}
model_brushq1_t;
-typedef struct model_brushq2_s
-{
- int dummy; // MSVC can't handle an empty struct
-}
-model_brushq2_t;
-
typedef struct model_brushq3_s
{
int num_models;
model_sprite_t sprite;
model_brush_t brush;
model_brushq1_t brushq1;
- model_brushq2_t brushq2;
model_brushq3_t brushq3;
// flags this model for offseting sounds to the model center (used by brush models)
int soundfromcenter;