int qport;
// sequencing variables
- int incoming_sequence;
- int incoming_acknowledged;
- int incoming_reliable_acknowledged; ///< single bit
+ unsigned int incoming_sequence;
+ unsigned int incoming_acknowledged;
+ qboolean incoming_reliable_acknowledged; ///< single bit
- int incoming_reliable_sequence; ///< single bit, maintained local
+ qboolean incoming_reliable_sequence; ///< single bit, maintained local
- int reliable_sequence; ///< single bit
- int last_reliable_sequence; ///< sequence number of last send
+ qboolean reliable_sequence; ///< single bit
+ unsigned int last_reliable_sequence; ///< sequence number of last send
}
qw;
/// qc-defined short status string
char qcstatus[128];
/// frags/ping/name list (if they fit in the packet)
- char players[1400];
+ char players[2800];
/// max client number
int maxplayers;
/// number of currently connected players (including bots)
}
challenge_t;
-extern challenge_t challenge[MAX_CHALLENGES];
+extern challenge_t challenges[MAX_CHALLENGES];
#endif