]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/csqcmodel_hooks.qc
s/(void)/()
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / csqcmodel_hooks.qc
index e7a6a6bb3e515eaa9ba95a9d954283c2e9056d34..7eb672ba5f54d7f0045525d40442398fc6cc419e 100644 (file)
@@ -19,7 +19,7 @@ void CSQCModel_Hook_PreDraw(bool isplayer);
 .int lodmodelindex0;
 .int lodmodelindex1;
 .int lodmodelindex2;
-void CSQCPlayer_LOD_Apply(void)
+void CSQCPlayer_LOD_Apply()
 {SELFPARAM();
        // LOD model loading
        if(self.lodmodelindex0 != self.modelindex)
@@ -108,14 +108,14 @@ int forceplayermodels_goodmodelindex;
 .vector glowmod;
 .vector old_glowmod;
 
-void CSQCPlayer_ModelAppearance_PreUpdate(void)
+void CSQCPlayer_ModelAppearance_PreUpdate()
 {SELFPARAM();
        self.model = self.forceplayermodels_savemodel;
        self.modelindex = self.forceplayermodels_savemodelindex;
        self.skin = self.forceplayermodels_saveskin;
        self.colormap = self.forceplayermodels_savecolormap;
 }
-void CSQCPlayer_ModelAppearance_PostUpdate(void)
+void CSQCPlayer_ModelAppearance_PostUpdate()
 {SELFPARAM();
        self.forceplayermodels_savemodel = self.model;
        self.forceplayermodels_savemodelindex = self.modelindex;
@@ -310,7 +310,7 @@ void CSQCPlayer_ModelAppearance_Apply(bool islocalplayer)
 .int csqcmodel_framecount;
 
 #define IS_DEAD_FRAME(f) ((f) == 0 || (f) == 1)
-void CSQCPlayer_FallbackFrame_PreUpdate(void)
+void CSQCPlayer_FallbackFrame_PreUpdate()
 {SELFPARAM();
        self.frame = self.csqcmodel_saveframe;
        self.frame2 = self.csqcmodel_saveframe2;
@@ -369,7 +369,7 @@ int CSQCPlayer_FallbackFrame(int f)
        LOG_INFOF("Frame %d missing in model %s, and we have no fallback - FAIL!\n", f, self.model);
        return f;
 }
-void CSQCPlayer_FallbackFrame_Apply(void)
+void CSQCPlayer_FallbackFrame_Apply()
 {SELFPARAM();
        self.frame = CSQCPlayer_FallbackFrame(self.frame);
        self.frame2 = CSQCPlayer_FallbackFrame(self.frame2);
@@ -383,7 +383,7 @@ void CSQCPlayer_FallbackFrame_Apply(void)
 .entity tag_entity;
 .int tag_entity_lastmodelindex;
 .int tag_index;
-void CSQCModel_AutoTagIndex_Apply(void)
+void CSQCModel_AutoTagIndex_Apply()
 {SELFPARAM();
        if(self.tag_entity && wasfreed(self.tag_entity))
                self.tag_entity = world;
@@ -478,14 +478,14 @@ const int MF_TRACER3 = BIT(7); // purple trail
 .int csqcmodel_effects;
 .int csqcmodel_modelflags;
 .int csqcmodel_traileffect;
-void CSQCModel_Effects_PreUpdate(void)
+void CSQCModel_Effects_PreUpdate()
 {SELFPARAM();
        self.effects = self.csqcmodel_effects;
        self.modelflags = self.csqcmodel_modelflags;
        self.traileffect = self.csqcmodel_traileffect;
 }
-void Reset_ArcBeam(void);
-void CSQCModel_Effects_PostUpdate(void)
+void Reset_ArcBeam();
+void CSQCModel_Effects_PostUpdate()
 {SELFPARAM();
        if (self == csqcplayer) {
                if (self.csqcmodel_teleported) {
@@ -501,7 +501,7 @@ void CSQCModel_Effects_PostUpdate(void)
                Projectile_ResetTrail(self, self.origin);
 }
 .int snd_looping;
-void CSQCModel_Effects_Apply(void)
+void CSQCModel_Effects_Apply()
 {SELFPARAM();
        int eff = self.csqcmodel_effects & ~CSQCMODEL_EF_RESPAWNGHOST;
        int tref = self.csqcmodel_traileffect;
@@ -529,9 +529,9 @@ void CSQCModel_Effects_Apply(void)
        if(eff & EF_FULLBRIGHT)
                self.renderflags |= RF_FULLBRIGHT;
        if(eff & EF_FLAME)
-               pointparticles(particleeffectnum(EFFECT_EF_FLAME), self.origin, '0 0 0', bound(0, frametime, 0.1));
+               pointparticles(EFFECT_EF_FLAME, self.origin, '0 0 0', bound(0, frametime, 0.1));
        if(eff & EF_STARDUST)
-               pointparticles(particleeffectnum(EFFECT_EF_STARDUST), self.origin, '0 0 0', bound(0, frametime, 0.1));
+               pointparticles(EFFECT_EF_STARDUST, self.origin, '0 0 0', bound(0, frametime, 0.1));
        if(eff & EF_NOSHADOW)
                self.renderflags |= RF_NOSHADOW;
        if(eff & EF_NODEPTHTEST)