include "quickmenu.qh"
#include <client/autocvars.qh>
-#include <client/defs.qh>
-#include <client/miscfunctions.qh>
+#include <client/draw.qh>
+#include <client/main.qh>
#include <common/ent_cs.qh>
#include <common/minigames/cl_minigames.qh>
#include <client/hud/_mod.qh>
// QuickMenu (#23)
+void HUD_QuickMenu_Export(int fh)
+{
+ // allow saving cvars that aesthetically change the panel into hud skin files
+ HUD_Write_Cvar("hud_panel_quickmenu_align");
+}
+
// QUICKMENU_MAXLINES must be <= 10
const int QUICKMENU_MAXLINES = 10;
// visible entries are loaded from QuickMenu_Buffer into QuickMenu_Page_* arrays
{
LOG_INFOF("Couldn't find submenu \"%s\"", target_submenu);
if(prvm_language != "en")
- LOG_INFOF("^3Warning: submenu title must be in English", target_submenu);
+ LOG_INFO("^3Warning: submenu title must be in English");
QuickMenu_Buffer_Size = 0;
}
}