layer->blendfunc[0] = GL_ONE;
layer->blendfunc[1] = GL_ONE;
}
+ else if (!strcasecmp(parameter[1], "addalpha"))
+ {
+ layer->blendfunc[0] = GL_SRC_ALPHA;
+ layer->blendfunc[1] = GL_ONE;
+ }
else if (!strcasecmp(parameter[1], "filter"))
{
layer->blendfunc[0] = GL_DST_COLOR;