Cvar_RegisterVariable(&r_track_sprites_scaleh);
}
-static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, qboolean fullbright, qboolean additive)
+static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, qbool fullbright, qbool additive)
{
if (!skinframe)
skinframe = R_SkinFrame_LoadMissing();
extern cvar_t gl_texturecompression_sprites;
-static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, qboolean additive)
+static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, qbool additive)
{
int i, j, groupframes, realframes, x, y, origin[2], width, height;
- qboolean fullbright;
+ qbool fullbright;
dspriteframetype_t *pinframetype;
dspriteframe_t *pinframe;
dspritegroup_t *pingroup;
void Mod_IDS2_Load(dp_model_t *mod, void *buffer, void *bufferend)
{
int i, version;
- qboolean fullbright;
+ qbool fullbright;
const dsprite2_t *pinqsprite;
skinframe_t *skinframe;
float modelradius;