#include "quakedef.h"
#include "lhnet.h"
+// for secure rcon authentication
+#include "hmac.h"
+#include "mdfour.h"
+#include <time.h>
+
#define QWMASTER_PORT 27000
#define DPMASTER_PORT 27950
{CVAR_SAVE, "sv_master2", "", "user-chosen master server 2"},
{CVAR_SAVE, "sv_master3", "", "user-chosen master server 3"},
{CVAR_SAVE, "sv_master4", "", "user-chosen master server 4"},
- {0, "sv_masterextra1", "ghdigital.com", "default master server 1 (admin: LordHavoc)"}, // admin: LordHavoc
- {0, "sv_masterextra2", "dpmaster.deathmask.net", "default master server 2 (admin: Willis)"}, // admin: Willis
- {0, "sv_masterextra3", "excalibur.nvg.ntnu.no", "default master server 3 (admin: tChr)"}, // admin: tChr
+ {0, "sv_masterextra1", "69.59.212.88", "ghdigital.com - default master server 1 (admin: LordHavoc)"}, // admin: LordHavoc
+ {0, "sv_masterextra2", "64.22.107.125", "dpmaster.deathmask.net - default master server 2 (admin: Willis)"}, // admin: Willis
+ {0, "sv_masterextra3", "92.62.40.73", "dpmaster.tchr.no - default master server 3 (admin: tChr)"}, // admin: tChr
{0, NULL, NULL, NULL}
};
{CVAR_SAVE, "sv_qwmaster2", "", "user-chosen qwmaster server 2"},
{CVAR_SAVE, "sv_qwmaster3", "", "user-chosen qwmaster server 3"},
{CVAR_SAVE, "sv_qwmaster4", "", "user-chosen qwmaster server 4"},
- {0, "sv_qwmasterextra1", "192.246.40.37:27000", "id Limbo (admin: id Software)"},
- {0, "sv_qwmasterextra2", "192.246.40.37:27002", "id CTF (admin: id Software)"},
- {0, "sv_qwmasterextra3", "192.246.40.37:27003", "id TeamFortress (admin: id Software)"},
- {0, "sv_qwmasterextra4", "192.246.40.37:27004", "id Miscilaneous (admin: id Software)"},
- {0, "sv_qwmasterextra5", "192.246.40.37:27006", "id Deathmatch Only (admin: id Software)"},
- {0, "sv_qwmasterextra6", "150.254.66.120:27000", "Poland's master server. (admin: unknown)"},
- {0, "sv_qwmasterextra7", "62.112.145.129:27000", "Ocrana master server. (admin: unknown)"},
- {0, "sv_qwmasterextra8", "master.edome.net", "edome master server. (admin: unknown)"},
- {0, "sv_qwmasterextra9", "qwmaster.barrysworld.com", "barrysworld master server. (admin: unknown)"},
- {0, "sv_qwmasterextra10", "qwmaster.ocrana.de:27000", "Ocrana2 master server. (admin: unknown)"},
- {0, "sv_qwmasterextra11", "213.221.174.165:27000", "unknown1 master server. (admin: unknown)"},
- {0, "sv_qwmasterextra12", "195.74.0.8", "unknown2 master server. (admin: unknown)"},
- {0, "sv_qwmasterextra13", "204.182.161.2", "unknown3 master server. (admin: unknown)"},
+ {0, "sv_qwmasterextra1", "master.quakeservers.net:27000", "Global master server. (admin: unknown)"},
+ {0, "sv_qwmasterextra2", "asgaard.morphos-team.net:27000", "Global master server. (admin: unknown)"},
+ {0, "sv_qwmasterextra3", "qwmaster.ocrana.de:27000", "German master server. (admin: unknown)"},
+ {0, "sv_qwmasterextra4", "masterserver.exhale.de:27000", "German master server. (admin: unknown)"},
+ {0, "sv_qwmasterextra5", "kubus.rulez.pl:27000", "Poland master server. (admin: unknown)"},
{0, NULL, NULL, NULL}
};
static unsigned char net_message_buf[NET_MAXMESSAGE];
cvar_t net_messagetimeout = {0, "net_messagetimeout","300", "drops players who have not sent any packets for this many seconds"};
-cvar_t net_connecttimeout = {0, "net_connecttimeout","10", "after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods)"};
+cvar_t net_connecttimeout = {0, "net_connecttimeout","15", "after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods). Must be above 10 seconds."};
cvar_t net_connectfloodblockingtimeout = {0, "net_connectfloodblockingtimeout", "5", "when a connection packet is received, it will block all future connect packets from that IP address for this many seconds (cuts down on connect floods)"};
cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED", "server message to show in server browser"};
cvar_t developer_networking = {0, "developer_networking", "0", "prints all received and sent packets (recommended only for debugging)"};
cvar_t cl_netlocalping = {0, "cl_netlocalping","0", "lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)"};
-static cvar_t cl_netpacketloss = {0, "cl_netpacketloss","0", "drops this percentage of packets (incoming and outgoing), useful for testing network protocol robustness (effects failing to start, sounds failing to play, etc)"};
+static cvar_t cl_netpacketloss_send = {0, "cl_netpacketloss_send","0", "drops this percentage of outgoing packets, useful for testing network protocol robustness (jerky movement, prediction errors, etc)"};
+static cvar_t cl_netpacketloss_receive = {0, "cl_netpacketloss_receive","0", "drops this percentage of incoming packets, useful for testing network protocol robustness (jerky movement, effects failing to start, sounds failing to play, etc)"};
static cvar_t net_slist_queriespersecond = {0, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
static cvar_t net_slist_queriesperframe = {0, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
static cvar_t net_slist_timeout = {0, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
+static cvar_t net_slist_pause = {0, "net_slist_pause", "0", "when set to 1, the server list won't update until it is set back to 0"};
static cvar_t net_slist_maxtries = {0, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
-
-static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible"};
+static cvar_t net_slist_favorites = {CVAR_SAVE | CVAR_NQUSERINFOHACK, "net_slist_favorites", "", "contains a list of IP addresses and ports to always query explicitly"};
+static cvar_t gameversion = {0, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
+static cvar_t gameversion_min = {0, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
+static cvar_t gameversion_max = {0, "gameversion_max", "-1", "maximum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
+static cvar_t rcon_restricted_password = {CVAR_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
+static cvar_t rcon_restricted_commands = {0, "rcon_restricted_commands", "", "allowed commands for rcon when the restricted mode password was used"};
+static cvar_t rcon_secure_maxdiff = {0, "rcon_secure_maxdiff", "5", "maximum time difference between rcon request and server system clock (to protect against replay attack)"};
+extern cvar_t rcon_secure;
+extern cvar_t rcon_secure_challengetimeout;
/* statistic counters */
static int packetsSent = 0;
int serverquerycount = 0;
int serverreplycount = 0;
-// this is only false if there are still servers left to query
+/// this is only false if there are still servers left to query
static qboolean serverlist_querysleep = true;
-// this is pushed a second or two ahead of realtime whenever a master server
-// reply is received, to avoid issuing queries while master replies are still
-// flooding in (which would make a mess of the ping times)
+static qboolean serverlist_paused = false;
+/// this is pushed a second or two ahead of realtime whenever a master server
+/// reply is received, to avoid issuing queries while master replies are still
+/// flooding in (which would make a mess of the ping times)
static double serverlist_querywaittime = 0;
static unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
cvar_t cl_netport = {0, "cl_port", "0", "forces client to use chosen port number if not 0"};
cvar_t sv_netport = {0, "port", "26000", "server port for players to connect to"};
-cvar_t net_address = {0, "net_address", "0.0.0.0", "network address to open ports on"};
-//cvar_t net_netaddress_ipv6 = {0, "net_address_ipv6", "[0:0:0:0:0:0:0:0]", "network address to open ipv6 ports on"};
+cvar_t net_address = {0, "net_address", "", "network address to open ipv4 ports on (if empty, use default interfaces)"};
+cvar_t net_address_ipv6 = {0, "net_address_ipv6", "", "network address to open ipv6 ports on (if empty, use default interfaces)"};
-char net_extresponse[NET_EXTRESPONSE_MAX][1400];
-int net_extresponse_count = 0;
-int net_extresponse_last = 0;
+char cl_net_extresponse[NET_EXTRESPONSE_MAX][1400];
+int cl_net_extresponse_count = 0;
+int cl_net_extresponse_last = 0;
+
+char sv_net_extresponse[NET_EXTRESPONSE_MAX][1400];
+int sv_net_extresponse_count = 0;
+int sv_net_extresponse_last = 0;
// ServerList interface
serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
serverlist_infofield_t serverlist_sortbyfield;
-qboolean serverlist_sortdescending;
+int serverlist_sortflags;
int serverlist_viewcount = 0;
serverlist_entry_t *serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
qboolean serverlist_consoleoutput;
-// helper function to insert a value into the viewset
-// spare entries will be removed
+static int nFavorites = 0;
+static lhnetaddress_t favorites[256];
+
+void NetConn_UpdateFavorites(void)
+{
+ const char *p;
+ nFavorites = 0;
+ p = net_slist_favorites.string;
+ while((size_t) nFavorites < sizeof(favorites) / sizeof(*favorites) && COM_ParseToken_Console(&p))
+ {
+ if(LHNETADDRESS_FromString(&favorites[nFavorites], com_token, 26000))
+ ++nFavorites;
+ }
+}
+
+/// helper function to insert a value into the viewset
+/// spare entries will be removed
static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
{
int i;
serverlist_viewlist[index] = entry;
}
-// we suppose serverlist_viewcount to be valid, ie > 0
+/// we suppose serverlist_viewcount to be valid, ie > 0
static void _ServerList_ViewList_Helper_Remove( int index )
{
serverlist_viewcount--;
serverlist_viewlist[index] = serverlist_viewlist[index + 1];
}
-// returns true if A should be inserted before B
+/// \returns true if A should be inserted before B
static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
{
int result = 0; // > 0 if for numbers A > B and for text if A < B
+ if( serverlist_sortflags & SLSF_FAVORITESFIRST )
+ {
+ if(A->info.isfavorite != B->info.isfavorite)
+ return A->info.isfavorite;
+ }
+
switch( serverlist_sortbyfield ) {
case SLIF_PING:
result = A->info.ping - B->info.ping;
case SLIF_NUMPLAYERS:
result = A->info.numplayers - B->info.numplayers;
break;
+ case SLIF_NUMBOTS:
+ result = A->info.numbots - B->info.numbots;
+ break;
+ case SLIF_NUMHUMANS:
+ result = A->info.numhumans - B->info.numhumans;
+ break;
+ case SLIF_FREESLOTS:
+ result = A->info.freeslots - B->info.freeslots;
+ break;
case SLIF_PROTOCOL:
result = A->info.protocol - B->info.protocol;
break;
result = strcmp( B->info.cname, A->info.cname );
break;
case SLIF_GAME:
- result = strcmp( B->info.game, A->info.game );
+ result = strcasecmp( B->info.game, A->info.game );
break;
case SLIF_MAP:
- result = strcmp( B->info.map, A->info.map );
+ result = strcasecmp( B->info.map, A->info.map );
break;
case SLIF_MOD:
- result = strcmp( B->info.mod, A->info.mod );
+ result = strcasecmp( B->info.mod, A->info.mod );
break;
case SLIF_NAME:
- result = strcmp( B->info.name, A->info.name );
+ result = strcasecmp( B->info.name, A->info.name );
+ break;
+ case SLIF_QCSTATUS:
+ result = strcasecmp( B->info.qcstatus, A->info.qcstatus ); // not really THAT useful, though
+ break;
+ case SLIF_ISFAVORITE:
+ result = !!B->info.isfavorite - !!A->info.isfavorite;
break;
default:
Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
break;
}
- if( serverlist_sortdescending )
- return result > 0;
if (result != 0)
- return result < 0;
+ {
+ if( serverlist_sortflags & SLSF_DESCENDING )
+ return result > 0;
+ else
+ return result < 0;
+ }
+
// if the chosen sort key is identical, sort by index
// (makes this a stable sort, so that later replies from servers won't
// shuffle the servers around when they have the same ping)
case SLMO_GREATEREQUAL:
case SLMO_CONTAINS:
case SLMO_NOTCONTAIN:
+ case SLMO_STARTSWITH:
+ case SLMO_NOTSTARTSWITH:
return A >= B;
default:
Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
{
int i;
- char bufferA[ 256 ], bufferB[ 256 ]; // should be more than enough
- for (i = 0;i < (int)sizeof(bufferA)-1 && A[i];i++)
- bufferA[i] = (A[i] >= 'A' && A[i] <= 'Z') ? (A[i] + 'a' - 'A') : A[i];
+ char bufferA[ 1400 ], bufferB[ 1400 ]; // should be more than enough
+ COM_StringDecolorize(A, 0, bufferA, sizeof(bufferA), false);
+ for (i = 0;i < (int)sizeof(bufferA)-1 && bufferA[i];i++)
+ bufferA[i] = (bufferA[i] >= 'A' && bufferA[i] <= 'Z') ? (bufferA[i] + 'a' - 'A') : bufferA[i];
bufferA[i] = 0;
for (i = 0;i < (int)sizeof(bufferB)-1 && B[i];i++)
bufferB[i] = (B[i] >= 'A' && B[i] <= 'Z') ? (B[i] + 'a' - 'A') : B[i];
return *bufferB && !!strstr( bufferA, bufferB ); // we want a real bool
case SLMO_NOTCONTAIN:
return !*bufferB || !strstr( bufferA, bufferB );
+ case SLMO_STARTSWITH:
+ //Con_Printf("startsWith: %s %s\n", bufferA, bufferB);
+ return *bufferB && !memcmp(bufferA, bufferB, strlen(bufferB));
+ case SLMO_NOTSTARTSWITH:
+ return !*bufferB || memcmp(bufferA, bufferB, strlen(bufferB));
case SLMO_LESS:
return strcmp( bufferA, bufferB ) < 0;
case SLMO_LESSEQUAL:
return false;
if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
return false;
+ if( !_ServerList_CompareInt( info->numbots, mask->tests[SLIF_NUMBOTS], mask->info.numbots ) )
+ return false;
+ if( !_ServerList_CompareInt( info->numhumans, mask->tests[SLIF_NUMHUMANS], mask->info.numhumans ) )
+ return false;
+ if( !_ServerList_CompareInt( info->freeslots, mask->tests[SLIF_FREESLOTS], mask->info.freeslots ) )
+ return false;
if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
return false;
if( *mask->info.cname
if( *mask->info.name
&& !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
return false;
+ if( *mask->info.qcstatus
+ && !_ServerList_CompareStr( info->qcstatus, mask->tests[SLIF_QCSTATUS], mask->info.qcstatus ) )
+ return false;
+ if( *mask->info.players
+ && !_ServerList_CompareStr( info->players, mask->tests[SLIF_PLAYERS], mask->info.players ) )
+ return false;
+ if( !_ServerList_CompareInt( info->isfavorite, mask->tests[SLIF_ISFAVORITE], mask->info.isfavorite ))
+ return false;
return true;
}
static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
{
- int start, end, mid;
+ int start, end, mid, i;
+ lhnetaddress_t addr;
// reject incompatible servers
- if (entry->info.gameversion != gameversion.integer)
+ if(
+ entry->info.gameversion != gameversion.integer
+ &&
+ !(
+ gameversion_min.integer >= 0 // min/max range set by user/mod?
+ && gameversion_max.integer >= 0
+ && gameversion_min.integer >= entry->info.gameversion // version of server in min/max range?
+ && gameversion_max.integer <= entry->info.gameversion
+ )
+ )
return;
+ // refresh the "favorite" status
+ entry->info.isfavorite = false;
+ if(LHNETADDRESS_FromString(&addr, entry->info.cname, 26000))
+ {
+ for(i = 0; i < nFavorites; ++i)
+ {
+ if(LHNETADDRESS_Compare(&addr, &favorites[i]) == 0)
+ {
+ entry->info.isfavorite = true;
+ break;
+ }
+ }
+ }
+
// FIXME: change this to be more readable (...)
// now check whether it passes through the masks
- for( start = 0 ; serverlist_andmasks[start].active && start < SERVERLIST_ANDMASKCOUNT ; start++ )
+ for( start = 0 ; start < SERVERLIST_ANDMASKCOUNT && serverlist_andmasks[start].active; start++ )
if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
return;
- for( start = 0 ; serverlist_ormasks[start].active && start < SERVERLIST_ORMASKCOUNT ; start++ )
+ for( start = 0 ; start < SERVERLIST_ORMASKCOUNT && serverlist_ormasks[start].active ; start++ )
if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
break;
if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
int i;
serverlist_viewcount = 0;
- for( i = 0 ; i < serverlist_cachecount ; i++ )
- if( serverlist_cache[i].query == SQS_QUERIED )
- ServerList_ViewList_Insert( &serverlist_cache[i] );
+ for( i = 0 ; i < serverlist_cachecount ; i++ ) {
+ serverlist_entry_t *entry = &serverlist_cache[i];
+ // also display entries that are currently being refreshed [11/8/2007 Black]
+ if( entry->query == SQS_QUERIED || entry->query == SQS_REFRESHING )
+ ServerList_ViewList_Insert( entry );
+ }
}
void ServerList_ResetMasks(void)
{
+ int i;
+
memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
+ // numbots needs to be compared to -1 to always succeed
+ for(i = 0; i < SERVERLIST_ANDMASKCOUNT; ++i)
+ serverlist_andmasks[i].info.numbots = -1;
+ for(i = 0; i < SERVERLIST_ORMASKCOUNT; ++i)
+ serverlist_ormasks[i].info.numbots = -1;
+}
+
+void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer)
+{
+ int i;
+ int numplayers = 0, maxplayers = 0;
+ for (i = 0;i < serverlist_cachecount;i++)
+ {
+ if (serverlist_cache[i].query == SQS_QUERIED)
+ {
+ numplayers += serverlist_cache[i].info.numhumans;
+ maxplayers += serverlist_cache[i].info.maxplayers;
+ }
+ }
+ *numplayerspointer = numplayers;
+ *maxplayerspointer = maxplayers;
}
#if 0
serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i;
dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, sizeof(serverlist_cache[serverlist_cachecount].info.name), "Black's ServerList Test %i", i );
serverlist_cache[serverlist_cachecount].finished = true;
- sprintf( serverlist_cache[serverlist_cachecount].line1, "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
+ dpsnprintf( serverlist_cache[serverlist_cachecount].line1, sizeof(serverlist_cache[serverlist_cachecount].info.line1), "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
serverlist_cachecount++;
}
}
#endif
-void ServerList_QueryList(qboolean querydp, qboolean queryqw)
+void ServerList_QueryList(qboolean resetcache, qboolean querydp, qboolean queryqw, qboolean consoleoutput)
{
- //masterquerytime = realtime;
- masterquerytime = Sys_DoubleTime();
+ masterquerytime = realtime;
masterquerycount = 0;
masterreplycount = 0;
- serverquerycount = 0;
- serverreplycount = 0;
- serverlist_cachecount = 0;
- serverlist_viewcount = 0;
- serverlist_consoleoutput = false;
+ if( resetcache ) {
+ serverquerycount = 0;
+ serverreplycount = 0;
+ serverlist_cachecount = 0;
+ serverlist_viewcount = 0;
+ } else {
+ // refresh all entries
+ int n;
+ for( n = 0 ; n < serverlist_cachecount ; n++ ) {
+ serverlist_entry_t *entry = &serverlist_cache[ n ];
+ entry->query = SQS_REFRESHING;
+ entry->querycounter = 0;
+ }
+ }
+ serverlist_consoleoutput = consoleoutput;
//_ServerList_Test();
int i;
if (length == 0)
return 0;
- if (cl_netpacketloss.integer)
+ if (cl_netpacketloss_receive.integer)
for (i = 0;i < cl_numsockets;i++)
- if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
+ if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_receive.integer)
return 0;
if (developer_networking.integer)
{
if (length > 0)
{
LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
- Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", mysocket, addressstring, data, maxlength, peeraddress, length, addressstring2);
+ Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length, addressstring2);
Com_HexDumpToConsole((unsigned char *)data, length);
}
else
- Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", mysocket, addressstring, data, maxlength, peeraddress, length);
+ Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length);
}
return length;
}
{
int ret;
int i;
- if (cl_netpacketloss.integer)
+ if (cl_netpacketloss_send.integer)
for (i = 0;i < cl_numsockets;i++)
- if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
+ if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss_send.integer)
return length;
ret = LHNET_Write(mysocket, data, length, peeraddress);
if (developer_networking.integer)
char addressstring[128], addressstring2[128];
LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
- Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", mysocket, addressstring, data, length, peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
+ Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", (void *)mysocket, addressstring, (void *)data, length, (void *)peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
Com_HexDumpToConsole((unsigned char *)data, length);
}
return ret;
return NetConn_Write(mysocket, string, (int)strlen(string), peeraddress);
}
-int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol)
+qboolean NetConn_CanSend(netconn_t *conn)
{
+ conn->outgoing_packetcounter = (conn->outgoing_packetcounter + 1) % NETGRAPH_PACKETS;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].time = realtime;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes = NETGRAPH_NOPACKET;
+ if (realtime > conn->cleartime)
+ return true;
+ else
+ {
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_CHOKEDPACKET;
+ return false;
+ }
+}
+
+int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, qboolean quakesignon_suppressreliables)
+{
+ int totallen = 0;
+
+ // if this packet was supposedly choked, but we find ourselves sending one
+ // anyway, make sure the size counting starts at zero
+ // (this mostly happens on level changes and disconnects and such)
+ if (conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes == NETGRAPH_CHOKEDPACKET)
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
+
if (protocol == PROTOCOL_QUAKEWORLD)
{
int packetLen;
sendreliable = true;
}
// outgoing unreliable packet number, and outgoing reliable packet number (0 or 1)
- *((int *)(sendbuffer + 0)) = LittleLong((unsigned int)conn->qw.outgoing_sequence | ((unsigned int)sendreliable<<31));
+ *((int *)(sendbuffer + 0)) = LittleLong((unsigned int)conn->outgoing_unreliable_sequence | ((unsigned int)sendreliable<<31));
// last received unreliable packet number, and last received reliable packet number (0 or 1)
*((int *)(sendbuffer + 4)) = LittleLong((unsigned int)conn->qw.incoming_sequence | ((unsigned int)conn->qw.incoming_reliable_sequence<<31));
packetLen = 8;
- conn->qw.outgoing_sequence++;
+ conn->outgoing_unreliable_sequence++;
// client sends qport in every packet
if (conn == cls.netcon)
{
*((short *)(sendbuffer + 8)) = LittleShort(cls.qw_qport);
packetLen += 2;
// also update cls.qw_outgoing_sequence
- cls.qw_outgoing_sequence = conn->qw.outgoing_sequence;
+ cls.qw_outgoing_sequence = conn->outgoing_unreliable_sequence;
}
if (packetLen + (sendreliable ? conn->sendMessageLength : 0) > 1400)
{
Con_Printf ("NetConn_SendUnreliableMessage: reliable message too big %u\n", data->cursize);
return -1;
}
+
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
+
// add the reliable message if there is one
if (sendreliable)
{
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += conn->sendMessageLength + 28;
memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
packetLen += conn->sendMessageLength;
- conn->qw.last_reliable_sequence = conn->qw.outgoing_sequence;
+ conn->qw.last_reliable_sequence = conn->outgoing_unreliable_sequence;
}
+
// add the unreliable message if possible
if (packetLen + data->cursize <= 1400)
{
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += data->cursize + 28;
memcpy(sendbuffer + packetLen, data->data, data->cursize);
packetLen += data->cursize;
}
packetsSent++;
unreliableMessagesSent++;
- // delay later packets to obey rate limit
- conn->qw.cleartime = max(conn->qw.cleartime, realtime) + packetLen * conn->qw.rate;
-
- return 0;
+ totallen += packetLen + 28;
}
else
{
header[1] = BigLong(conn->nq.sendSequence - 1);
memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
+
if (NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress) == (int)packetLen)
{
conn->lastSendTime = realtime;
packetsReSent++;
}
+
+ totallen += packetLen + 28;
}
// if we have a new reliable message to send, do so
- if (!conn->sendMessageLength && conn->message.cursize)
+ if (!conn->sendMessageLength && conn->message.cursize && !quakesignon_suppressreliables)
{
if (conn->message.cursize > (int)sizeof(conn->sendMessage))
{
conn->nq.sendSequence++;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
+
NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
conn->lastSendTime = realtime;
packetsSent++;
reliableMessagesSent++;
+
+ totallen += packetLen + 28;
}
// if we have an unreliable message to send, do so
header = (unsigned int *)sendbuffer;
header[0] = BigLong(packetLen | NETFLAG_UNRELIABLE);
- header[1] = BigLong(conn->nq.unreliableSendSequence);
+ header[1] = BigLong(conn->outgoing_unreliable_sequence);
memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
- conn->nq.unreliableSendSequence++;
+ conn->outgoing_unreliable_sequence++;
+
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
packetsSent++;
unreliableMessagesSent++;
+
+ totallen += packetLen + 28;
}
- return 0;
}
+
+ // delay later packets to obey rate limit
+ if (conn->cleartime < realtime - 0.1)
+ conn->cleartime = realtime - 0.1;
+ conn->cleartime = conn->cleartime + (double)totallen / (double)rate;
+ if (conn->cleartime < realtime)
+ conn->cleartime = realtime;
+
+ return 0;
+}
+
+qboolean NetConn_HaveClientPorts(void)
+{
+ return !!cl_numsockets;
+}
+
+qboolean NetConn_HaveServerPorts(void)
+{
+ return !!sv_numsockets;
}
void NetConn_CloseClientPorts(void)
LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
}
-void NetConn_OpenClientPort(const char *addressstring, int defaultport)
+void NetConn_OpenClientPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport)
{
lhnetaddress_t address;
lhnetsocket_t *s;
+ int success;
char addressstring2[1024];
- if (LHNETADDRESS_FromString(&address, addressstring, defaultport))
+ if (addressstring && addressstring[0])
+ success = LHNETADDRESS_FromString(&address, addressstring, defaultport);
+ else
+ success = LHNETADDRESS_FromPort(&address, addresstype, defaultport);
+ if (success)
{
if ((s = LHNET_OpenSocket_Connectionless(&address)))
{
port = bound(0, cl_netport.integer, 65535);
if (cl_netport.integer != port)
Cvar_SetValueQuick(&cl_netport, port);
- Con_Printf("Client using port %i\n", port);
- NetConn_OpenClientPort("local:2", 0);
- NetConn_OpenClientPort(net_address.string, port);
- //NetConn_OpenClientPort(net_address_ipv6.string, port);
+ if(port == 0)
+ Con_Printf("Client using an automatically assigned port\n");
+ else
+ Con_Printf("Client using port %i\n", port);
+ NetConn_OpenClientPort(NULL, LHNETADDRESSTYPE_LOOP, 2);
+ NetConn_OpenClientPort(net_address.string, LHNETADDRESSTYPE_INET4, port);
+ NetConn_OpenClientPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port);
}
void NetConn_CloseServerPorts(void)
LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
}
-void NetConn_OpenServerPort(const char *addressstring, int defaultport)
+qboolean NetConn_OpenServerPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport, int range)
{
lhnetaddress_t address;
lhnetsocket_t *s;
int port;
char addressstring2[1024];
+ int success;
- for (port = defaultport; port <= defaultport + 100; port++)
+ for (port = defaultport; port <= defaultport + range; port++)
{
- if (LHNETADDRESS_FromString(&address, addressstring, port))
+ if (addressstring && addressstring[0])
+ success = LHNETADDRESS_FromString(&address, addressstring, port);
+ else
+ success = LHNETADDRESS_FromPort(&address, addresstype, port);
+ if (success)
{
if ((s = LHNET_OpenSocket_Connectionless(&address)))
{
sv_sockets[sv_numsockets++] = s;
LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
Con_Printf("Server listening on address %s\n", addressstring2);
- break;
+ return true;
}
else
{
{
Con_Printf("Server unable to parse address %s\n", addressstring);
// if it cant parse one address, it wont be able to parse another for sure
- break;
+ return false;
}
}
+ return false;
}
void NetConn_OpenServerPorts(int opennetports)
if (sv_netport.integer != port)
Cvar_SetValueQuick(&sv_netport, port);
if (cls.state != ca_dedicated)
- NetConn_OpenServerPort("local:1", 0);
+ NetConn_OpenServerPort(NULL, LHNETADDRESSTYPE_LOOP, 1, 1);
if (opennetports)
{
- NetConn_OpenServerPort(net_address.string, port);
- //NetConn_OpenServerPort(net_address_ipv6.string, port);
+ qboolean ip4success = NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
+ NetConn_OpenServerPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port, ip4success ? 1 : 100);
}
if (sv_numsockets == 0)
Host_Error("NetConn_OpenServerPorts: unable to open any ports!");
static int hostport = -1;
void NetConn_UpdateSockets(void)
{
+ int i, j;
+
if (cls.state != ca_dedicated)
{
if (clientport2 != cl_netport.integer)
if (sv.active)
Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
}
+
+ for (j = 0;j < MAX_RCONS;j++)
+ {
+ i = (cls.rcon_ringpos + j + 1) % MAX_RCONS;
+ if(cls.rcon_commands[i][0])
+ {
+ if(realtime > cls.rcon_timeout[i])
+ {
+ char s[128];
+ LHNETADDRESS_ToString(&cls.rcon_addresses[i], s, sizeof(s), true);
+ Con_Printf("rcon to %s (for command %s) failed: challenge request timed out\n", s, cls.rcon_commands[i]);
+ cls.rcon_commands[i][0] = 0;
+ --cls.rcon_trying;
+ break;
+ }
+ }
+ }
}
static int NetConn_ReceivedMessage(netconn_t *conn, unsigned char *data, int length, protocolversion_t protocol, double newtimeout)
{
+ int originallength = length;
if (length < 8)
return 0;
- // TODO: add netgraph stuff rather than just packetloss counting...
-
if (protocol == PROTOCOL_QUAKEWORLD)
{
int sequence, sequence_ack;
//Con_DPrintf("Dropped %u datagram(s)\n", count);
while (count--)
{
- conn->packetlost[conn->packetlostcounter] = true;
- conn->packetlostcounter = (conn->packetlostcounter + 1) % 100;
+ conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
+ conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
+ conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
}
}
- conn->packetlost[conn->packetlostcounter] = false;
- conn->packetlostcounter = (conn->packetlostcounter + 1) % 100;
+ conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
+ conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
+ conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
if (reliable_ack == conn->qw.reliable_sequence)
{
// received, now we will be able to send another reliable message
//Con_DPrintf("Dropped %u datagram(s)\n", count);
while (count--)
{
- conn->packetlost[conn->packetlostcounter] = true;
- conn->packetlostcounter = (conn->packetlostcounter + 1) % 100;
+ conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
+ conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
+ conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
}
}
- conn->packetlost[conn->packetlostcounter] = false;
- conn->packetlostcounter = (conn->packetlostcounter + 1) % 100;
+ conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
+ conn->incoming_netgraph[conn->incoming_packetcounter].time = realtime;
+ conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
conn->nq.unreliableReceiveSequence = sequence + 1;
conn->lastMessageTime = realtime;
conn->timeout = realtime + newtimeout;
}
else if (flags & NETFLAG_ACK)
{
+ conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes += originallength + 28;
if (sequence == (conn->nq.sendSequence - 1))
{
if (sequence == conn->nq.ackSequence)
unsigned int *header;
conn->sendMessageLength -= MAX_PACKETFRAGMENT;
- memcpy(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
+ memmove(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
{
else if (flags & NETFLAG_DATA)
{
unsigned int temppacket[2];
+ conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes += originallength + 28;
+ conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes += 8 + 28;
temppacket[0] = BigLong(8 | NETFLAG_ACK);
temppacket[1] = BigLong(sequence);
NetConn_Write(conn->mysocket, (unsigned char *)temppacket, 8, &conn->peeraddress);
cls.signon = 0; // need all the signon messages before playing
cls.protocol = initialprotocol;
// reset move sequence numbering on this new connection
- cls.movesequence = 0;
cls.servermovesequence = 0;
if (cls.protocol == PROTOCOL_QUAKEWORLD)
Cmd_ForwardStringToServer("new");
msg.data = buf;
msg.maxsize = sizeof(buf);
MSG_WriteChar(&msg, clc_nop);
- NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol);
+ NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, false);
}
}
{
int n;
int pingtime;
+ serverlist_entry_t *entry = NULL;
+
// search the cache for this server and update it
- for (n = 0;n < serverlist_cachecount;n++)
- if (!strcmp(addressstring, serverlist_cache[n].info.cname))
+ for (n = 0;n < serverlist_cachecount;n++) {
+ entry = &serverlist_cache[ n ];
+ if (!strcmp(addressstring, entry->info.cname))
break;
+ }
+
if (n == serverlist_cachecount)
{
// LAN search doesnt require an answer from the master server so we wont
if (serverlist_cachecount == SERVERLIST_TOTALSIZE)
return -1;
- memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
+ entry = &serverlist_cache[n];
+
+ memset(entry, 0, sizeof(*entry));
// store the data the engine cares about (address and ping)
- strlcpy(serverlist_cache[serverlist_cachecount].info.cname, addressstring, sizeof(serverlist_cache[serverlist_cachecount].info.cname));
- serverlist_cache[serverlist_cachecount].info.ping = 100000;
- //serverlist_cache[serverlist_cachecount].querytime = realtime;
- serverlist_cache[serverlist_cachecount].querytime = Sys_DoubleTime();
+ strlcpy(entry->info.cname, addressstring, sizeof(entry->info.cname));
+ entry->info.ping = 100000;
+ entry->querytime = realtime;
// if not in the slist menu we should print the server to console
if (serverlist_consoleoutput)
Con_Printf("querying %s\n", addressstring);
++serverlist_cachecount;
}
// if this is the first reply from this server, count it as having replied
- if (serverlist_cache[n].info.ping == 100000)
- serverreplycount++;
- pingtime = (int)((Sys_DoubleTime() - serverlist_cache[n].querytime) * 1000.0 + 0.5);
+ pingtime = (int)((realtime - entry->querytime) * 1000.0 + 0.5);
pingtime = bound(0, pingtime, 9999);
- // update the ping
- serverlist_cache[n].info.ping = min(serverlist_cache[n].info.ping, pingtime);
+ if (entry->query == SQS_REFRESHING) {
+ entry->info.ping = pingtime;
+ entry->query = SQS_QUERIED;
+ } else {
+ // convert to unsigned to catch the -1
+ // I still dont like this but its better than the old 10000 magic ping number - as in easier to type and read :( [11/8/2007 Black]
+ entry->info.ping = min((unsigned) entry->info.ping, (unsigned) pingtime);
+ serverreplycount++;
+ }
+
// other server info is updated by the caller
return n;
}
static void NetConn_ClientParsePacket_ServerList_UpdateCache(int n)
{
- serverlist_info_t *info = &serverlist_cache[n].info;
+ serverlist_entry_t *entry = &serverlist_cache[n];
+ serverlist_info_t *info = &entry->info;
// update description strings for engine menu and console output
- dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numplayers > 0 && info->numplayers < info->maxplayers) ? (info->numplayers >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
- dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game, (info->gameversion != gameversion.integer) ? '1' : '4', info->mod, info->map);
- if (serverlist_cache[n].query == SQS_QUERIED)
- ServerList_ViewList_Remove(&serverlist_cache[n]);
+ dpsnprintf(entry->line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
+ dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game,
+ (
+ info->gameversion != gameversion.integer
+ &&
+ !(
+ gameversion_min.integer >= 0 // min/max range set by user/mod?
+ && gameversion_max.integer >= 0
+ && gameversion_min.integer >= info->gameversion // version of server in min/max range?
+ && gameversion_max.integer <= info->gameversion
+ )
+ ) ? '1' : '4',
+ info->mod, info->map);
+ if (entry->query == SQS_QUERIED)
+ {
+ if(!serverlist_paused)
+ ServerList_ViewList_Remove(entry);
+ }
// if not in the slist menu we should print the server to console (if wanted)
else if( serverlist_consoleoutput )
Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
// and finally, update the view set
- ServerList_ViewList_Insert( &serverlist_cache[n] );
+ if(!serverlist_paused)
+ ServerList_ViewList_Insert( entry );
+ // update the entry's state
serverlist_cache[n].query = SQS_QUERIED;
}
+// returns true, if it's sensible to continue the processing
+static qboolean NetConn_ClientParsePacket_ServerList_PrepareQuery( int protocol, const char *ipstring, qboolean isfavorite ) {
+ int n;
+ serverlist_entry_t *entry;
+
+ // ignore the rest of the message if the serverlist is full
+ if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
+ return false;
+ // also ignore it if we have already queried it (other master server response)
+ for( n = 0 ; n < serverlist_cachecount ; n++ )
+ if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
+ break;
+
+ entry = &serverlist_cache[n];
+
+ if( n < serverlist_cachecount ) {
+ // the entry has already been queried once or
+ return true;
+ }
+
+ memset(entry, 0, sizeof(entry));
+ entry->protocol = protocol;
+ // store the data the engine cares about (address and ping)
+ strlcpy (entry->info.cname, ipstring, sizeof(entry->info.cname));
+
+ entry->info.isfavorite = isfavorite;
+
+ // no, then reset the ping right away
+ entry->info.ping = -1;
+ // we also want to increase the serverlist_cachecount then
+ serverlist_cachecount++;
+ serverquerycount++;
+
+ entry->query = SQS_QUERYING;
+
+ return true;
+}
+
+static void NetConn_ClientParsePacket_ServerList_ParseDPList(lhnetaddress_t *senderaddress, const unsigned char *data, int length, qboolean isextended)
+{
+ masterreplycount++;
+ if (serverlist_consoleoutput)
+ Con_Printf("received DarkPlaces %sserver list...\n", isextended ? "extended " : "");
+ while (length >= 7)
+ {
+ char ipstring [128];
+
+ // IPv4 address
+ if (data[0] == '\\')
+ {
+ unsigned short port = data[5] * 256 + data[6];
+
+ if (port != 0 && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF))
+ dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%hu", data[1], data[2], data[3], data[4], port);
+
+ // move on to next address in packet
+ data += 7;
+ length -= 7;
+ }
+ // IPv6 address
+ else if (data[0] == '/' && isextended && length >= 19)
+ {
+ unsigned short port = data[17] * 256 + data[18];
+
+ if (port != 0)
+ {
+ const char *ifname;
+
+ /// \TODO: make some basic checks of the IP address (broadcast, ...)
+
+ ifname = LHNETADDRESS_GetInterfaceName(senderaddress);
+ if (ifname != NULL)
+ {
+ dpsnprintf (ipstring, sizeof (ipstring), "[%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x%%%s]:%hu",
+ data[1], data[2], data[3], data[4], data[5], data[6], data[7], data[8],
+ data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16],
+ ifname, port);
+ }
+ else
+ {
+ dpsnprintf (ipstring, sizeof (ipstring), "[%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x:%x%02x]:%hu",
+ data[1], data[2], data[3], data[4], data[5], data[6], data[7], data[8],
+ data[9], data[10], data[11], data[12], data[13], data[14], data[15], data[16],
+ port);
+ }
+ }
+
+ // move on to next address in packet
+ data += 19;
+ length -= 19;
+ }
+ else
+ {
+ Con_Print("Error while parsing the server list\n");
+ break;
+ }
+
+ if (serverlist_consoleoutput && developer_networking.integer)
+ Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
+
+ if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, ipstring, false ) ) {
+ break;
+ }
+
+ }
+
+ // begin or resume serverlist queries
+ serverlist_querysleep = false;
+ serverlist_querywaittime = realtime + 3;
+}
+
static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
{
qboolean fromserver;
Com_HexDumpToConsole(data, length);
}
+ if (length > 10 && !memcmp(string, "challenge ", 10) && cls.rcon_trying)
+ {
+ int i, j;
+ for (j = 0;j < MAX_RCONS;j++)
+ {
+ i = (cls.rcon_ringpos + j) % MAX_RCONS;
+ if(cls.rcon_commands[i][0])
+ if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
+ break;
+ }
+ if (j < MAX_RCONS)
+ {
+ char buf[1500];
+ char argbuf[1500];
+ const char *e;
+ int n;
+ dpsnprintf(argbuf, sizeof(argbuf), "%s %s", string + 10, cls.rcon_commands[i]);
+ memcpy(buf, "\377\377\377\377srcon HMAC-MD4 CHALLENGE ", 29);
+
+ e = strchr(rcon_password.string, ' ');
+ n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
+
+ if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 29), (unsigned char *) argbuf, strlen(argbuf), (unsigned char *) rcon_password.string, n))
+ {
+ buf[45] = ' ';
+ strlcpy(buf + 46, argbuf, sizeof(buf) - 46);
+ NetConn_Write(mysocket, buf, 46 + strlen(buf + 46), peeraddress);
+ cls.rcon_commands[i][0] = 0;
+ --cls.rcon_trying;
+
+ for (i = 0;i < MAX_RCONS;i++)
+ if(cls.rcon_commands[i][0])
+ if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
+ break;
+ if(i < MAX_RCONS)
+ {
+ NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", peeraddress);
+ // extend the timeout on other requests as we asked for a challenge
+ for (i = 0;i < MAX_RCONS;i++)
+ if(cls.rcon_commands[i][0])
+ if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
+ cls.rcon_timeout[i] = realtime + rcon_secure_challengetimeout.value;
+ }
+
+ return true; // we used up the challenge, so we can't use this oen for connecting now anyway
+ }
+ }
+ }
if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
{
// darkplaces or quake3
char rejectreason[32];
cls.connect_trying = false;
string += 7;
- length = max(length - 7, (int)sizeof(rejectreason) - 1);
+ length = min(length - 7, (int)sizeof(rejectreason) - 1);
memcpy(rejectreason, string, length);
rejectreason[length] = 0;
M_Update_Return_Reason(rejectreason);
return true;
}
+ if (length >= 15 && !memcmp(string, "statusResponse\x0A", 15))
+ {
+ serverlist_info_t *info;
+ char *p;
+ int n;
+
+ string += 15;
+ // search the cache for this server and update it
+ n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
+ if (n < 0)
+ return true;
+
+ info = &serverlist_cache[n].info;
+ info->game[0] = 0;
+ info->mod[0] = 0;
+ info->map[0] = 0;
+ info->name[0] = 0;
+ info->qcstatus[0] = 0;
+ info->players[0] = 0;
+ info->protocol = -1;
+ info->numplayers = 0;
+ info->numbots = -1;
+ info->maxplayers = 0;
+ info->gameversion = 0;
+
+ p = strchr(string, '\n');
+ if(p)
+ {
+ *p = 0; // cut off the string there
+ ++p;
+ }
+ else
+ Con_Printf("statusResponse without players block?\n");
+
+ if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));
+ if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
+ if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
+ if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));
+ if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);
+ if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);
+ if ((s = SearchInfostring(string, "bots" )) != NULL) info->numbots = atoi(s);
+ if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
+ if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);
+ if ((s = SearchInfostring(string, "qcstatus" )) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
+ if (p != NULL) strlcpy(info->players, p, sizeof(info->players));
+ info->numhumans = info->numplayers - max(0, info->numbots);
+ info->freeslots = info->maxplayers - info->numplayers;
+
+ NetConn_ClientParsePacket_ServerList_UpdateCache(n);
+
+ return true;
+ }
if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
{
serverlist_info_t *info;
return true;
info = &serverlist_cache[n].info;
- if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));else info->game[0] = 0;
- if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
- if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
- if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
- if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);else info->protocol = -1;
- if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);else info->numplayers = 0;
- if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
- if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
+ info->game[0] = 0;
+ info->mod[0] = 0;
+ info->map[0] = 0;
+ info->name[0] = 0;
+ info->qcstatus[0] = 0;
+ info->players[0] = 0;
+ info->protocol = -1;
+ info->numplayers = 0;
+ info->numbots = -1;
+ info->maxplayers = 0;
+ info->gameversion = 0;
+
+ if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));
+ if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
+ if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));
+ if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));
+ if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);
+ if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);
+ if ((s = SearchInfostring(string, "bots" )) != NULL) info->numbots = atoi(s);
+ if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);
+ if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);
+ if ((s = SearchInfostring(string, "qcstatus" )) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
+ info->numhumans = info->numplayers - max(0, info->numbots);
+ info->freeslots = info->maxplayers - info->numplayers;
NetConn_ClientParsePacket_ServerList_UpdateCache(n);
// Extract the IP addresses
data += 18;
length -= 18;
- masterreplycount++;
- if (serverlist_consoleoutput)
- Con_Print("received DarkPlaces server list...\n");
- while (length >= 7 && data[0] == '\\' && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF) && data[5] * 256 + data[6] != 0)
- {
- int n;
-
- dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], data[5] * 256 + data[6]);
- if (serverlist_consoleoutput && developer_networking.integer)
- Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
- // ignore the rest of the message if the serverlist is full
- if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
- break;
- // also ignore it if we have already queried it (other master server response)
- for( n = 0 ; n < serverlist_cachecount ; n++ )
- if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
- break;
- if( n >= serverlist_cachecount )
- {
- serverquerycount++;
-
- memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
- serverlist_cache[serverlist_cachecount].protocol = PROTOCOL_DARKPLACES7;
- // store the data the engine cares about (address and ping)
- strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
- serverlist_cache[serverlist_cachecount].info.ping = 100000;
- serverlist_cache[serverlist_cachecount].query = SQS_QUERYING;
-
- ++serverlist_cachecount;
- }
-
- // move on to next address in packet
- data += 7;
- length -= 7;
- }
- // begin or resume serverlist queries
- serverlist_querysleep = false;
- serverlist_querywaittime = realtime + 3;
+ NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, false);
+ return true;
+ }
+ if (!strncmp(string, "getserversExtResponse", 21) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
+ {
+ // Extract the IP addresses
+ data += 21;
+ length -= 21;
+ NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, true);
return true;
}
if (!memcmp(string, "d\n", 2) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
Con_Printf("received QuakeWorld server list from %s...\n", addressstring2);
while (length >= 6 && (data[0] != 0xFF || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF) && data[4] * 256 + data[5] != 0)
{
- int n;
-
dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[0], data[1], data[2], data[3], data[4] * 256 + data[5]);
if (serverlist_consoleoutput && developer_networking.integer)
Con_Printf("Requesting info from QuakeWorld server %s\n", ipstring);
- // ignore the rest of the message if the serverlist is full
- if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
+
+ if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, ipstring, false ) ) {
break;
- // also ignore it if we have already queried it (other master server response)
- for( n = 0 ; n < serverlist_cachecount ; n++ )
- if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
- break;
- if( n >= serverlist_cachecount )
- {
- serverquerycount++;
-
- memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
- serverlist_cache[serverlist_cachecount].protocol = PROTOCOL_QUAKEWORLD;
- // store the data the engine cares about (address and ping)
- strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
- serverlist_cache[serverlist_cachecount].info.ping = 100000;
- serverlist_cache[serverlist_cachecount].query = SQS_QUERYING;
-
- ++serverlist_cachecount;
}
// move on to next address in packet
}
if (!strncmp(string, "extResponse ", 12))
{
- ++net_extresponse_count;
- if(net_extresponse_count > NET_EXTRESPONSE_MAX)
- net_extresponse_count = NET_EXTRESPONSE_MAX;
- net_extresponse_last = (net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
- dpsnprintf(net_extresponse[net_extresponse_last], sizeof(net_extresponse[net_extresponse_last]), "'%s' %s", addressstring2, string + 12);
+ ++cl_net_extresponse_count;
+ if(cl_net_extresponse_count > NET_EXTRESPONSE_MAX)
+ cl_net_extresponse_count = NET_EXTRESPONSE_MAX;
+ cl_net_extresponse_last = (cl_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
+ dpsnprintf(cl_net_extresponse[cl_net_extresponse_last], sizeof(cl_net_extresponse[cl_net_extresponse_last]), "\"%s\" %s", addressstring2, string + 12);
return true;
}
if (!strncmp(string, "ping", 4))
return true;
info = &serverlist_cache[n].info;
- strlcpy(info->game, "QuakeWorld", sizeof(info->game));;
+ strlcpy(info->game, "QuakeWorld", sizeof(info->game));
if ((s = SearchInfostring(string, "*gamedir" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
if ((s = SearchInfostring(string, "map" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
info->protocol = 0;
info->numplayers = 0; // updated below
+ info->numhumans = 0; // updated below
if ((s = SearchInfostring(string, "maxclients" )) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
if ((s = SearchInfostring(string, "gameversion" )) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
if (s >= string + length)
break;
info->numplayers++;
+ info->numhumans++;
s++;
}
}
NetConn_ClientParsePacket_ServerList_UpdateCache(n);
+ break;
+ case CCREP_RCON: // RocketGuy: ProQuake rcon support
+ if (developer.integer >= 10)
+ Con_Printf("Datagram_ParseConnectionless: received CCREP_RCON from %s.\n", addressstring2);
+
+ Con_Printf("%s\n", MSG_ReadString());
break;
case CCREP_PLAYER_INFO:
// we got a CCREP_PLAYER_INFO??
double timeouttime;
static double querycounter = 0;
+ if(!net_slist_pause.integer && serverlist_paused)
+ ServerList_RebuildViewList();
+ serverlist_paused = net_slist_pause.integer != 0;
+
if (serverlist_querysleep)
return;
return;
}
- // scan serverlist and issue queries as needed
- serverlist_querysleep = true;
+ // scan serverlist and issue queries as needed
+ serverlist_querysleep = true;
- timeouttime = realtime - net_slist_timeout.value;
- for( index = 0, queries = 0 ; index < serverlist_cachecount && queries < maxqueries ; index++ )
+ timeouttime = realtime - net_slist_timeout.value;
+ for( index = 0, queries = 0 ; index < serverlist_cachecount && queries < maxqueries ; index++ )
{
serverlist_entry_t *entry = &serverlist_cache[ index ];
- if( entry->query != SQS_QUERYING )
+ if( entry->query != SQS_QUERYING && entry->query != SQS_REFRESHING )
{
continue;
}
- serverlist_querysleep = false;
- if( entry->querycounter != 0 && entry->querytime > timeouttime )
+ serverlist_querysleep = false;
+ if( entry->querycounter != 0 && entry->querytime > timeouttime )
{
continue;
}
- if( entry->querycounter != (unsigned) net_slist_maxtries.integer )
+ if( entry->querycounter != (unsigned) net_slist_maxtries.integer )
{
- lhnetaddress_t address;
+ lhnetaddress_t address;
int socket;
LHNETADDRESS_FromString(&address, entry->info.cname, 0);
- if (entry->protocol == PROTOCOL_QUAKEWORLD)
+ if (entry->protocol == PROTOCOL_QUAKEWORLD)
{
- for (socket = 0; socket < cl_numsockets ; socket++)
+ for (socket = 0; socket < cl_numsockets ; socket++)
NetConn_WriteString(cl_sockets[socket], "\377\377\377\377status\n", &address);
}
else
{
- for (socket = 0; socket < cl_numsockets ; socket++)
- NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getinfo", &address);
+ for (socket = 0; socket < cl_numsockets ; socket++)
+ NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getstatus", &address);
}
- //entry->querytime = realtime;
- entry->querytime = Sys_DoubleTime();
+ // update the entry fields
+ entry->querytime = realtime;
entry->querycounter++;
// if not in the slist menu we should print the server to console
}
else
{
+ // have we tried to refresh this server?
+ if( entry->query == SQS_REFRESHING ) {
+ // yes, so update the reply count (since its not responding anymore)
+ serverreplycount--;
+ if(!serverlist_paused)
+ ServerList_ViewList_Remove(entry);
+ }
entry->query = SQS_TIMEDOUT;
}
}
while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
NetConn_QueryQueueFrame();
- if (cls.netcon && realtime > cls.netcon->timeout)
+ if (cls.netcon && realtime > cls.netcon->timeout && !sv.active)
{
Con_Print("Connection timed out\n");
CL_Disconnect();
buffer[i] = 0;
}
+/// (div0) build the full response only if possible; better a getinfo response than no response at all if getstatus won't fit
static qboolean NetConn_BuildStatusResponse(const char* challenge, char* out_msg, size_t out_size, qboolean fullstatus)
{
- unsigned int nb_clients = 0, i;
+ char qcstatus[256];
+ unsigned int nb_clients = 0, nb_bots = 0, i;
int length;
+ char teambuf[3];
+
+ SV_VM_Begin();
// How many clients are there?
for (i = 0;i < (unsigned int)svs.maxclients;i++)
+ {
if (svs.clients[i].active)
+ {
nb_clients++;
+ if (!svs.clients[i].netconnection)
+ nb_bots++;
+ }
+ }
- // TODO: we should add more information for the full status string
+ *qcstatus = 0;
+ if(prog->globaloffsets.worldstatus >= 0)
+ {
+ const char *str = PRVM_G_STRING(prog->globaloffsets.worldstatus);
+ if(str && *str)
+ {
+ char *p;
+ const char *q;
+ p = qcstatus;
+ for(q = str; *q; ++q)
+ if(*q != '\\' && *q != '\n')
+ *p++ = *q;
+ *p = 0;
+ }
+ }
+
+ /// \TODO: we should add more information for the full status string
length = dpsnprintf(out_msg, out_size,
"\377\377\377\377%s\x0A"
"\\gamename\\%s\\modname\\%s\\gameversion\\%d\\sv_maxclients\\%d"
- "\\clients\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
+ "\\clients\\%d\\bots\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
+ "%s%s"
"%s%s"
"%s",
fullstatus ? "statusResponse" : "infoResponse",
gamename, com_modname, gameversion.integer, svs.maxclients,
- nb_clients, sv.name, hostname.string, NET_PROTOCOL_VERSION,
+ nb_clients, nb_bots, sv.name, hostname.string, NET_PROTOCOL_VERSION,
+ *qcstatus ? "\\qcstatus\\" : "", qcstatus,
challenge ? "\\challenge\\" : "", challenge ? challenge : "",
fullstatus ? "\n" : "");
// Make sure it fits in the buffer
if (length < 0)
- return false;
+ goto bad;
if (fullstatus)
{
char *ptr;
int left;
+ int savelength;
+
+ savelength = length;
ptr = out_msg + length;
left = (int)out_size - length;
break;
}
} while (curchar != '\0');
+ cleanname[cleanind] = 0; // cleanind is always a valid index even at this point
pingvalue = (int)(cl->ping * 1000.0f);
if(cl->netconnection)
pingvalue = bound(1, pingvalue, 9999);
else
pingvalue = 0;
- length = dpsnprintf(ptr, left, "%d %d \"%s\"\n",
- cl->frags,
- pingvalue,
- cleanname);
+
+ *qcstatus = 0;
+ if(prog->fieldoffsets.clientstatus >= 0)
+ {
+ const char *str = PRVM_E_STRING(PRVM_EDICT_NUM(i + 1), prog->fieldoffsets.clientstatus);
+ if(str && *str)
+ {
+ char *p;
+ const char *q;
+ p = qcstatus;
+ for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
+ if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
+ *p++ = *q;
+ *p = 0;
+ }
+ }
+
+ if ((gamemode == GAME_NEXUIZ) && (teamplay.integer > 0))
+ {
+ if(cl->frags == -666) // spectator
+ strlcpy(teambuf, " 0", sizeof(teambuf));
+ else if(cl->colors == 0x44) // red team
+ strlcpy(teambuf, " 1", sizeof(teambuf));
+ else if(cl->colors == 0xDD) // blue team
+ strlcpy(teambuf, " 2", sizeof(teambuf));
+ else if(cl->colors == 0xCC) // yellow team
+ strlcpy(teambuf, " 3", sizeof(teambuf));
+ else if(cl->colors == 0x99) // pink team
+ strlcpy(teambuf, " 4", sizeof(teambuf));
+ else
+ strlcpy(teambuf, " 0", sizeof(teambuf));
+ }
+ else
+ *teambuf = 0;
+
+ // note: team number is inserted according to SoF2 protocol
+ if(*qcstatus)
+ length = dpsnprintf(ptr, left, "%s %d%s \"%s\"\n",
+ qcstatus,
+ pingvalue,
+ teambuf,
+ cleanname);
+ else
+ length = dpsnprintf(ptr, left, "%d %d%s \"%s\"\n",
+ cl->frags,
+ pingvalue,
+ teambuf,
+ cleanname);
+
if(length < 0)
- return false;
+ {
+ // out of space?
+ // turn it into an infoResponse!
+ out_msg[savelength] = 0;
+ memcpy(out_msg + 4, "infoResponse\x0A", 13);
+ memmove(out_msg + 17, out_msg + 19, savelength - 19);
+ break;
+ }
left -= length;
ptr += length;
}
}
}
+ SV_VM_End();
return true;
+
+bad:
+ SV_VM_End();
+ return false;
}
static qboolean NetConn_PreventConnectFlood(lhnetaddress_t *peeraddress)
}
}
+typedef qboolean (*rcon_matchfunc_t) (lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen);
+
+qboolean hmac_mdfour_time_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
+{
+ char mdfourbuf[16];
+ long t1, t2;
+
+ t1 = (long) time(NULL);
+ t2 = strtol(s, NULL, 0);
+ if(abs(t1 - t2) > rcon_secure_maxdiff.integer)
+ return false;
+
+ if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, strlen(password)))
+ return false;
+
+ return !memcmp(mdfourbuf, hash, 16);
+}
+
+qboolean hmac_mdfour_challenge_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
+{
+ char mdfourbuf[16];
+ int i;
+
+ if(slen < (int)(sizeof(challenge[0].string)) - 1)
+ return false;
+
+ // validate the challenge
+ for (i = 0;i < MAX_CHALLENGES;i++)
+ if(challenge[i].time > 0)
+ if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strncmp(challenge[i].string, s, sizeof(challenge[0].string) - 1))
+ break;
+ // if the challenge is not recognized, drop the packet
+ if (i == MAX_CHALLENGES)
+ return false;
+
+ if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, strlen(password)))
+ return false;
+
+ if(memcmp(mdfourbuf, hash, 16))
+ return false;
+
+ // unmark challenge to prevent replay attacks
+ challenge[i].time = 0;
+
+ return true;
+}
+
+qboolean plaintext_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
+{
+ return !strcmp(password, hash);
+}
+
+/// returns a string describing the user level, or NULL for auth failure
+const char *RCon_Authenticate(lhnetaddress_t *peeraddress, const char *password, const char *s, const char *endpos, rcon_matchfunc_t comparator, const char *cs, int cslen)
+{
+ const char *text, *userpass_start, *userpass_end, *userpass_startpass;
+ char buf[MAX_INPUTLINE];
+ qboolean hasquotes;
+ qboolean restricted = false;
+ qboolean have_usernames = false;
+
+ userpass_start = rcon_password.string;
+ while((userpass_end = strchr(userpass_start, ' ')))
+ {
+ have_usernames = true;
+ strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
+ if(buf[0])
+ if(comparator(peeraddress, buf, password, cs, cslen))
+ goto allow;
+ userpass_start = userpass_end + 1;
+ }
+ if(userpass_start[0])
+ {
+ userpass_end = userpass_start + strlen(userpass_start);
+ if(comparator(peeraddress, userpass_start, password, cs, cslen))
+ goto allow;
+ }
+
+ restricted = true;
+ have_usernames = false;
+ userpass_start = rcon_restricted_password.string;
+ while((userpass_end = strchr(userpass_start, ' ')))
+ {
+ have_usernames = true;
+ strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
+ if(buf[0])
+ if(comparator(peeraddress, buf, password, cs, cslen))
+ goto check;
+ userpass_start = userpass_end + 1;
+ }
+ if(userpass_start[0])
+ {
+ userpass_end = userpass_start + strlen(userpass_start);
+ if(comparator(peeraddress, userpass_start, password, cs, cslen))
+ goto check;
+ }
+
+ return NULL; // DENIED
+
+check:
+ for(text = s; text != endpos; ++text)
+ if((signed char) *text > 0 && ((signed char) *text < (signed char) ' ' || *text == ';'))
+ return NULL; // block possible exploits against the parser/alias expansion
+
+ while(s != endpos)
+ {
+ size_t l = strlen(s);
+ if(l)
+ {
+ hasquotes = (strchr(s, '"') != NULL);
+ // sorry, we can't allow these substrings in wildcard expressions,
+ // as they can mess with the argument counts
+ text = rcon_restricted_commands.string;
+ while(COM_ParseToken_Console(&text))
+ {
+ // com_token now contains a pattern to check for...
+ if(strchr(com_token, '*') || strchr(com_token, '?')) // wildcard expression, * can only match a SINGLE argument
+ {
+ if(!hasquotes)
+ if(matchpattern_with_separator(s, com_token, true, " ", true)) // note how we excluded tab, newline etc. above
+ goto match;
+ }
+ else if(strchr(com_token, ' ')) // multi-arg expression? must match in whole
+ {
+ if(!strcmp(com_token, s))
+ goto match;
+ }
+ else // single-arg expression? must match the beginning of the command
+ {
+ if(!strcmp(com_token, s))
+ goto match;
+ if(!memcmp(va("%s ", com_token), s, strlen(com_token) + 1))
+ goto match;
+ }
+ }
+ // if we got here, nothing matched!
+ return NULL;
+ }
+match:
+ s += l + 1;
+ }
+
+allow:
+ userpass_startpass = strchr(userpass_start, ':');
+ if(have_usernames && userpass_startpass && userpass_startpass < userpass_end)
+ return va("%srcon (username %.*s)", restricted ? "restricted " : "", (int)(userpass_startpass-userpass_start), userpass_start);
+ else
+ return va("%srcon", restricted ? "restricted " : "");
+
+ return "restricted rcon";
+}
+
+void RCon_Execute(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, const char *addressstring2, const char *userlevel, const char *s, const char *endpos)
+{
+ if(userlevel)
+ {
+ // looks like a legitimate rcon command with the correct password
+ const char *s_ptr = s;
+ Con_Printf("server received %s command from %s: ", userlevel, host_client ? host_client->name : addressstring2);
+ while(s_ptr != endpos)
+ {
+ size_t l = strlen(s_ptr);
+ if(l)
+ Con_Printf(" %s;", s_ptr);
+ s_ptr += l + 1;
+ }
+ Con_Printf("\n");
+
+ if (!host_client || !host_client->netconnection || LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
+ Con_Rcon_Redirect_Init(mysocket, peeraddress);
+ while(s != endpos)
+ {
+ size_t l = strlen(s);
+ if(l)
+ {
+ client_t *host_client_save = host_client;
+ Cmd_ExecuteString(s, src_command);
+ host_client = host_client_save;
+ // in case it is a command that changes host_client (like restart)
+ }
+ s += l + 1;
+ }
+ Con_Rcon_Redirect_End();
+ }
+ else
+ {
+ Con_Printf("server denied rcon access to %s\n", host_client ? host_client->name : addressstring2);
+ }
+}
+
extern void SV_SendServerinfo (client_t *client);
static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
{
double besttime;
client_t *client;
char *s, *string, response[1400], addressstring2[128], stringbuf[16384];
+ qboolean islocal = (LHNETADDRESS_GetAddressType(peeraddress) == LHNETADDRESSTYPE_LOOP);
if (!sv.active)
return false;
Com_HexDumpToConsole(data, length);
}
- if (length >= 12 && !memcmp(string, "getchallenge", 12) && sv_public.integer > -2)
+ if (length >= 12 && !memcmp(string, "getchallenge", 12) && (islocal || sv_public.integer > -2))
{
for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
{
- if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
- break;
+ if(challenge[i].time > 0)
+ if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
+ break;
if (besttime > challenge[i].time)
besttime = challenge[best = i].time;
}
NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
return true;
}
- if (length > 8 && !memcmp(string, "connect\\", 8) && sv_public.integer > -2)
+ if (length > 8 && !memcmp(string, "connect\\", 8) && (islocal || sv_public.integer > -2))
{
string += 7;
length -= 7;
return true;
// validate the challenge
for (i = 0;i < MAX_CHALLENGES;i++)
- if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
- break;
+ if(challenge[i].time > 0)
+ if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
+ break;
// if the challenge is not recognized, drop the packet
if (i == MAX_CHALLENGES)
return true;
// check engine protocol
- if (strcmp(SearchInfostring(string, "protocol"), "darkplaces 3"))
+ if(!(s = SearchInfostring(string, "protocol")) || strcmp(s, "darkplaces 3"))
{
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
return true;
}
- if (length >= 7 && !memcmp(string, "getinfo", 7) && sv_public.integer > -1)
+ if (length >= 7 && !memcmp(string, "getinfo", 7) && (islocal || sv_public.integer > -1))
{
const char *challenge = NULL;
}
return true;
}
- if (length >= 9 && !memcmp(string, "getstatus", 9) && sv_public.integer > -1)
+ if (length >= 9 && !memcmp(string, "getstatus", 9) && (islocal || sv_public.integer > -1))
{
const char *challenge = NULL;
}
return true;
}
+ if (length >= 37 && !memcmp(string, "srcon HMAC-MD4 TIME ", 20))
+ {
+ char *password = string + 20;
+ char *timeval = string + 37;
+ char *s = strchr(timeval, ' ');
+ char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
+ const char *userlevel;
+
+ if(rcon_secure.integer > 1)
+ return true;
+
+ if(!s)
+ return true; // invalid packet
+ ++s;
+
+ userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_time_matching, timeval, endpos - timeval - 1); // not including the appended \0 into the HMAC
+ RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
+ return true;
+ }
+ if (length >= 42 && !memcmp(string, "srcon HMAC-MD4 CHALLENGE ", 25))
+ {
+ char *password = string + 25;
+ char *challenge = string + 42;
+ char *s = strchr(challenge, ' ');
+ char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
+ const char *userlevel;
+ if(!s)
+ return true; // invalid packet
+ ++s;
+
+ userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_challenge_matching, challenge, endpos - challenge - 1); // not including the appended \0 into the HMAC
+ RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
+ return true;
+ }
if (length >= 5 && !memcmp(string, "rcon ", 5))
{
int i;
char *s = string + 5;
+ char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
char password[64];
- for (i = 0;*s > ' ';s++)
+
+ if(rcon_secure.integer > 0)
+ return true;
+
+ for (i = 0;!ISWHITESPACE(*s);s++)
if (i < (int)sizeof(password) - 1)
password[i++] = *s;
+ if(ISWHITESPACE(*s) && s != endpos) // skip leading ugly space
+ ++s;
password[i] = 0;
- if (password[0] > ' ' && !strcmp(rcon_password.string, password))
+ if (!ISWHITESPACE(password[0]))
{
- // looks like a legitimate rcon command with the correct password
- Con_Printf("server received rcon command from %s:\n%s\n", host_client ? host_client->name : addressstring2, s);
- rcon_redirect = true;
- rcon_redirect_bufferpos = 0;
- Cmd_ExecuteString(s, src_command);
- rcon_redirect_buffer[rcon_redirect_bufferpos] = 0;
- rcon_redirect = false;
- // print resulting text to client
- // if client is playing, send a reliable reply instead of
- // a command packet
- if (host_client)
- {
- // if the netconnection is loop, then this is the
- // local player on a listen mode server, and it would
- // result in duplicate printing to the console
- // (not that the local player should be using rcon
- // when they have the console)
- if (host_client->netconnection && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
- SV_ClientPrintf("%s", rcon_redirect_buffer);
- }
- else
- {
- // qw print command
- dpsnprintf(response, sizeof(response), "\377\377\377\377n%s", rcon_redirect_buffer);
- NetConn_WriteString(mysocket, response, peeraddress);
- }
+ const char *userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
+ RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos);
}
return true;
}
+ if (!strncmp(string, "extResponse ", 12))
+ {
+ ++sv_net_extresponse_count;
+ if(sv_net_extresponse_count > NET_EXTRESPONSE_MAX)
+ sv_net_extresponse_count = NET_EXTRESPONSE_MAX;
+ sv_net_extresponse_last = (sv_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
+ dpsnprintf(sv_net_extresponse[sv_net_extresponse_last], sizeof(sv_net_extresponse[sv_net_extresponse_last]), "'%s' %s", addressstring2, string + 12);
+ return true;
+ }
if (!strncmp(string, "ping", 4))
{
if (developer.integer >= 10)
// protocol
// (this protects more modern protocols against being used for
// Quake packet flood Denial Of Service attacks)
- if (length >= 5 && (i = BigLong(*((int *)data))) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
+ if (length >= 5 && (i = BigLong(*((int *)data))) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3))
{
int c;
int protocolnumber;
case CCREQ_CONNECT:
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
- if(sv_public.integer <= -2)
+ if(!islocal && sv_public.integer <= -2)
break;
protocolname = MSG_ReadString();
case CCREQ_SERVER_INFO:
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
- if(sv_public.integer <= -1)
+ if(!islocal && sv_public.integer <= -1)
break;
if (sv.active && !strcmp(MSG_ReadString(), "QUAKE"))
{
case CCREQ_PLAYER_INFO:
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
- if(sv_public.integer <= -1)
+ if(!islocal && sv_public.integer <= -1)
break;
if (sv.active)
{
case CCREQ_RULE_INFO:
if (developer.integer >= 10)
Con_Printf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
- if(sv_public.integer <= -1)
+ if(!islocal && sv_public.integer <= -1)
break;
if (sv.active)
{
}
}
+void NetConn_SleepMicroseconds(int microseconds)
+{
+ LHNET_SleepUntilPacket_Microseconds(microseconds);
+}
+
void NetConn_QueryMasters(qboolean querydp, qboolean queryqw)
{
- int i;
+ int i, j;
int masternum;
lhnetaddress_t masteraddress;
lhnetaddress_t broadcastaddress;
{
if (cl_sockets[i])
{
- // search LAN for Quake servers
- SZ_Clear(&net_message);
- // save space for the header, filled in later
- MSG_WriteLong(&net_message, 0);
- MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
- MSG_WriteString(&net_message, "QUAKE");
- MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
- *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
- NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
- SZ_Clear(&net_message);
+ const char *cmdname, *extraoptions;
+ int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
+
+ if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
+ {
+ // search LAN for Quake servers
+ SZ_Clear(&net_message);
+ // save space for the header, filled in later
+ MSG_WriteLong(&net_message, 0);
+ MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
+ MSG_WriteString(&net_message, "QUAKE");
+ MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
+ *((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
+ NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
+ SZ_Clear(&net_message);
- // search LAN for DarkPlaces servers
- NetConn_WriteString(cl_sockets[i], "\377\377\377\377getinfo", &broadcastaddress);
+ // search LAN for DarkPlaces servers
+ NetConn_WriteString(cl_sockets[i], "\377\377\377\377getstatus", &broadcastaddress);
+ }
// build the getservers message to send to the dpmaster master servers
- dpsnprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION);
+ if (LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == LHNETADDRESSTYPE_INET6)
+ {
+ cmdname = "getserversExt";
+ extraoptions = " ipv4 ipv6"; // ask for IPv4 and IPv6 servers
+ }
+ else
+ {
+ cmdname = "getservers";
+ extraoptions = "";
+ }
+ dpsnprintf(request, sizeof(request), "\377\377\377\377%s %s %u empty full%s", cmdname, gamename, NET_PROTOCOL_VERSION, extraoptions);
// search internet
for (masternum = 0;sv_masters[masternum].name;masternum++)
{
- if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
+ if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == af)
{
masterquerycount++;
NetConn_WriteString(cl_sockets[i], request, &masteraddress);
}
}
+
+ // search favorite servers
+ for(j = 0; j < nFavorites; ++j)
+ {
+ if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
+ {
+ if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
+ NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, request, true );
+ }
+ }
}
}
}
{
if (cl_sockets[i])
{
- // search LAN for QuakeWorld servers
- NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &broadcastaddress);
+ int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
+
+ if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
+ {
+ // search LAN for QuakeWorld servers
+ NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &broadcastaddress);
- // build the getservers message to send to the qwmaster master servers
- // note this has no -1 prefix, and the trailing nul byte is sent
- dpsnprintf(request, sizeof(request), "c\n");
+ // build the getservers message to send to the qwmaster master servers
+ // note this has no -1 prefix, and the trailing nul byte is sent
+ dpsnprintf(request, sizeof(request), "c\n");
+ }
// search internet
for (masternum = 0;sv_qwmasters[masternum].name;masternum++)
NetConn_Write(cl_sockets[i], request, (int)strlen(request) + 1, &masteraddress);
}
}
+
+ // search favorite servers
+ for(j = 0; j < nFavorites; ++j)
+ {
+ if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
+ {
+ if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
+ {
+ NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &favorites[j]);
+ NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, request, true );
+ }
+ }
+ }
}
}
}
void PrintStats(netconn_t *conn)
{
if ((cls.state == ca_connected && cls.protocol == PROTOCOL_QUAKEWORLD) || (sv.active && sv.protocol == PROTOCOL_QUAKEWORLD))
- Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->qw.outgoing_sequence, conn->qw.incoming_sequence);
+ Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->outgoing_unreliable_sequence, conn->qw.incoming_sequence);
else
Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->nq.sendSequence, conn->nq.receiveSequence);
}
PrintStats(conn);
}
+void Net_Refresh_f(void)
+{
+ if (m_state != m_slist) {
+ Con_Print("Sending new requests to master servers\n");
+ ServerList_QueryList(false, true, false, true);
+ Con_Print("Listening for replies...\n");
+ } else
+ ServerList_QueryList(false, true, false, false);
+}
+
void Net_Slist_f(void)
{
ServerList_ResetMasks();
serverlist_sortbyfield = SLIF_PING;
- serverlist_sortdescending = false;
+ serverlist_sortflags = 0;
if (m_state != m_slist) {
Con_Print("Sending requests to master servers\n");
- ServerList_QueryList(true, false);
- serverlist_consoleoutput = true;
+ ServerList_QueryList(true, true, false, true);
Con_Print("Listening for replies...\n");
} else
- ServerList_QueryList(true, false);
+ ServerList_QueryList(true, true, false, false);
}
void Net_SlistQW_f(void)
{
ServerList_ResetMasks();
serverlist_sortbyfield = SLIF_PING;
- serverlist_sortdescending = false;
+ serverlist_sortflags = 0;
if (m_state != m_slist) {
Con_Print("Sending requests to master servers\n");
- ServerList_QueryList(false, true);
+ ServerList_QueryList(true, false, true, true);
serverlist_consoleoutput = true;
Con_Print("Listening for replies...\n");
} else
- ServerList_QueryList(false, true);
+ ServerList_QueryList(true, false, true, false);
}
void NetConn_Init(void)
Cmd_AddCommand("net_stats", Net_Stats_f, "print network statistics");
Cmd_AddCommand("net_slist", Net_Slist_f, "query dp master servers and print all server information");
Cmd_AddCommand("net_slistqw", Net_SlistQW_f, "query qw master servers and print all server information");
+ Cmd_AddCommand("net_refresh", Net_Refresh_f, "query dp master servers and refresh all server information");
Cmd_AddCommand("heartbeat", Net_Heartbeat_f, "send a heartbeat to the master server (updates your server information)");
+ Cvar_RegisterVariable(&rcon_restricted_password);
+ Cvar_RegisterVariable(&rcon_restricted_commands);
+ Cvar_RegisterVariable(&rcon_secure_maxdiff);
Cvar_RegisterVariable(&net_slist_queriespersecond);
Cvar_RegisterVariable(&net_slist_queriesperframe);
Cvar_RegisterVariable(&net_slist_timeout);
Cvar_RegisterVariable(&net_slist_maxtries);
+ Cvar_RegisterVariable(&net_slist_favorites);
+ Cvar_RegisterVariable(&net_slist_pause);
Cvar_RegisterVariable(&net_messagetimeout);
Cvar_RegisterVariable(&net_connecttimeout);
Cvar_RegisterVariable(&net_connectfloodblockingtimeout);
Cvar_RegisterVariable(&cl_netlocalping);
- Cvar_RegisterVariable(&cl_netpacketloss);
+ Cvar_RegisterVariable(&cl_netpacketloss_send);
+ Cvar_RegisterVariable(&cl_netpacketloss_receive);
Cvar_RegisterVariable(&hostname);
Cvar_RegisterVariable(&developer_networking);
Cvar_RegisterVariable(&cl_netport);
Cvar_RegisterVariable(&sv_netport);
Cvar_RegisterVariable(&net_address);
- //Cvar_RegisterVariable(&net_address_ipv6);
+ Cvar_RegisterVariable(&net_address_ipv6);
Cvar_RegisterVariable(&sv_public);
Cvar_RegisterVariable(&sv_heartbeatperiod);
for (i = 0;sv_masters[i].name;i++)
Cvar_RegisterVariable(&sv_masters[i]);
Cvar_RegisterVariable(&gameversion);
+ Cvar_RegisterVariable(&gameversion_min);
+ Cvar_RegisterVariable(&gameversion_max);
// COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
{