entity clearentity_ent;
void clearentity(entity e)
{
- if not(clearentity_ent)
+ if (!clearentity_ent)
{
clearentity_ent = spawn();
clearentity_ent.classname = "clearentity";
float __engine_check;
#endif
-void precache_playermodel(string m)
-{
- string f;
-
- if(substring(m, -9,5) == "_lod1")
- return;
- if(substring(m, -9,5) == "_lod2")
- return;
- precache_model(m);
- f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
- if(fexists(f))
- precache_model(f);
- f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
- if(fexists(f))
- precache_model(f);
-
- /*
- float globhandle, i, n;
- globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
- if (globhandle < 0)
- return;
- n = search_getsize(globhandle);
- for (i = 0; i < n; ++i)
- {
- //print(search_getfilename(globhandle, i), "\n");
- f = search_getfilename(globhandle, i);
- PrecachePlayerSounds(f);
- }
- search_end(globhandle);
- */
-}
-void precache_all_playermodels(string pattern)
-{
- float globhandle, i, n;
- string f;
-
- globhandle = search_begin(pattern, TRUE, FALSE);
- if (globhandle < 0)
- return;
- n = search_getsize(globhandle);
- for (i = 0; i < n; ++i)
- {
- //print(search_getfilename(globhandle, i), "\n");
- f = search_getfilename(globhandle, i);
- precache_playermodel(f);
- }
- search_end(globhandle);
-}
-
string forcefog;
void WaypointSprite_Load();
void ConsoleCommand_macro_init();
check_unacceptable_compiler_bugs();
#ifdef WATERMARK
- print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK));
+ printf(_("^4CSQC Build information: ^1%s\n"), WATERMARK);
#endif
float i;
//registercommand("hud_configure");
//registercommand("hud_save");
//registercommand("menu_action");
-
+
ConsoleCommand_macro_init();
registercvar("hud_usecsqc", "1");
precache_model("null");
precache_sound("misc/hit.wav");
precache_sound("misc/typehit.wav");
- if (autocvar_cl_precacheplayermodels)
- {
- precache_all_playermodels("models/player/*.zym");
- precache_all_playermodels("models/player/*.dpm");
- precache_all_playermodels("models/player/*.md3");
- precache_all_playermodels("models/player/*.psk");
- precache_all_playermodels("models/player/*.iqm");
- }
Projectile_Precache();
Hook_Precache();
turrets_precache();
Tuba_Precache();
CSQCPlayer_Precache();
-
+
if(autocvar_cl_reticle)
{
if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
}
-
+
get_mi_min_max_texcoords(1); // try the CLEVER way first
minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
shortmapname = mi_shortname;
if(autocvar_chase_active < 0)
cvar_set("chase_active", "0");
- if not(isdemo())
+ if (!isdemo())
{
- if not(calledhooks & HOOK_START)
+ if (!(calledhooks & HOOK_START))
localcmd("\n_cl_hook_gamestart nop\n");
- if not(calledhooks & HOOK_END)
+ if (!(calledhooks & HOOK_END))
localcmd("\ncl_hook_gameend\n");
}
}
default:
if(GetTeam(Team, false) == world)
{
- print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
+ printf(_("trying to switch to unsupported team %d\n"), Team);
Team = NUM_SPECTATOR;
}
break;
default:
if(GetTeam(Team, false) == world)
{
- print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
+ printf(_("trying to switch to unsupported team %d\n"), Team);
Team = NUM_SPECTATOR;
}
break;
}
else
{
- if not(o.has_team)
+ if (!o.has_team)
{
o.team = Team;
tm = GetTeam(Team, true);
}
else
{
- if not(e.sort_prev)
+ if (!e.sort_prev)
{
// player connected
- if not(e)
+ if (!e)
playerslots[i] = e = spawn();
e.sv_entnum = i;
e.ping = 0;
#ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
if(!isNew && n != self.sv_entnum)
{
- //print(_("A CSQC entity changed its owner!\n"));
- print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
+ //print("A CSQC entity changed its owner!\n");
+ printf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname);
isNew = true;
Ent_Remove();
self.enttype = ENT_CLIENT_SCORES;
self.sv_entnum = n;
- if not(playerslots[self.sv_entnum])
+ if (!(playerslots[self.sv_entnum]))
playerslots[self.sv_entnum] = spawn();
o = self.owner = playerslots[self.sv_entnum];
o.sv_entnum = self.sv_entnum;
o.gotscores = 1;
- //if not(o.sort_prev)
+ //if (!o.sort_prev)
// RegisterPlayer(o);
//playerchecker will do this for us later, if it has not already done so
{
f = ReadByte();
for(j = i-1, b = 1; b < 256; b *= 2, ++j)
- if not(f & b)
+ if (!(f & b))
if(playerslots[j])
playerslots[j].ready = 0;
}
void Spawn_Draw(void)
{
- pointparticles(particleeffectnum("EF_STARDUST"), self.origin, '0 0 2', bound(0, frametime, 0.1));
+ pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
}
-void Ent_ReadSpawnPoint(float is_new)
+void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
{
- self.team = ReadByte();
- self.origin_x = ReadShort();
- self.origin_y = ReadShort();
- self.origin_z = ReadShort();
+ float teamnum = (ReadByte() - 1);
+ vector spn_origin;
+ spn_origin_x = ReadShort();
+ spn_origin_y = ReadShort();
+ spn_origin_z = ReadShort();
+
+ if(is_new)
+ {
+ self.origin = spn_origin;
+ setsize(self, PL_MIN, PL_MAX);
+ droptofloor();
+
+ /*if(autocvar_cl_spawn_point_model) // needs a model first
+ {
+ self.mdl = "models/spawnpoint.md3";
+ self.colormod = Team_ColorRGB(teamnum);
+ precache_model(self.mdl);
+ setmodel(self, self.mdl);
+ self.drawmask = MASK_NORMAL;
+ //self.movetype = MOVETYPE_NOCLIP;
+ //self.draw = Spawn_Draw;
+ }*/
+ if(autocvar_cl_spawn_point_particles)
+ {
+ if((serverflags & SERVERFLAG_TEAMPLAY))
+ {
+ switch(teamnum)
+ {
+ case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
+ case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
+ case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
+ case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
+ default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
+ }
+ }
+ else { self.cnt = particleeffectnum("spawn_point_neutral"); }
+
+ self.draw = Spawn_Draw;
+ }
+ }
- self.colormod = '200 0 0'; //colormapPaletteColor(self.team - 1, FALSE);
+ //printf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt);
+}
- //setsize(self, PL_MIN, PL_MAX);
+void Ent_ReadSpawnEvent(float is_new)
+{
+ // If entnum is 0, ONLY do the local spawn actions
+ // this way the server can disable the sending of
+ // spawn origin or such to clients if wanted.
+ float entnum = ReadByte();
- //droptofloor();
+ if(entnum)
+ {
+ self.origin_x = ReadShort();
+ self.origin_y = ReadShort();
+ self.origin_z = ReadShort();
- //self.mdl = "models/domination/dom_unclaimed.md3";
- //precache_model(self.mdl);
- //setmodel(self, self.mdl);
- self.drawmask = MASK_NORMAL;
- self.movetype = MOVETYPE_NOCLIP;
- self.draw = Spawn_Draw;
+ if(is_new)
+ {
+ float teamnum = GetPlayerColor(entnum - 1);
- print(sprintf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d (%s)\n", is_new, vtos(self.origin), self.team, "foobar"));
+ if(autocvar_cl_spawn_event_particles)
+ {
+ switch(teamnum)
+ {
+ case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
+ case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
+ case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
+ case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
+ default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
+ }
+ }
+ if(autocvar_cl_spawn_event_sound)
+ {
+ sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTEN_NORM);
+ }
+ }
+ }
+
+ // local spawn actions
+ if(is_new && (!entnum || (entnum == player_localentnum)))
+ {
+ zoomin_effect = 1;
+ current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
+
+ if(autocvar_cl_unpress_zoom_on_spawn)
+ {
+ localcmd("-zoom\n");
+ button_zoom = FALSE;
+ }
+ }
+
+ //printf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum);
}
// CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
t = ReadByte();
if(autocvar_developer_csqcentities)
- print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
+ printf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t);
// set up the "time" global for received entities to be correct for interpolation purposes
savetime = time;
{
if(t != self.enttype || bIsNewEntity)
{
- //print(_("A CSQC entity changed its type!\n"));
- print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
+ //print("A CSQC entity changed its type!\n");
+ printf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t);
Ent_Remove();
clearentity(self);
bIsNewEntity = 1;
{
if(!bIsNewEntity)
{
- print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
+ printf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t);
bIsNewEntity = 1;
}
}
case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
- case ENT_CLIENT_TURRET: ent_turret(); break;
+ case ENT_CLIENT_TURRET: ent_turret(); break;
case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
- case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
+ case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;
case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
+ case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
default:
void CSQC_Ent_Remove()
{
if(autocvar_developer_csqcentities)
- print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
+ printf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype);
if(wasfreed(self))
{
void Gamemode_Init()
{
- if not(isdemo())
+ if (!isdemo())
{
if(!(calledhooks & HOOK_START))
localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
void CSQC_Parse_StuffCmd(string strMessage)
{
if(autocvar_developer_csqcentities)
- print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
+ printf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage);
localcmd(strMessage);
}
void CSQC_Parse_Print(string strMessage)
{
if(autocvar_developer_csqcentities)
- print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
+ printf("CSQC_Parse_Print(\"%s\")\n", strMessage);
print(ColorTranslateRGB(strMessage));
}
void CSQC_Parse_CenterPrint(string strMessage)
{
if(autocvar_developer_csqcentities)
- print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
+ printf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage);
centerprint_hud(strMessage);
}
{
// TODO somehow thwart prvm_globalset client ...
- if(forcefog != "")
- localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
+ if(autocvar_cl_orthoview && autocvar_cl_orthoview_nofog)
+ { localcmd("\nr_drawfog 0\n"); }
+ else if(forcefog != "")
+ { localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2)); }
}
void Gamemode_Init();
float i;
self.classname = "ent_client_scores_info";
gametype = ReadInt24_t();
+ HUD_ModIcons_SetFunc();
for(i = 0; i < MAX_SCORE; ++i)
{
scores_label[i] = strzone(ReadString());
armorblockpercent = ReadByte() / 255.0;
- g_weaponswitchdelay = ReadByte() / 255.0;
-
g_balance_grenadelauncher_bouncefactor = ReadCoord();
g_balance_grenadelauncher_bouncestop = ReadCoord();
g_balance_electro_secondary_bouncefactor = ReadCoord();
}
}
-void Net_ReadSpawn()
-{
- zoomin_effect = 1;
- current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
-
- if(autocvar_cl_unpress_zoom_on_spawn)
- {
- localcmd("-zoom\n");
- button_zoom = FALSE;
- }
-}
-
void Net_TeamNagger()
{
teamnagger = 1;
pi = ReadShort();
pl = ReadByte();
ml = ReadByte();
- if not(playerslots[e])
+ if (!(playerslots[e]))
return;
playerslots[e].ping = pi;
playerslots[e].ping_packetloss = pl / 255.0;
nTEID = ReadByte();
if(autocvar_developer_csqcentities)
- print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
+ printf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID);
// NOTE: Could just do return instead of break...
switch(nTEID)
Net_ReadRace();
bHandled = true;
break;
- case TE_CSQC_SPAWN:
- Net_ReadSpawn();
- bHandled = true;
- break;
- case TE_CSQC_ZCURVEPARTICLES:
- Net_ReadZCurveParticles();
- bHandled = true;
- break;
case TE_CSQC_NEXGUNBEAMPARTICLE:
Net_ReadNexgunBeamParticle();
bHandled = true;