// offsetmapping
dpoffsetmapping_technique_t offsetmapping;
float offsetscale;
- unsigned char offsetbias;
+ float offsetbias; // 0 is normal, 1 leads to alpha 0 being neutral and alpha 1 pushing "out"
// polygonoffset (only used if Q3TEXTUREFLAG_POLYGONOFFSET)
float biaspolygonoffset, biaspolygonfactor;
// offsetmapping
dpoffsetmapping_technique_t offsetmapping;
float offsetscale;
- unsigned char offsetbias;
+ float offsetbias;
// gloss
float specularscalemod;