#include "quakedef.h"
+#include "polygon.h"
+#include "portals.h"
#define MAXRECURSIVEPORTALPLANES 1024
#define MAXRECURSIVEPORTALS 256
static tinyplane_t portalplanes[MAXRECURSIVEPORTALPLANES];
-static int portalplanecount;
static int ranoutofportalplanes;
static int ranoutofportals;
static float portaltemppoints[2][256][3];
static float portaltemppoints2[256][3];
static int portal_markid = 0;
-//float viewportalpoints[16*3];
static float boxpoints[4*3];
-int Portal_ClipPolygonToPlane(float *in, float *out, int inpoints, int maxoutpoints, tinyplane_t *p)
+static int Portal_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnumplanes, float *targpoints, int targnumpoints, float *out, int maxpoints)
{
- int i, outpoints, prevside, side;
- float *prevpoint, prevdist, dist, dot;
-
- if (inpoints < 3)
- return inpoints;
- // begin with the last point, then enter the loop with the first point as current
- prevpoint = in + 3 * (inpoints - 1);
- prevdist = DotProduct(prevpoint, p->normal) - p->dist;
- prevside = prevdist >= 0 ? SIDE_FRONT : SIDE_BACK;
- i = 0;
- outpoints = 0;
- goto begin;
- for (;i < inpoints;i++)
+ int numpoints = targnumpoints, i, w;
+ if (numpoints < 1)
+ return numpoints;
+ if (maxpoints > 256)
+ maxpoints = 256;
+ w = 0;
+ memcpy(&portaltemppoints[w][0][0], targpoints, numpoints * 3 * sizeof(float));
+ for (i = 0;i < clipnumplanes && numpoints > 0;i++)
{
- prevpoint = in;
- prevdist = dist;
- prevside = side;
- in += 3;
-
-begin:
- dist = DotProduct(in, p->normal) - p->dist;
- side = dist >= 0 ? SIDE_FRONT : SIDE_BACK;
-
- if (prevside == SIDE_FRONT)
- {
- if (outpoints >= maxoutpoints)
- return -1;
- VectorCopy(prevpoint, out);
- out += 3;
- outpoints++;
- if (side == SIDE_FRONT)
- continue;
- }
- else if (side == SIDE_BACK)
- continue;
-
- // generate a split point
- if (outpoints >= maxoutpoints)
- return -1;
- dot = prevdist / (prevdist - dist);
- out[0] = prevpoint[0] + dot * (in[0] - prevpoint[0]);
- out[1] = prevpoint[1] + dot * (in[1] - prevpoint[1]);
- out[2] = prevpoint[2] + dot * (in[2] - prevpoint[2]);
- out += 3;
- outpoints++;
- }
-
- return outpoints;
-}
-
-/*
-void Portal_TriangleToPlane(vec3_t point1, vec3_t point2, vec3_t point3, tinyplane_t *p)
-{
- vec3_t v1, v2;
- VectorSubtract(point1, point2, v1);
- VectorSubtract(point3, point2, v2);
- CrossProduct(v1, v2, p->normal);
-// VectorNormalize(p->normal);
- VectorNormalizeFast(p->normal);
- p->dist = DotProduct(point1, p->normal);
-}
-*/
-
-int Portal_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnumplanes, float *targpoints, int targnumpoints, float *out, int maxpoints)
-{
- int numpoints, i;
- if (targnumpoints < 3)
- return targnumpoints;
- if (maxpoints < 3)
- return -1;
- numpoints = targnumpoints;
- memcpy(&portaltemppoints[0][0][0], targpoints, numpoints * 3 * sizeof(float));
- for (i = 0;i < clipnumplanes;i++)
- {
- numpoints = Portal_ClipPolygonToPlane(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints, 256, clipplanes + i);
- if (numpoints < 3)
- return numpoints;
- memcpy(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints * 3 * sizeof(float));
+ PolygonF_Divide(numpoints, &portaltemppoints[w][0][0], clipplanes[i].normal[0], clipplanes[i].normal[1], clipplanes[i].normal[2], clipplanes[i].dist, 1.0f/32.0f, 256, &portaltemppoints[1-w][0][0], &numpoints, 0, NULL, NULL, NULL);
+ w = 1-w;
+ numpoints = min(numpoints, 256);
}
- if (numpoints > maxpoints)
- return -1;
- memcpy(out, &portaltemppoints[1][0][0], numpoints * 3 * sizeof(float));
+ numpoints = min(numpoints, maxpoints);
+ if (numpoints > 0)
+ memcpy(out, &portaltemppoints[w][0][0], numpoints * 3 * sizeof(float));
return numpoints;
}
-int Portal_RecursiveFlowSearch (mleaf_t *leaf, vec3_t eye, int firstclipplane, int numclipplanes)
+static int Portal_RecursiveFlowSearch (mleaf_t *leaf, vec3_t eye, int firstclipplane, int numclipplanes)
{
mportal_t *p;
int newpoints, i, prev;
newplanes = &portalplanes[firstclipplane + numclipplanes];
for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
{
-// Portal_TriangleToPlane(eye, portaltemppoints2[i], portaltemppoints2[prev], newplanes + i);
VectorSubtract(eye, portaltemppoints2[i], v1);
VectorSubtract(portaltemppoints2[prev], portaltemppoints2[i], v2);
CrossProduct(v1, v2, newplanes[i].normal);
- VectorNormalizeFast(newplanes[i].normal);
+ VectorNormalize(newplanes[i].normal);
newplanes[i].dist = DotProduct(eye, newplanes[i].normal);
if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
{
{
if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane + numclipplanes, newpoints))
return true;
- }
+ }
else
{
if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane, numclipplanes))
return true;
- }
+ }
}
}
}
return false;
}
-void Portal_PolygonRecursiveMarkLeafs(mnode_t *node, float *polypoints, int numpoints)
+static void Portal_PolygonRecursiveMarkLeafs(mnode_t *node, float *polypoints, int numpoints)
{
int i, front;
float *p;
loc0:
- if (node->contents < 0)
+ if (!node->plane)
{
((mleaf_t *)node)->portalmarkid = portal_markid;
return;
goto loc0;
}
-int Portal_CheckPolygon(model_t *model, vec3_t eye, float *polypoints, int numpoints)
+int Portal_CheckPolygon(dp_model_t *model, vec3_t eye, float *polypoints, int numpoints)
{
int i, prev, returnvalue;
mleaf_t *eyeleaf;
vec3_t center, v1, v2;
+ // if there is no model, it can not block visibility
+ if (model == NULL || !model->brush.PointInLeaf)
+ return true;
+
portal_markid++;
- Portal_PolygonRecursiveMarkLeafs(model->nodes, polypoints, numpoints);
+ Portal_PolygonRecursiveMarkLeafs(model->brush.data_nodes, polypoints, numpoints);
- eyeleaf = Mod_PointInLeaf(eye, model);
+ eyeleaf = model->brush.PointInLeaf(model, eye);
// find the center by averaging
VectorClear(center);
// calculate the planes, and make sure the polygon can see it's own center
for (prev = numpoints - 1, i = 0;i < numpoints;prev = i, i++)
{
-// Portal_TriangleToPlane(eye, portaltemppoints2[i], portaltemppoints2[prev], newplanes + i);
VectorSubtract(eye, (&polypoints[i * 3]), v1);
VectorSubtract((&polypoints[prev * 3]), (&polypoints[i * 3]), v2);
CrossProduct(v1, v2, portalplanes[i].normal);
- VectorNormalizeFast(portalplanes[i].normal);
+ VectorNormalize(portalplanes[i].normal);
portalplanes[i].dist = DotProduct(eye, portalplanes[i].normal);
if (DotProduct(portalplanes[i].normal, center) <= portalplanes[i].dist)
{
}
}
- portalplanecount = 0;
ranoutofportalplanes = false;
ranoutofportals = false;
}\
}
-int Portal_CheckBox(model_t *model, vec3_t eye, vec3_t a, vec3_t b)
+int Portal_CheckBox(dp_model_t *model, vec3_t eye, vec3_t a, vec3_t b)
{
if (eye[0] >= (a[0] - 1.0f) && eye[0] < (b[0] + 1.0f)
&& eye[1] >= (a[1] - 1.0f) && eye[1] < (b[1] + 1.0f)
return false;
}
+
+typedef struct portalrecursioninfo_s
+{
+ int exact;
+ int numfrustumplanes;
+ vec3_t boxmins;
+ vec3_t boxmaxs;
+ int numsurfaces;
+ int *surfacelist;
+ unsigned char *surfacepvs;
+ int numleafs;
+ unsigned char *visitingleafpvs; // used to prevent infinite loops
+ int *leaflist;
+ unsigned char *leafpvs;
+ unsigned char *shadowtrispvs;
+ unsigned char *lighttrispvs;
+ dp_model_t *model;
+ vec3_t eye;
+ float *updateleafsmins;
+ float *updateleafsmaxs;
+}
+portalrecursioninfo_t;
+
+static void Portal_RecursiveFlow (portalrecursioninfo_t *info, mleaf_t *leaf, int firstclipplane, int numclipplanes)
+{
+ mportal_t *p;
+ int newpoints, i, prev;
+ float dist;
+ vec3_t center;
+ tinyplane_t *newplanes;
+ int leafindex = leaf - info->model->brush.data_leafs;
+
+ if (CHECKPVSBIT(info->visitingleafpvs, leafindex))
+ return; // recursive loop of leafs (cmc.bsp for megatf coop)
+
+ SETPVSBIT(info->visitingleafpvs, leafindex);
+
+ for (i = 0;i < 3;i++)
+ {
+ if (info->updateleafsmins && info->updateleafsmins[i] > leaf->mins[i]) info->updateleafsmins[i] = leaf->mins[i];
+ if (info->updateleafsmaxs && info->updateleafsmaxs[i] < leaf->maxs[i]) info->updateleafsmaxs[i] = leaf->maxs[i];
+ }
+
+
+ if (info->leafpvs)
+ {
+ if (!CHECKPVSBIT(info->leafpvs, leafindex))
+ {
+ SETPVSBIT(info->leafpvs, leafindex);
+ info->leaflist[info->numleafs++] = leafindex;
+ }
+ }
+
+ // mark surfaces in leaf that can be seen through portal
+ if (leaf->numleafsurfaces && info->surfacepvs)
+ {
+ for (i = 0;i < leaf->numleafsurfaces;i++)
+ {
+ int surfaceindex = leaf->firstleafsurface[i];
+ msurface_t *surface = info->model->data_surfaces + surfaceindex;
+ if (BoxesOverlap(surface->mins, surface->maxs, info->boxmins, info->boxmaxs))
+ {
+ qboolean insidebox = BoxInsideBox(surface->mins, surface->maxs, info->boxmins, info->boxmaxs);
+ qboolean addedtris = false;
+ int t, tend;
+ const int *elements;
+ const float *vertex3f;
+ float v[9];
+ vertex3f = info->model->surfmesh.data_vertex3f;
+ elements = (info->model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);
+ for (t = surface->num_firsttriangle, tend = t + surface->num_triangles;t < tend;t++, elements += 3)
+ {
+ VectorCopy(vertex3f + elements[0] * 3, v + 0);
+ VectorCopy(vertex3f + elements[1] * 3, v + 3);
+ VectorCopy(vertex3f + elements[2] * 3, v + 6);
+ if (PointInfrontOfTriangle(info->eye, v + 0, v + 3, v + 6)
+ && (insidebox || TriangleBBoxOverlapsBox(v, v + 3, v + 6, info->boxmins, info->boxmaxs))
+ && (!info->exact || Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, v, 3, &portaltemppoints2[0][0], 256) > 0))
+ {
+ addedtris = true;
+ if (info->shadowtrispvs)
+ SETPVSBIT(info->shadowtrispvs, t);
+ if (info->lighttrispvs)
+ SETPVSBIT(info->lighttrispvs, t);
+ }
+ }
+ if (addedtris && !CHECKPVSBIT(info->surfacepvs, surfaceindex))
+ {
+ SETPVSBIT(info->surfacepvs, surfaceindex);
+ info->surfacelist[info->numsurfaces++] = surfaceindex;
+ }
+ }
+ }
+ }
+
+ // follow portals into other leafs
+ for (p = leaf->portals;p;p = p->next)
+ {
+ // only flow through portals facing the viewer
+ dist = PlaneDiff(info->eye, (&p->plane));
+ if (dist < 0 && BoxesOverlap(p->past->mins, p->past->maxs, info->boxmins, info->boxmaxs))
+ {
+ newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
+ if (newpoints < 3)
+ continue;
+ else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
+ ranoutofportalplanes = true;
+ else
+ {
+ // find the center by averaging
+ VectorClear(center);
+ for (i = 0;i < newpoints;i++)
+ VectorAdd(center, portaltemppoints2[i], center);
+ // ixtable is a 1.0f / N table
+ VectorScale(center, ixtable[newpoints], center);
+ // calculate the planes, and make sure the polygon can see its own center
+ newplanes = &portalplanes[firstclipplane + numclipplanes];
+ for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
+ {
+ TriangleNormal(portaltemppoints2[prev], portaltemppoints2[i], info->eye, newplanes[i].normal);
+ VectorNormalize(newplanes[i].normal);
+ newplanes[i].dist = DotProduct(info->eye, newplanes[i].normal);
+ if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
+ {
+ // polygon can't see its own center, discard and use parent portal
+ break;
+ }
+ }
+ if (i == newpoints)
+ Portal_RecursiveFlow(info, p->past, firstclipplane + numclipplanes, newpoints);
+ else
+ Portal_RecursiveFlow(info, p->past, firstclipplane, numclipplanes);
+ }
+ }
+ }
+
+ CLEARPVSBIT(info->visitingleafpvs, leafindex);
+}
+
+static void Portal_RecursiveFindLeafForFlow(portalrecursioninfo_t *info, mnode_t *node)
+{
+ if (node->plane)
+ {
+ float f = DotProduct(info->eye, node->plane->normal) - node->plane->dist;
+ if (f > -0.1)
+ Portal_RecursiveFindLeafForFlow(info, node->children[0]);
+ if (f < 0.1)
+ Portal_RecursiveFindLeafForFlow(info, node->children[1]);
+ }
+ else
+ {
+ mleaf_t *leaf = (mleaf_t *)node;
+ if (leaf->clusterindex >= 0)
+ Portal_RecursiveFlow(info, leaf, 0, info->numfrustumplanes);
+ }
+}
+
+void Portal_Visibility(dp_model_t *model, const vec3_t eye, int *leaflist, unsigned char *leafpvs, int *numleafspointer, int *surfacelist, unsigned char *surfacepvs, int *numsurfacespointer, const mplane_t *frustumplanes, int numfrustumplanes, int exact, const float *boxmins, const float *boxmaxs, float *updateleafsmins, float *updateleafsmaxs, unsigned char *shadowtrispvs, unsigned char *lighttrispvs, unsigned char *visitingleafpvs)
+{
+ int i;
+ portalrecursioninfo_t info;
+
+ // if there is no model, it can not block visibility
+ if (model == NULL)
+ {
+ Con_Print("Portal_Visibility: NULL model\n");
+ return;
+ }
+
+ if (!model->brush.data_nodes)
+ {
+ Con_Print("Portal_Visibility: not a brush model\n");
+ return;
+ }
+
+ // put frustum planes (if any) into tinyplane format at start of buffer
+ for (i = 0;i < numfrustumplanes;i++)
+ {
+ VectorCopy(frustumplanes[i].normal, portalplanes[i].normal);
+ portalplanes[i].dist = frustumplanes[i].dist;
+ }
+
+ ranoutofportalplanes = false;
+ ranoutofportals = false;
+
+ VectorCopy(boxmins, info.boxmins);
+ VectorCopy(boxmaxs, info.boxmaxs);
+ info.exact = exact;
+ info.numsurfaces = 0;
+ info.surfacelist = surfacelist;
+ info.surfacepvs = surfacepvs;
+ info.numleafs = 0;
+ info.visitingleafpvs = visitingleafpvs;
+ info.leaflist = leaflist;
+ info.leafpvs = leafpvs;
+ info.model = model;
+ VectorCopy(eye, info.eye);
+ info.numfrustumplanes = numfrustumplanes;
+ info.updateleafsmins = updateleafsmins;
+ info.updateleafsmaxs = updateleafsmaxs;
+ info.shadowtrispvs = shadowtrispvs;
+ info.lighttrispvs = lighttrispvs;
+
+ Portal_RecursiveFindLeafForFlow(&info, model->brush.data_nodes);
+
+ if (ranoutofportalplanes)
+ Con_Printf("Portal_RecursiveFlow: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
+ if (ranoutofportals)
+ Con_Printf("Portal_RecursiveFlow: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
+ if (numsurfacespointer)
+ *numsurfacespointer = info.numsurfaces;
+ if (numleafspointer)
+ *numleafspointer = info.numleafs;
+}
+