]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/Main.qc
Merge branch 'master' into divVerent/csqcmodel
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
index b80bd9ef9f8a5f13b2d267c51dd33edc5f2042c8..572e5981d56b83edd12a4853dd287673d2502688 100644 (file)
@@ -41,6 +41,55 @@ void menu_sub_null()
 float __engine_check;
 #endif
 
+void precache_playermodel(string m)
+{
+       string f;
+
+       if(substring(m, -9,5) == "_lod1")
+               return;
+       if(substring(m, -9,5) == "_lod2")
+               return;
+       precache_model(m);
+       f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
+       if(fexists(f))
+               precache_model(f);
+       f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
+       if(fexists(f))
+               precache_model(f);
+
+       /*
+       float globhandle, i, n;
+       globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
+       if (globhandle < 0)
+               return;
+       n = search_getsize(globhandle);
+       for (i = 0; i < n; ++i)
+       {
+               //print(search_getfilename(globhandle, i), "\n");
+               f = search_getfilename(globhandle, i);
+               PrecachePlayerSounds(f);
+       }
+       search_end(globhandle);
+       */
+}
+void precache_all_playermodels(string pattern)
+{
+       float globhandle, i, n;
+       string f;
+
+       globhandle = search_begin(pattern, TRUE, FALSE);
+       if (globhandle < 0)
+               return;
+       n = search_getsize(globhandle);
+       for (i = 0; i < n; ++i)
+       {
+               //print(search_getfilename(globhandle, i), "\n");
+               f = search_getfilename(globhandle, i);
+               precache_playermodel(f);
+       }
+       search_end(globhandle);
+}
+
 string forcefog;
 void WaypointSprite_Load();
 void CSQC_Init(void)
@@ -130,6 +179,15 @@ void CSQC_Init(void)
        precache_model("null");
        precache_sound("misc/hit.wav");
        precache_sound("misc/typehit.wav");
+       if (autocvar_cl_precacheplayermodels)
+       {
+               precache_all_playermodels("models/player/*.zym");
+               precache_all_playermodels("models/player/*.dpm");
+               precache_all_playermodels("models/player/*.md3");
+               precache_all_playermodels("models/player/*.psk");
+               precache_all_playermodels("models/player/*.iqm");
+       }
+
        Projectile_Precache();
        Hook_Precache();
        GibSplash_Precache();