#include "progdefs.h" // generated by program cdefs
#include "clprogdefs.h" // generated by program cdefs
-#ifdef SUPPORT_GECKO
// forward declaration of clgecko_t
struct clgecko_s;
-#endif
typedef struct prvm_stack_s
{
#define PRVM_MAX_OPENFILES 256
#define PRVM_MAX_OPENSEARCHES 128
-#ifdef SUPPORT_GECKO
#define PRVM_MAX_GECKOINSTANCES 32
-#endif
typedef void (*prvm_builtin_t) (void);
int message; // csqc
int modelflags; // ssqc
int movement; // ssqc
- int nextthink; // common - used by OP_STATE
+ int movetypesteplandevent; // ssqc
int netaddress; // ssqc
+ int nextthink; // common - used by OP_STATE
int nodrawtoclient; // ssqc
int pflags; // ssqc
int ping; // ssqc
int viewmodelforclient; // ssqc
int viewzoom; // ssqc
int yaw_speed; // ssqc / csqc
+ int clientcamera; // ssqc
}
prvm_prog_fieldoffsets_t;
int dmg_origin; // csqc
int sb_showscores; // csqc
int drawfont; // csqc / menu
+ int require_spawnfunc_prefix; // ssqc
}
prvm_prog_globaloffsets_t;
{
func_t CSQC_ConsoleCommand; // csqc
func_t CSQC_Ent_Remove; // csqc
+ func_t CSQC_Ent_Spawn; // csqc DP_CSQC_ENT_SPAWN extension (BlackHC - TODO: needs to be added to dpextensions.qc)
func_t CSQC_Ent_Update; // csqc
func_t CSQC_Event; // csqc [515]: engine call this for its own needs so csqc can do some things according to what engine it's running on. example: to say about edicts increase, whatever...
func_t CSQC_Event_Sound; // csqc : called by engine when an incoming sound packet arrives so CSQC can act on it
func_t CSQC_Parse_TempEntity; // csqc [515]: very helpfull when you want to create your own particles/decals/etc for effects that already exist
func_t CSQC_Shutdown; // csqc
func_t CSQC_UpdateView; // csqc
+ func_t Gecko_Query; // csqc, mqc
func_t EndFrame; // ssqc
func_t RestoreGame; // ssqc
func_t SV_ChangeTeam; // ssqc
func_t SV_PlayerPhysics; // ssqc
func_t SV_OnEntityNoSpawnFunction; // ssqc
func_t GameCommand; // any
+ func_t SV_Shutdown; // ssqc
// menu qc only uses some functions, nothing else
func_t m_draw; // mqc
}
prvm_prog_funcoffsets_t;
+typedef struct prvm_stringbuffer_s
+{
+ int max_strings;
+ int num_strings;
+ char **strings;
+}
+prvm_stringbuffer_t;
+
// [INIT] variables flagged with this token can be initialized by 'you'
// NOTE: external code has to create and free the mempools but everything else is done by prvm !
typedef struct prvm_prog_s
unsigned char *knownstrings_freeable;
const char ***stringshash;
+ memexpandablearray_t stringbuffersarray;
+
// all memory allocations related to this vm_prog (code, edicts, strings)
mempool_t *progs_mempool; // [INIT]
int localstack_used;
unsigned short headercrc; // [INIT]
+ unsigned short headercrc2; // [INIT] alternate CRC for tenebrae progs.dat
unsigned short filecrc;
qfile_t *openfiles[PRVM_MAX_OPENFILES];
fssearch_t *opensearches[PRVM_MAX_OPENSEARCHES];
-#ifdef SUPPORT_GECKO
struct clgecko_s *opengeckoinstances[PRVM_MAX_GECKOINSTANCES];
-#endif
// copies of some vars that were former read from sv
int num_edicts;
void PRVM_ED_LoadFromFile (const char *data);
-prvm_edict_t *PRVM_EDICT_NUM_ERROR(int n, char *filename, int fileline);
-#define PRVM_EDICT_NUM(n) (((unsigned)(n) < (unsigned int)prog->max_edicts) ? prog->edicts + (n) : PRVM_EDICT_NUM_ERROR(n, __FILE__, __LINE__))
+unsigned int PRVM_EDICT_NUM_ERROR(unsigned int n, char *filename, int fileline);
+#define PRVM_EDICT(n) (((unsigned)(n) < (unsigned int)prog->max_edicts) ? (unsigned int)(n) : PRVM_EDICT_NUM_ERROR((unsigned int)(n), __FILE__, __LINE__))
+#define PRVM_EDICT_NUM(n) (prog->edicts + PRVM_EDICT(n))
//int NUM_FOR_EDICT_ERROR(prvm_edict_t *e);
#define PRVM_NUM_FOR_EDICT(e) ((int)((prvm_edict_t *)(e) - prog->edicts))