seta notification_errors_are_fatal "1" "If a notification fails upon initialization, cause a Host_Error to stop the program"
seta notification_item_centerprinttime "1.5" "How long to show item information centerprint messages (like 'You got the Electro' or such)"
seta notification_lifetime_mapload "10" "Amount of time that notification entities last immediately at mapload (in seconds) to help prevent notifications from being lost on early init (like gamestart countdown)"
-seta notification_lifetime_runtime "0.5" "Amount of time that notification entities last on the server during runtime (In seconds)"
+seta notification_lifetime_runtime "0.5" "Amount of time that notification entities last on the server during runtime (in seconds)"
seta notification_server_allows_location "1" "Server side cvar for allowing death messages to show location information too"
seta notification_show_location "0" "Append location information to MSG_INFO death/kill messages"
seta notification_show_location_string "" "Replacement string piped into sprintf, so you can do different messages like this: ' at the %s' or ' (near %s)'"