Image* LoadHLWBuff( byte* buffer ){
byte *buf_p;
unsigned long mipdatasize;
- int columns, rows, numPixels;
+ int columns, rows;
byte *pixbuf;
int row, column;
byte *palette;
columns = lpMip->width;
rows = lpMip->height;
- numPixels = columns * rows;
RGBAImage* image = new RGBAImage( columns, rows );