case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
+ case ENT_CLIENT_VEHICLE_RACER: Net_VehicleRacer(bIsNewEntity); break;
default:
error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
break;
Net_WeaponComplain();
bHandled = true;
break;
- case TE_CSQC_AUXILIARYXHAIR:
- Net_AuXair();
- bHandled = true;
- break;
case TE_CSQC_VEHICLESETUP:
Net_VehicleSetup();
bHandled = true;