#define MAXRECURSIVEPORTALS 256
static tinyplane_t portalplanes[MAXRECURSIVEPORTALPLANES];
-static int portalplanestack[MAXRECURSIVEPORTALS];
-static int portalplanecount;
static int ranoutofportalplanes;
static int ranoutofportals;
static float portaltemppoints[2][256][3];
static float portaltemppoints2[256][3];
static int portal_markid = 0;
-//float viewportalpoints[16*3];
static float boxpoints[4*3];
-int R_ClipPolygonToPlane(float *in, float *out, int inpoints, int maxoutpoints, tinyplane_t *p)
+int Portal_ClipPolygonToPlane(float *in, float *out, int inpoints, int maxoutpoints, tinyplane_t *p)
{
int i, outpoints, prevside, side;
float *prevpoint, prevdist, dist, dot;
return outpoints;
}
-/*
-void R_TriangleToPlane(vec3_t point1, vec3_t point2, vec3_t point3, tinyplane_t *p)
-{
- vec3_t v1, v2;
- VectorSubtract(point1, point2, v1);
- VectorSubtract(point3, point2, v2);
- CrossProduct(v1, v2, p->normal);
-// VectorNormalize(p->normal);
- VectorNormalizeFast(p->normal);
- p->dist = DotProduct(point1, p->normal);
-}
-*/
-int R_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnumplanes, float *targpoints, int targnumpoints, float *out, int maxpoints)
+int Portal_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnumplanes, float *targpoints, int targnumpoints, float *out, int maxpoints)
{
int numpoints, i;
if (targnumpoints < 3)
memcpy(&portaltemppoints[0][0][0], targpoints, numpoints * 3 * sizeof(float));
for (i = 0;i < clipnumplanes;i++)
{
- numpoints = R_ClipPolygonToPlane(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints, 256, clipplanes + i);
+ numpoints = Portal_ClipPolygonToPlane(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints, 256, clipplanes + i);
if (numpoints < 3)
return numpoints;
memcpy(&portaltemppoints[0][0][0], &portaltemppoints[1][0][0], numpoints * 3 * sizeof(float));
}
if (numpoints > maxpoints)
return -1;
- memcpy(out, &portaltemppoints[1][0][0], numpoints * 3 * sizeof(float));
+ memcpy(out, &portaltemppoints[0][0][0], numpoints * 3 * sizeof(float));
return numpoints;
}
// only flow through portals facing away from the viewer
if (PlaneDiff(eye, (&p->plane)) < 0)
{
- newpoints = R_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
+ newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
if (newpoints < 3)
continue;
else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
newplanes = &portalplanes[firstclipplane + numclipplanes];
for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
{
-// R_TriangleToPlane(eye, portaltemppoints2[i], portaltemppoints2[prev], newplanes + i);
VectorSubtract(eye, portaltemppoints2[i], v1);
VectorSubtract(portaltemppoints2[prev], portaltemppoints2[i], v2);
CrossProduct(v1, v2, newplanes[i].normal);
{
if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane + numclipplanes, newpoints))
return true;
- }
+ }
else
{
if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane, numclipplanes))
return true;
- }
+ }
}
}
}
mleaf_t *eyeleaf;
vec3_t center, v1, v2;
+ // if there is no model, it can not block visibility
+ if (model == NULL)
+ return true;
+
portal_markid++;
+ Mod_CheckLoaded(model);
Portal_PolygonRecursiveMarkLeafs(model->nodes, polypoints, numpoints);
- eyeleaf = Mod_PointInLeaf(eye, model);
+ eyeleaf = model->PointInLeaf(model, eye);
// find the center by averaging
VectorClear(center);
// calculate the planes, and make sure the polygon can see it's own center
for (prev = numpoints - 1, i = 0;i < numpoints;prev = i, i++)
{
-// R_TriangleToPlane(eye, portaltemppoints2[i], portaltemppoints2[prev], newplanes + i);
VectorSubtract(eye, (&polypoints[i * 3]), v1);
VectorSubtract((&polypoints[prev * 3]), (&polypoints[i * 3]), v2);
CrossProduct(v1, v2, portalplanes[i].normal);
}
}
- portalplanecount = 0;
ranoutofportalplanes = false;
ranoutofportals = false;
return false;
}
+
+vec3_t trianglepoints[3];
+
+typedef struct portalrecursioninfo_s
+{
+ int exact;
+ int numfrustumplanes;
+ float nradius;
+ qbyte *surfacemark;
+ qbyte *leafmark;
+ model_t *model;
+ vec3_t eye;
+}
+portalrecursioninfo_t;
+
+void Portal_RecursiveFlow_ExactMarkSurfaces(portalrecursioninfo_t *info, int *mark, int nummarksurfaces, int firstclipplane, int numclipplanes)
+{
+ int i, j, *elements;
+ msurface_t *surf;
+ surfmesh_t *surfmesh;
+ for (i = 0;i < nummarksurfaces;i++, mark++)
+ {
+ if (!info->surfacemark[*mark])
+ {
+ surf = info->model->surfaces + *mark;
+ if (surf->poly_numverts)
+ {
+ if (surf->flags & SURF_PLANEBACK)
+ {
+ if (DotProduct(info->eye, surf->plane->normal) > surf->plane->dist)
+ continue;
+ }
+ else
+ {
+ if (DotProduct(info->eye, surf->plane->normal) < surf->plane->dist)
+ continue;
+ }
+ if (Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, surf->poly_verts, surf->poly_numverts, &portaltemppoints2[0][0], 256) < 3)
+ continue;
+ }
+ else
+ {
+ for (surfmesh = surf->mesh;surfmesh;surfmesh = surfmesh->chain)
+ {
+ for (j = 0, elements = surfmesh->element3i;j < surfmesh->numtriangles;j++, elements += 3)
+ {
+ VectorCopy((surfmesh->vertex3f + elements[0] * 3), trianglepoints[0]);
+ VectorCopy((surfmesh->vertex3f + elements[1] * 3), trianglepoints[1]);
+ VectorCopy((surfmesh->vertex3f + elements[2] * 3), trianglepoints[2]);
+ if (PointInfrontOfTriangle(info->eye, trianglepoints[0], trianglepoints[1], trianglepoints[2])
+ && Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, trianglepoints[0], 3, &portaltemppoints2[0][0], 256) >= 3)
+ break;
+ }
+ if (j < surfmesh->numtriangles)
+ break;
+ }
+ if (surfmesh == NULL)
+ continue;
+ }
+ info->surfacemark[*mark] = true;
+ }
+ }
+}
+
+void Portal_RecursiveFlow (portalrecursioninfo_t *info, mleaf_t *leaf, int firstclipplane, int numclipplanes)
+{
+ mportal_t *p;
+ int newpoints, i, prev;
+ float dist;
+ vec3_t center, v1, v2;
+ tinyplane_t *newplanes;
+
+ if (info->leafmark)
+ info->leafmark[leaf - info->model->leafs] = true;
+
+ // mark surfaces in leaf that can be seen through portal
+ if (leaf->nummarksurfaces && info->surfacemark)
+ {
+ if (info->exact)
+ Portal_RecursiveFlow_ExactMarkSurfaces(info, leaf->firstmarksurface, leaf->nummarksurfaces, firstclipplane, numclipplanes);
+ else
+ for (i = 0;i < leaf->nummarksurfaces;i++)
+ info->surfacemark[leaf->firstmarksurface[i]] = true;
+ }
+
+ // follow portals into other leafs
+ for (p = leaf->portals;p;p = p->next)
+ {
+ // only flow through portals facing away from the viewer
+ dist = PlaneDiff(info->eye, (&p->plane));
+ if (dist < 0 && dist >= info->nradius)
+ {
+ newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
+ if (newpoints < 3)
+ continue;
+ else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
+ ranoutofportalplanes = true;
+ else
+ {
+ // find the center by averaging
+ VectorClear(center);
+ for (i = 0;i < newpoints;i++)
+ VectorAdd(center, portaltemppoints2[i], center);
+ // ixtable is a 1.0f / N table
+ VectorScale(center, ixtable[newpoints], center);
+ // calculate the planes, and make sure the polygon can see it's own center
+ newplanes = &portalplanes[firstclipplane + numclipplanes];
+ for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
+ {
+ VectorSubtract(info->eye, portaltemppoints2[i], v1);
+ VectorSubtract(portaltemppoints2[prev], portaltemppoints2[i], v2);
+ CrossProduct(v1, v2, newplanes[i].normal);
+ VectorNormalizeFast(newplanes[i].normal);
+ newplanes[i].dist = DotProduct(info->eye, newplanes[i].normal);
+ if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
+ {
+ // polygon can't see it's own center, discard and use parent portal
+ break;
+ }
+ }
+ if (i == newpoints)
+ Portal_RecursiveFlow(info, p->past, firstclipplane + numclipplanes, newpoints);
+ else
+ Portal_RecursiveFlow(info, p->past, firstclipplane, numclipplanes);
+ }
+ }
+ }
+}
+
+void Portal_RecursiveFindLeafForFlow(portalrecursioninfo_t *info, mnode_t *node)
+{
+ if (node->contents)
+ {
+ if (node->contents != CONTENTS_SKY && node->contents != CONTENTS_SOLID)
+ Portal_RecursiveFlow(info, (mleaf_t *)node, 0, info->numfrustumplanes);
+ }
+ else
+ {
+ float f = DotProduct(info->eye, node->plane->normal) - node->plane->dist;
+ if (f > -0.1)
+ Portal_RecursiveFindLeafForFlow(info, node->children[0]);
+ if (f < 0.1)
+ Portal_RecursiveFindLeafForFlow(info, node->children[1]);
+ }
+}
+
+void Portal_Visibility(model_t *model, const vec3_t eye, qbyte *leafmark, qbyte *surfacemark, const mplane_t *frustumplanes, int numfrustumplanes, int exact, float radius)
+{
+ int i;
+ portalrecursioninfo_t info;
+
+ // if there is no model, it can not block visibility
+ if (model == NULL)
+ Host_Error("Portal_Visibility: NULL model\n");
+
+ Mod_CheckLoaded(model);
+
+ if (model->type != mod_brush)
+ Host_Error("Portal_Visibility: not a brush model\n");
+
+ // put frustum planes (if any) into tinyplane format at start of buffer
+ for (i = 0;i < numfrustumplanes;i++)
+ {
+ VectorCopy(frustumplanes[i].normal, portalplanes[i].normal);
+ portalplanes[i].dist = frustumplanes[i].dist;
+ }
+
+ ranoutofportalplanes = false;
+ ranoutofportals = false;
+
+ info.nradius = -radius;
+ info.exact = exact;
+ info.surfacemark = surfacemark;
+ info.leafmark = leafmark;
+ info.model = model;
+ VectorCopy(eye, info.eye);
+ info.numfrustumplanes = numfrustumplanes;
+
+ Portal_RecursiveFindLeafForFlow(&info, model->nodes);
+
+ if (ranoutofportalplanes)
+ Con_Printf("Portal_RecursiveFlow: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
+ if (ranoutofportals)
+ Con_Printf("Portal_RecursiveFlow: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
+}
+