]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
get rid of 'local' prefixes (does nothing)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index 4fca767dfc05a3be7bd7fc0b4be68b0854aca089..5bd490424c4691a126c99ef17c5cb91135540b6b 100644 (file)
@@ -47,7 +47,7 @@ void WaypointSprite_Load();
 void CSQC_Init(void)
 {
        prvm_language = cvar_string("prvm_language");
-       
+
 #ifdef USE_FTE
 #pragma target ID
        __engine_check = checkextension("DP_SV_WRITEPICTURE");
@@ -139,6 +139,9 @@ void CSQC_Init(void)
        GibSplash_Precache();
        Casings_Precache();
        DamageInfo_Precache();
+       Vehicles_Precache();
+       turrets_precache();
+
        if(autocvar_cl_announcer != cl_announcer_prev) {
                Announcer_Precache();
                if(cl_announcer_prev)
@@ -355,7 +358,7 @@ float CSQC_ConsoleCommand(string strMessage)
        argc = tokenize_console(strMessage);
 
        // Acquire Command
-       local string strCmd;
+       string strCmd;
        strCmd = argv(0);
 
        if(strCmd == "hud_configure") { // config hud
@@ -592,7 +595,7 @@ void GameCommand(string msg)
         {
             vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
             vote_prev = 0;
-            cvar_set("cl_allow_uid2name", "1");
+            localcmd("setreport cl_allow_uid2name 1\n");
             vote_change = -9999;
                        uid2name_dialog = 0;
         }
@@ -607,7 +610,7 @@ void GameCommand(string msg)
         {
             vote_active = 0;
             vote_prev = 0;
-            cvar_set("cl_allow_uid2name", "0");
+            localcmd("setreport cl_allow_uid2name 0\n");
             vote_change = -9999;
                        uid2name_dialog = 0;
         }
@@ -633,7 +636,7 @@ void GameCommand(string msg)
 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
 {
-       local float bSkipKey;
+       float bSkipKey;
        bSkipKey = false;
 
        if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
@@ -660,15 +663,30 @@ void Ent_RemoveEntCS()
 }
 void Ent_ReadEntCS()
 {
+       float sf;
        InterpolateOrigin_Undo();
 
        self.classname = "entcs_receiver";
-       self.sv_entnum = ReadByte() - 1;
-       self.origin_x = ReadShort();
-       self.origin_y = ReadShort();
-       self.origin_z = ReadShort();
-       self.angles_y = ReadByte() * 360.0 / 256;
-       self.angles_x = self.angles_z = 0;
+       sf = ReadByte();
+
+       if(sf & 1)
+               self.sv_entnum = ReadByte();
+       if(sf & 2)
+       {
+               self.origin_x = ReadShort();
+               self.origin_y = ReadShort();
+               self.origin_z = ReadShort();
+       }
+       if(sf & 4)
+       {
+               self.angles_y = ReadByte() * 360.0 / 256;
+               self.angles_x = self.angles_z = 0;
+       }
+       if(sf & 8)
+               self.healthvalue = ReadByte() * 10;
+       if(sf & 16)
+               self.armorvalue = ReadByte() * 10;
+
        entcs_receiver[self.sv_entnum] = self;
        self.entremove = Ent_RemoveEntCS;
 
@@ -809,8 +827,6 @@ void Ent_ClientData()
 
        if(newspectatee_status != spectatee_status)
        {
-               float i;
-
                // clear race stuff
                race_laptime = 0;
                race_checkpointtime = 0;
@@ -831,7 +847,27 @@ void Ent_Nagger()
 {
        float nags, i, j, b, f;
 
-       nags = ReadByte();
+       nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
+
+       if(!(nags & 4))
+       {
+               if(vote_called_vote)
+                       strunzone(vote_called_vote);
+               vote_called_vote = string_null;
+               vote_active = 0;
+       }
+       else
+       {
+               vote_active = 1;
+       }
+
+       if(nags & 64)
+       {
+               vote_yescount = ReadByte();
+               vote_nocount = ReadByte();
+               vote_needed = ReadByte();
+               vote_highlighted = ReadChar();
+       }
 
        if(nags & 128)
        {
@@ -880,7 +916,7 @@ void Ent_ReadAccuracy(void)
                        weapon_accuracy[w] = -1;
                return;
        }
-       
+
        for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
        {
                if(sf & f)
@@ -896,36 +932,6 @@ void Ent_ReadAccuracy(void)
        }
 }
 
-void Ent_ShowNames()
-{
-    float sf;
-
-    // entity init, TODO can this be done only once somehow?
-    self.the_entnum = ReadByte(); // TODO: fixme to only send once somehow
-    self.draw2d = Draw_ShowNames;
-
-    //self.movetype = MOVETYPE_FLY; // movetype needed so we can traceline?
-    //self.mins = '-20 -20 -24';
-    //self.maxs = '20 20 45';
-    self.classname = "shownames_tag";
-
-    sf = ReadByte();
-
-    if(sf & 1)
-    {
-        self.healthvalue = ReadByte() * 10;
-    }
-    if(sf & 2)
-    {
-        self.armorvalue = ReadByte() * 10;
-    }
-
-    if(sf & 128) // same team
-        self.sameteam = TRUE;
-    else
-        self.sameteam = FALSE;
-}
-
 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
 void Ent_RadarLink();
@@ -992,7 +998,8 @@ void(float bIsNewEntity) CSQC_Ent_Update =
                case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
                case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
                case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
-               case ENT_CLIENT_SHOWNAMES: Ent_ShowNames(); break;
+               case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
+               case ENT_CLIENT_TURRET: ent_turret(); break; 
                default:
                        //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
                        error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
@@ -1111,7 +1118,7 @@ void Ent_Init()
        g_balance_electro_secondary_bouncestop = ReadCoord();
 
        nex_scope = !ReadByte();
-       sniperrifle_scope = !ReadByte();
+       rifle_scope = !ReadByte();
 
        serverflags = ReadByte();
 
@@ -1306,36 +1313,6 @@ void Net_ReadPingPLReport()
        playerslots[e].ping_movementloss = ml / 255.0;
 }
 
-void Net_VoteDialog(float highlight) {
-       if(highlight) {
-               vote_highlighted = ReadByte();
-               return;
-       }
-
-       vote_yescount = ReadByte();
-       vote_nocount = ReadByte();
-       vote_needed = ReadByte();
-       vote_active = 1;
-}
-
-void Net_VoteDialogReset() {
-       vote_active = 0;
-}
-
-void Net_Notify() {
-       float type;
-       type = ReadByte();
-
-       if(type == CSQC_KILLNOTIFY)
-       {
-               HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
-       }
-       else if(type == CSQC_CENTERPRINT)
-       {
-               HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
-       }
-}
-
 void Net_WeaponComplain() {
        complain_weapon = ReadByte();
 
@@ -1354,10 +1331,10 @@ void Net_WeaponComplain() {
 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
 float CSQC_Parse_TempEntity()
 {
-       local float bHandled;
+       float bHandled;
                bHandled  = true;
        // Acquire TE ID
-       local float nTEID;
+       float nTEID;
                nTEID = ReadByte();
 
                // NOTE: Could just do return instead of break...
@@ -1391,14 +1368,6 @@ float CSQC_Parse_TempEntity()
                        Net_TeamNagger();
                        bHandled = true;
                        break;
-               case TE_CSQC_VOTE:
-                       Net_VoteDialog(ReadByte());
-                       bHandled = true;
-                       break;
-               case TE_CSQC_VOTERESET:
-                       Net_VoteDialogReset();
-                       bHandled = true;
-                       break;
                case TE_CSQC_LIGHTNINGARC:
                        Net_ReadLightningarc();
                        bHandled = true;
@@ -1411,14 +1380,33 @@ float CSQC_Parse_TempEntity()
                        announce_snd = strzone(ReadString());
                        bHandled = true;
                        break;
-               case TE_CSQC_NOTIFY:
-                       Net_Notify();
+               case TE_CSQC_KILLNOTIFY:
+                       HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
+                       bHandled = true;
+                       break;
+               case TE_CSQC_KILLCENTERPRINT:
+                       HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
+                       bHandled = true;
+                       break;
+               case TE_CSQC_CENTERPRINT_GENERIC:
+                       float id;
+                       string s;
+                       id = ReadByte();
+                       s = ReadString();
+                       if (id != 0 && s != "")
+                               centerprint_generic(id, s, ReadByte(), ReadByte());
+                       else
+                               centerprint_generic(id, s, 0, 0);
                        bHandled = true;
                        break;
                case TE_CSQC_WEAPONCOMPLAIN:
                        Net_WeaponComplain();
                        bHandled = true;
                        break;
+        case TE_CSQC_VEHICLESETUP:
+            Net_VehicleSetup();
+            bHandled = true;
+            break;
                default:
                        // No special logic for this temporary entity; return 0 so the engine can handle it
                        bHandled = false;