set g_overkill_100a_anyway 1
set g_overkill_100h_anyway 1
set g_overkill_powerups_replace 1
-set g_overkill_superguns_respawn_time 20
+set g_overkill_superguns_respawn_time 120
set g_overkill_ammo_charge 0
set g_overkill_ammo_charge_notice 1
// Nades
// =======
set g_nades 0 "enable off-hand grenades"
+set g_nades_throw_offset "0 0 0" "nade throwing offset"
set g_nades_spawn 1 "give nades right away when player spawns rather than delaying entire refire"
set g_nades_client_select 0 "allow client side selection of nade type"
set g_nades_nade_lifetime 3.5
set g_buffs_medic_survive_chance 0.6 "multiplier chance of player surviving a fatal hit"
set g_buffs_medic_survive_health 5 "amount of health player survives with after taking a fatal hit"
set g_buffs_medic_rot 0.2 "health rot rate multiplier"
-set g_buffs_medic_max 1.5 "stable health medic limit multiplier"
+set g_buffs_medic_max 2.5 "stable health medic limit multiplier"
set g_buffs_medic_regen 1.7 "health medic rate multiplier"
set g_buffs_vengeance 1 "vengeance buff: attackers also take damage"
set g_buffs_vengeance_time 60 "vengeance buff carry time"
set g_buffs_disability 1 "disability buff: attacks to players and monsters deal slowness (decreased movement/attack speed) for a few seconds"
set g_buffs_disability_time 60 "disability buff carry time"
set g_buffs_disability_slowtime 3 "time in seconds for target disability"
-set g_buffs_disability_speed 0.5 "player speed multiplier while disabled"
-set g_buffs_disability_rate 1.7 "player weapon rate multiplier while disabled"
-set g_buffs_disability_weaponspeed 0.6 "weapon speed multiplier while disabled"
+set g_buffs_disability_speed 0.7 "player speed multiplier while disabled"
+set g_buffs_disability_rate 1.5 "player weapon rate multiplier while disabled"
+set g_buffs_disability_weaponspeed 0.7 "weapon speed multiplier while disabled"
set g_buffs_speed 1 "speed buff: increased movement/attack/health regeneration speed, carrier takes slightly more damage"
set g_buffs_speed_time 60 "speed buff carry time"
set g_buffs_speed_speed 1.7 "player speed multiplier while holding speed buff"
set g_buffs_vampire 1 "vampire buff: attacks to players and monsters heal the carrier"
set g_buffs_vampire_time 60 "vampire buff carry time"
set g_buffs_vampire_damage_steal 0.6 "damage stolen multiplier while holding vampire buff"
-set g_buffs_jump 1 "jump buff: greatly increased jump height"
+set g_buffs_jump 0 "jump buff: greatly increased jump height"
set g_buffs_jump_time 60 "jump buff carry time"
set g_buffs_jump_height 600 "jump height while holding jump buff"
-set g_buffs_flight 1 "flight buff: greatly decreased gravity"
+set g_buffs_flight 0 "flight buff: greatly decreased gravity"
set g_buffs_flight_time 60 "flight buff carry time"
set g_buffs_flight_gravity 0.3 "player gravity multiplier while holding flight buff"
set g_buffs_invisible 1 "invisible buff: carrier becomes invisible"
set g_buffs_inferno_burntime_min_time 0.5 "minimum seconds of burn time"
set g_buffs_inferno_burntime_target_damage 150 "damage required for g_buffs_inferno_burntime_target_time seconds of burn"
set g_buffs_inferno_burntime_target_time 5 "seconds of burn given g_buffs_inferno_burntime_target_damage damage"
+set g_buffs_swapper 0 "swapper buff: press dropweapon to switch places with a nearby enemy"
+set g_buffs_swapper_time 60 "swapper buff carry time"
set g_buffs_swapper_range 1500 "maximum range of swapping with enemy"
+set g_buffs_magnet 0 "magnet buff: greatly increased item pickup range"
+set g_buffs_magnet_time 60 "magnet buff carry time"
+set g_buffs_magnet_range_item 450 "item pickup range"
+
+
+// ==============
+// vampire hook
+// ==============
+set g_vampirehook 0 "enable vampire hooks mutator (grappling hook steals enemy damage, heals teammates)"
+set g_vampirehook_damage "2" "hook damage"
+set g_vampirehook_damagerate "0.2" "hook damage delay"
+set g_vampirehook_health_steal "2" "give hooker this much health per damage frame"
+set g_vampirehook_teamheal "1" "hooking teammates drains hooker's health"
+
+
+// ===============
+// rocket minsta
+// ===============
+set g_rm 0 "enable rocket minsta (explosive vaporizer primary, secondary laser prong)"
+set g_rm_damage "70" "direct hit damage"
+set g_rm_edgedamage "38" "edge damage"
+set g_rm_force "400" "force"
+set g_rm_radius "140" "explosion radius"
+set g_rm_laser "1" "enable team colored lasers"
+set g_rm_laser_count "3" "number of rocketminsta lasers"
+set g_rm_laser_speed "6000" "laser speed"
+set g_rm_laser_spread "0.05" "laser spread"
+set g_rm_laser_zspread "0" "vertical spread of group shots"
+set g_rm_laser_spread_random "0" "randomise rocketminsta laser spread"
+set g_rm_laser_lifetime "30" "laser lifetime"
+set g_rm_laser_damage "80" "laser damage, divided by laser count"
+set g_rm_laser_refire "0.7" "laser refire"
+set g_rm_laser_rapid "1" "fast refire after holding down laser for certain amount of time"
+set g_rm_laser_rapid_refire "0.35" "rapid laser refire"
+set g_rm_laser_rapid_delay "0.6" "delay before turning on rapid laser mode"
+set g_rm_laser_rapid_animtime "0.3" "animation time for rapid laser"
+set g_rm_laser_radius "150" "radius of rocketminsta laser explosion"
+set g_rm_laser_force "400" "laser force, divided by laser count"
+
+
+// ================
+// breakable hook
+// ================
+set g_breakablehook 0 "enable breakable hook mutator (hook can be damaged, and returns damage to the owner when broken)"
+set g_breakablehook_owner 0 "allow owner to break their own hook"