if(superTime)
addPowerupItem("Superweapons", "superweapons", autocvar_hud_progressbar_superweapons_color, superTime, 30);
- FOREACH(Buffs, it.m_itemid & allBuffs, LAMBDA(
- addPowerupItem(it.m_prettyName, strcat("buff_", it.m_name), it.m_color, bound(0, STAT(BUFF_TIME) - time, 99), 60);
- ));
+ MUTATOR_CALLHOOK(HUD_Powerups_add);
if(!powerupItemsCount)
return;