raw set places_tuba "tUba1 tUba2 tUba3 tUba4 tUba5 tUba6 tUba7 tUba8 tUba9 tUba10 tUba11 tUba12 tUba13 tUba14 tUba15 tUba16 tUba17 tUba18 tUba19 tUba20 tUba21 tUba22 tUba23 tUba24 tUba25 tUba26 tUba27 tUba28 tUba29 tUba30 tUba31 tUba32"
raw set places_percussion "tChr1 tChr2 tChr3 tChr4 tChr5 tChr6 tChr7 tChr8 tChr9 tChr10 tChr11 tChr12 tChr13 tChr14 tChr15 tChr16 tChr17 tChr18 tChr19 tChr20 tChr21 tChr22 tChr23 tChr24 tChr25 tChr26 tChr27 tChr38 tChr39 tChr30 tChr31 tChr32"
raw set places_vocals "tVocals"
+raw set places_metalsteps "tMetalSteps1 tMetalSteps2 tMetalSteps3"
+raw set places_nosteps "tNoSteps1 tNoSteps2 tNoSteps3 tNoSteps4"
raw settemp bot_ai_thinkinterval 0
raw settemp bot_sound_monopoly 1
time 0
cmd debug_assert_canfire 1
buttons left backward crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -18
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -17
time 0
cmd debug_assert_canfire 1
buttons backward crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -17
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -16
time 0
cmd debug_assert_canfire 1
buttons right backward crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -16
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -13
time 0
cmd debug_assert_canfire 1
buttons forward right crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -13
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -12
time 0
cmd debug_assert_canfire 1
buttons crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -12
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -11
time 0
cmd debug_assert_canfire 1
buttons left backward crouch attack2
+ aim_random -5 5 0.05
time 0.05
note off -11
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -10
time 0
cmd debug_assert_canfire 1
buttons right crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -10
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -9
time 0
cmd debug_assert_canfire 1
buttons forward left crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -9
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -8
time 0
cmd debug_assert_canfire 1
buttons forward crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -8
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -7
time 0
cmd debug_assert_canfire 1
buttons left crouch attack1
+ aim_random -5 5 0.05
time 0.05
note off -7
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -6
time 0
cmd debug_assert_canfire 1
buttons left backward attack1
+ aim_random -5 5 0.05
time 0.05
note off -6
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -5
time 0
cmd debug_assert_canfire 1
buttons backward attack1
+ aim_random -5 5 0.05
time 0.05
note off -5
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -4
time 0
cmd debug_assert_canfire 1
buttons backward right attack1
+ aim_random -5 5 0.05
time 0.05
note off -4
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -3
time 0
cmd debug_assert_canfire 1
buttons right crouch attack2
+ aim_random -5 5 0.05
time 0.05
note off -3
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -2
time 0
cmd debug_assert_canfire 1
buttons forward left crouch attack2
+ aim_random -5 5 0.05
time 0.05
note off -2
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on -1
time 0
cmd debug_assert_canfire 1
buttons forward right attack1
+ aim_random -5 5 0.05
time 0.05
note off -1
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 0
time 0
cmd debug_assert_canfire 1
buttons attack1
+ aim_random -5 5 0.05
time 0.05
note off 0
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 1
time 0
cmd debug_assert_canfire 1
buttons left backward attack2
+ aim_random -5 5 0.05
time 0.05
note off 1
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 2
time 0
cmd debug_assert_canfire 1
buttons right attack1
+ aim_random -5 5 0.05
time 0.05
note off 2
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 3
time 0
cmd debug_assert_canfire 1
buttons forward left attack1
+ aim_random -5 5 0.05
time 0.05
note off 3
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 4
time 0
cmd debug_assert_canfire 1
buttons forward attack1
+ aim_random -5 5 0.05
time 0.05
note off 4
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 5
time 0
cmd debug_assert_canfire 1
buttons left attack1
+ aim_random -5 5 0.05
time 0.05
note off 5
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 6
time 0
cmd debug_assert_canfire 1
buttons forward right attack2
+ aim_random -5 5 0.05
time 0.05
note off 6
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 7
time 0
cmd debug_assert_canfire 1
buttons attack2
+ aim_random -5 5 0.05
time 0.05
note off 7
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 8
time 0
cmd debug_assert_canfire 1
buttons backward right jump attack1
+ aim_random -5 5 0.05
time 0.05
note off 8
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 9
time 0
cmd debug_assert_canfire 1
buttons right attack2
+ aim_random -5 5 0.05
time 0.05
note off 9
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 10
time 0
cmd debug_assert_canfire 1
buttons forward left attack2
+ aim_random -5 5 0.05
time 0.05
note off 10
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 11
time 0
cmd debug_assert_canfire 1
buttons forward attack2
+ aim_random -5 5 0.05
time 0.05
note off 11
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 12
time 0
cmd debug_assert_canfire 1
buttons left attack2
+ aim_random -5 5 0.05
time 0.05
note off 12
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 13
time 0
cmd debug_assert_canfire 1
buttons left backward jump attack2
+ aim_random -5 5 0.05
time 0.05
note off 13
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 14
time 0
cmd debug_assert_canfire 1
buttons right jump attack1
+ aim_random -5 5 0.05
time 0.05
note off 14
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 15
time 0
cmd debug_assert_canfire 1
buttons forward left jump attack1
+ aim_random -5 5 0.05
time 0.05
note off 15
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 16
time 0
cmd debug_assert_canfire 1
buttons forward jump attack1
+ aim_random -5 5 0.05
time 0.05
note off 16
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 17
time 0
cmd debug_assert_canfire 1
buttons left jump attack1
+ aim_random -5 5 0.05
time 0.05
note off 17
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 18
time 0
cmd debug_assert_canfire 1
buttons forward right jump attack2
+ aim_random -5 5 0.05
time 0.05
note off 18
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 19
time 0
cmd debug_assert_canfire 1
buttons jump attack2
+ aim_random -5 5 0.05
time 0.05
note off 19
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 21
time 0
cmd debug_assert_canfire 1
buttons right jump attack2
+ aim_random -5 5 0.05
time 0.05
note off 21
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 22
time 0
cmd debug_assert_canfire 1
buttons forward left jump attack2
+ aim_random -5 5 0.05
time 0.05
note off 22
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 23
time 0
cmd debug_assert_canfire 1
buttons forward jump attack2
+ aim_random -5 5 0.05
time 0.05
note off 23
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
note on 24
time 0
cmd debug_assert_canfire 1
buttons left jump attack2
+ aim_random -5 5 0.05
time 0.05
note off 24
time -0.05
cmd debug_assert_canfire 0
buttons
+ aim_random -5 5 0.05
time 0
bot tuba
cmd selectweapon 15
cmd wait 0.5
raw settemp g_balance_tuba_attenuation 0.1
- raw settemp g_balance_tuba_damage 0
bot accordeon
include notebot
cmd wait 0.5
cmd impulse 20
raw settemp g_balance_tuba_attenuation 0.1
- raw settemp g_balance_tuba_damage 0
bot tuba_red
include tuba
buttons
time 0
busy 1.1
+ percussion 73 # 073_Guiro_1_Short-0.wav
+ percussion 74
# uzi = bullet BAD
bot uzi
percussion 27
percussion 33 # 033_Metronome_Click-0.wav
percussion 27
- percussion 36 # 036_Kick_2-0.wav
- percussion 27
percussion 53 # 053_Cymbal_Ride_Bell-0.wav
percussion 27
- percussion 54 # 054_Tombourine-0.wav
+ percussion 54 # 054_Tambourine-0.wav
percussion 27
# grenadelauncher = RELOADSOUND RELOADSOUND
percussion 35
percussion 61 # 061_Bongo_Low-0.wav
percussion 35
- percussion 65 # 065_Timbale_High-0.wav
- percussion 35
- percussion 66 # 066_Timbale_Low-0.wav
- percussion 35
# TODO hookbomb would be useful for #60
busy 0.9
percussion 81 # 081_Triangle_2_Open-0.wav
percussion 62
+ percussion 80 # 081_Triangle_1_Mute-0.wav
+ percussion 62
# seeker is BADFLYSOUND tag
bot seeker
busy 0.9
bot jetpack
+ channels 10
init
time -2
cmd aimtarget "tPercussion 1"
percussion 70 # 070_Maracas-0.wav
percussion 42
+bot jumper
+ channels 10
+ init
+ time -2
+ cmd aimtarget "tPercussion 1"
+ cmd barrier
+ cmd wait 0.5
+ percussion 36 # 036_Kick_2-0.wav
+ time -0.6666666
+ buttons jump
+ time -0.5
+ buttons
+ time 0
+ busy 0.1
+
+bot metaljumper
+ channels 10
+ init
+ time -2
+ cmd aimtarget "tPercussion 1"
+ cmd barrier
+ cmd wait 0.5
+ percussion 65 # 065_Timbale_High-0.wav
+ time -0.6666666
+ buttons jump
+ time -0.5
+ buttons
+ time 0
+ busy 0.1
+ percussion 66 # 066_Timbale_Low-0.wav
+ percussion 65
+
bot switcher
+ channels 10
init
time -2
cmd aimtarget "tPercussion 1"
percussion 29
bot vocals
+ channels -1
init
time -2
cmd aimtarget "tPercussion 1"
bot instance_tuba_red
include tuba_red
include common
- count 8
+ count 16
init
cmd movetotarget @places_tuba
cmd barrier
bot instance_tuba_blue
include tuba_blue
include common
- count 8
+ count 16
init
cmd movetotarget @places_tuba
cmd barrier
bot instance_accordeon_red
include accordeon_red
include common
- count 8
+ count 16
init
cmd movetotarget @places_tuba
cmd barrier
bot instance_accordeon_blue
include accordeon_blue
include common
- count 8
+ count 16
init
cmd movetotarget @places_tuba
cmd barrier
include jetpack
include common
count 16
+ init
+ cmd movetotarget @places_nosteps
+ cmd barrier
+ super
+
+bot instance_jumper
+ include jumper
+ include common
+ count 16
init
cmd movetotarget @places_percussion
cmd barrier
super
+bot instance_metaljumper
+ include metaljumper
+ include common
+ count 16
+ init
+ cmd movetotarget @places_metalsteps
+ cmd barrier
+ super
+
bot instance_switcher
include switcher
include common