-// These have been modified from Nexuiz 2.4.2's physicsQBR.cfg file and a bunch of other crap div0 threw on here :P
-// DO NOT SCREW WITH friction on land, edge friction, step height, or sv_airaccel_qw
+// "NoQWBunny" physics based on XPM
+sv_gravity 800
+sv_maxspeed 320
+sv_maxairspeed 424
-sv_gravity 801
-sv_maxspeed 440
-sv_maxairspeed 285
sv_stopspeed 100
-sv_accelerate 20
-sv_airaccelerate 8
-sv_friction 6.2
-edgefriction 1 // div0 says no! lol
-sv_stepheight 34 // was told by divVerrent not to mess with this, possibly to avoid breaking maps
-sv_jumpvelocity 310
+sv_accelerate 13
+sv_airaccelerate 2
+sv_friction 8
+edgefriction 1
+sv_stepheight 26
+// Q1: 16+2
+// Nex: 32+2
+// we try: 24+2
+
+// actually, what we want is 266.6666 for 180bpm
+// but 260 takes same amount of frames and is nicer to mappers
+sv_jumpvelocity 260
sv_wateraccelerate -1
sv_waterfriction -1
-sv_airaccel_sideways_friction 0 // pain in the ass to tweak without screwing up the strafing
-sv_airaccel_qw -0.93 //given a negative value to combat potential cheats, was told by divVerrent not to mess with it
-sv_airstopaccelerate 0
-sv_airstrafeaccelerate 0
-sv_maxairstrafespeed 0
-sv_aircontrol 1
+sv_airaccel_sideways_friction 0
+sv_airaccel_qw -0.8
+sv_airaccel_qw_stretchfactor 0
+
+sv_airstopaccelerate 3
+sv_airstrafeaccelerate 24
+sv_maxairstrafespeed 100
+sv_airstrafeaccel_qw -0.95
+sv_aircontrol 125
+sv_aircontrol_penalty 150
sv_aircontrol_power 2
+sv_airspeedlimit_nonqw 800
sv_warsowbunny_turnaccel 0
sv_warsowbunny_accel 0.1593
sv_warsowbunny_topspeed 925
sv_warsowbunny_backtosideratio 0.8
-sv_friction_on_land 0 //Was told not to mess with this by divVerrent, can cause hell for anti lag
-sv_doublejump 1
+sv_friction_on_land 0
+sv_doublejump 0
sv_jumpspeedcap_min ""
-sv_jumpspeedcap_max 0.38
-sv_jumpspeedcap_max_disable_on_ramps 0
-
+sv_jumpspeedcap_max ""
+sv_jumpspeedcap_max_disable_on_ramps 1
+g_teleport_maxspeed 0