]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/csqcmodel_hooks.qc
Merge branch 'master' into develop
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / csqcmodel_hooks.qc
index f53ea725c7d537403a7d785b7e21caf66cc82599..a4f81a3304c426e2ea0385c1266546e427bf4d1d 100644 (file)
@@ -299,7 +299,7 @@ void CSQCPlayer_ModelAppearance_Apply(entity this, bool islocalplayer)
 
        // GLOWMOD AND DEATH FADING
        if(this.colormap > 0)
-               this.glowmod = colormapPaletteColor(((this.colormap >= 1024) ? this.colormap : entcs_GetClientColors(this.colormap - 1)) & 0x0F, true) * 2;
+               this.glowmod = colormapPaletteColor(((this.colormap >= 1024) ? this.colormap : entcs_GetClientColors(this.colormap - 1)) & 0x0F, true);
        else
                this.glowmod = '1 1 1';
 
@@ -317,6 +317,10 @@ void CSQCPlayer_ModelAppearance_Apply(entity this, bool islocalplayer)
                }
        }
 
+       // don't let the engine increase player's glowmod
+       if (autocvar_r_hdr_glowintensity > 1)
+               this.glowmod /= autocvar_r_hdr_glowintensity;
+
        //printf("CSQCPlayer_ModelAppearance_Apply(): state = %s, colormap = %f, glowmod = %s\n", (this.csqcmodel_isdead ? "DEAD" : "ALIVE"), this.colormap, vtos(this.glowmod));
 }
 
@@ -738,6 +742,7 @@ void CSQCModel_Hook_PostUpdate(entity this, bool isnew, bool isplayer, bool islo
        bool is_playermodel = (substring(this.model, 0, 14) == "models/player/" || substring(this.model, 0, 17) == "models/ok_player/" || 
                                                        (substring(this.model, 0, 16) == "models/monsters/" && (this.isplayermodel & BIT(1))));
        this.isplayermodel = BITSET(this.isplayermodel, ISPLAYER_MODEL, is_playermodel);
+       this.csqcmodel_isdead = false; // workaround for dead players who become a spectator
 
        // save values set by server
        if((this.isplayermodel & ISPLAYER_MODEL))