#ifndef NET_H
#define NET_H
+#include <stdarg.h>
+#include "qtypes.h"
+#include "crypto.h"
#include "lhnet.h"
+#include "common.h"
+struct cmd_state_s;
#define NET_HEADERSIZE (2 * sizeof(unsigned int))
struct netconn_qw_s
{
// QW protocol
- qboolean fatal_error;
+ qbool fatal_error;
float last_received; // for timeouts
// sequencing variables
unsigned int incoming_sequence;
unsigned int incoming_acknowledged;
- qboolean incoming_reliable_acknowledged; ///< single bit
+ qbool incoming_reliable_acknowledged; ///< single bit
- qboolean incoming_reliable_sequence; ///< single bit, maintained local
+ qbool incoming_reliable_sequence; ///< single bit, maintained local
- qboolean reliable_sequence; ///< single bit
+ qbool reliable_sequence; ///< single bit
unsigned int last_reliable_sequence; ///< sequence number of last send
}
qw;
} netconn_t;
extern netconn_t *netconn_list;
-extern mempool_t *netconn_mempool;
+extern struct mempool_s *netconn_mempool;
-extern cvar_t hostname;
-extern cvar_t developer_networking;
+extern struct cvar_s hostname;
+extern struct cvar_s developer_networking;
#ifdef CONFIG_MENU
#define SERVERLIST_VIEWLISTSIZE SERVERLIST_TOTALSIZE
{
/// address for connecting
char cname[128];
- /// ping time for sorting servers
- int ping;
+ unsigned cname_len;
+ /// ping time for sorting servers, in milliseconds, 0 means no data
+ unsigned ping;
/// name of the game
char game[32];
+ unsigned game_len;
/// name of the mod
char mod[32];
+ unsigned mod_len;
/// name of the map
char map[32];
+ unsigned map_len;
/// name of the session
char name[128];
+ unsigned name_len;
/// qc-defined short status string
char qcstatus[128];
+ unsigned qcstatus_len;
/// frags/ping/name list (if they fit in the packet)
char players[2800];
+ unsigned players_len;
/// max client number
int maxplayers;
/// number of currently connected players (including bots)
/// not filterable by QC)
int gameversion;
- // categorized sorting
+ /// categorized sorting
int category;
/// favorite server flag
- qboolean isfavorite;
+ qbool isfavorite;
} serverlist_info_t;
typedef enum
SLSF_CATEGORIES = 4
} serverlist_sortflags_t;
-typedef enum
-{
- SQS_NONE = 0,
- SQS_QUERYING,
- SQS_QUERIED,
- SQS_TIMEDOUT,
- SQS_REFRESHING
-} serverlist_query_state;
-
typedef struct serverlist_entry_s
{
- /// used to determine whether this entry should be included into the final view
- serverlist_query_state query;
- /// used to count the number of times the host has tried to query this server already
- unsigned querycounter;
- /// used to calculate ping when update comes in
+ /// used to track when a server should be considered timed out and removed from the final view
+ qbool responded;
+ /// used to calculate ping in PROTOCOL_QUAKEWORLD, and for net_slist_maxtries interval, and for timeouts
double querytime;
/// query protocol to use on this server, may be PROTOCOL_QUAKEWORLD or PROTOCOL_DARKPLACES7
int protocol;
// legacy stuff
char line1[128];
+ unsigned line1_len;
char line2[128];
+ unsigned line2_len;
} serverlist_entry_t;
typedef struct serverlist_mask_s
{
- qboolean active;
+ qbool active;
serverlist_maskop_t tests[SLIF_COUNT];
serverlist_info_t info;
} serverlist_mask_t;
extern serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
extern serverlist_infofield_t serverlist_sortbyfield;
-extern int serverlist_sortflags; // not using the enum, as it is a bitmask
+extern unsigned serverlist_sortflags; // not using the enum, as it is a bitmask
#if SERVERLIST_TOTALSIZE > 65536
#error too many servers, change type of index array
#endif
-extern int serverlist_viewcount;
-extern unsigned short serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
+extern unsigned serverlist_viewcount;
+extern uint16_t serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
-extern int serverlist_cachecount;
+extern unsigned serverlist_cachecount;
extern serverlist_entry_t *serverlist_cache;
extern const serverlist_entry_t *serverlist_callbackentry;
-extern qboolean serverlist_consoleoutput;
-
-void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer);
+void ServerList_GetPlayerStatistics(unsigned *numplayerspointer, unsigned *maxplayerspointer);
#endif
//============================================================================
//============================================================================
extern char cl_net_extresponse[NET_EXTRESPONSE_MAX][1400];
-extern int cl_net_extresponse_count;
-extern int cl_net_extresponse_last;
+extern unsigned cl_net_extresponse_count;
+extern unsigned cl_net_extresponse_last;
extern char sv_net_extresponse[NET_EXTRESPONSE_MAX][1400];
-extern int sv_net_extresponse_count;
-extern int sv_net_extresponse_last;
+extern unsigned sv_net_extresponse_count;
+extern unsigned sv_net_extresponse_last;
#ifdef CONFIG_MENU
extern double masterquerytime;
-extern int masterquerycount;
-extern int masterreplycount;
-extern int serverquerycount;
-extern int serverreplycount;
+extern unsigned masterquerycount;
+extern unsigned masterreplycount;
+extern unsigned serverquerycount;
+extern unsigned serverreplycount;
#endif
extern sizebuf_t cl_message;
extern char cl_readstring[MAX_INPUTLINE];
extern char sv_readstring[MAX_INPUTLINE];
-extern cvar_t sv_public;
+extern struct cvar_s sv_public;
-extern cvar_t net_fakelag;
+extern struct cvar_s net_fakelag;
-extern cvar_t cl_netport;
-extern cvar_t sv_netport;
-extern cvar_t net_address;
-extern cvar_t net_address_ipv6;
-extern cvar_t net_usesizelimit;
-extern cvar_t net_burstreserve;
+extern struct cvar_s cl_netport;
+extern struct cvar_s sv_netport;
+extern struct cvar_s net_address;
+extern struct cvar_s net_address_ipv6;
+extern struct cvar_s net_usesizelimit;
+extern struct cvar_s net_burstreserve;
-qboolean NetConn_CanSend(netconn_t *conn);
-int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, int burstsize, qboolean quakesignon_suppressreliables);
-qboolean NetConn_HaveClientPorts(void);
-qboolean NetConn_HaveServerPorts(void);
+qbool NetConn_CanSend(netconn_t *conn);
+int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, int burstsize, qbool quakesignon_suppressreliables);
+qbool NetConn_HaveClientPorts(void);
+qbool NetConn_HaveServerPorts(void);
void NetConn_CloseClientPorts(void);
void NetConn_OpenClientPorts(void);
void NetConn_CloseServerPorts(void);
void NetConn_Shutdown(void);
netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress);
void NetConn_Close(netconn_t *conn);
-void NetConn_Listen(qboolean state);
+void NetConn_Listen(qbool state);
int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress);
int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress);
int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress);
int NetConn_IsLocalGame(void);
void NetConn_ClientFrame(void);
void NetConn_ServerFrame(void);
-void NetConn_SleepMicroseconds(int microseconds);
void NetConn_Heartbeat(int priority);
-void Net_Stats_f(cmd_state_t *cmd);
+void Net_Stats_f(struct cmd_state_s *cmd);
#ifdef CONFIG_MENU
-void NetConn_QueryMasters(qboolean querydp, qboolean queryqw);
+void NetConn_QueryMasters(qbool querydp, qbool queryqw);
void NetConn_QueryQueueFrame(void);
-void Net_Slist_f(cmd_state_t *cmd);
-void Net_SlistQW_f(cmd_state_t *cmd);
-void Net_Refresh_f(cmd_state_t *cmd);
+void Net_Slist_f(struct cmd_state_s *cmd);
+void Net_SlistQW_f(struct cmd_state_s *cmd);
+void Net_Refresh_f(struct cmd_state_s *cmd);
/// ServerList interface (public)
/// manually refresh the view set, do this after having changed the mask or any other flag
-void ServerList_RebuildViewList(void);
+void ServerList_RebuildViewList(cvar_t* var);
void ServerList_ResetMasks(void);
-void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput);
+void ServerList_QueryList(qbool resetcache, qbool querydp, qbool queryqw, qbool consoleoutput);
/// called whenever net_slist_favorites changes
-void NetConn_UpdateFavorites_c(cvar_t *var);
+void NetConn_UpdateFavorites_c(struct cvar_s *var);
#endif
#define MAX_CHALLENGES 128