#include <client/mapvoting.qh>
#include <common/ent_cs.qh>
#include <common/minigames/cl_minigames.qh>
+#include <client/view.qh>
// QuickMenu (#23)
bool HUD_QuickMenu_Forbidden()
{
return (mv_active
+ || intermission_time == time // close upon game over, can still be opened during intermission
|| scoreboard_ui_enabled
|| (hud_configure_prev && hud_configure_prev != -1)
|| HUD_MinigameMenu_IsOpened()