*MATERIAL_LIST {\r
*MATERIAL_COUNT 1\r
*MATERIAL 0 {\r
- *MATERIAL_NAME "models/mapobjects/trak/pbox"\r
+ *MATERIAL_NAME "models/trak/pbox"\r
*MATERIAL_CLASS "Standard"\r
*MATERIAL_AMBIENT 0.588235 0.588235 0.588235\r
*MATERIAL_DIFFUSE 0.588235 0.588235 0.588235\r
*MAP_CLASS "Bitmap"\r
*MAP_SUBNO 1\r
*MAP_AMOUNT 1.000000\r
- *BITMAP "D:\games\Xreal\trunk\xreal\base\models\mapobjects\trak\pbox.tga"\r
+ *BITMAP "models/trak/pbox.tga"\r
*MAP_TYPE Screen\r
*UVW_U_OFFSET 0.000000\r
*UVW_V_OFFSET 0.000000\r