+++ /dev/null
-
-# save the model as smg.dpm
-model h_ok_mg
-# move the model this much before saving
-origin -15 7 15
-# rotate the model 0 degrees around vertical
-rotate 0
-# scale the model by this amount, 0.5 would be half size and 2.0 would be doule size
-scale 1
-# load the mesh file, this is stored into the dpm as frame 0
-framegroups
-scene mesh.SMD
-scene fire.SMD fps 30 noloop
-scene fire.SMD fps 30 noloop
-scene idle.SMD fps 5
-scene reload.smd fps 30 noloop
-
-