cleanqcc=false
cleanqc=false
compiled0=
- debug=debug
+ debug=release # when changing this default, change the description in the zsh autocompletion script
if [ -z "$CC" ]; then
export CC="gcc"
fi
cleanqc=true
shift
;;
- -r|-p)
+ -d|-p|-r)
case "$1" in
+ -d)
+ debug=debug
+ ;;
-p)
debug=profile
;;
esac
done
- TARGETS="sv-$debug sdl-$debug"
if [ x"`uname`" = x"Darwin" ]; then
+ TARGETS="sv-$debug sdl-$debug"
export CC="$CC -fno-reorder-blocks"
+ elif [ -n "$WE_HATE_OUR_USERS" ]; then
+ TARGETS="sv-$debug sdl-$debug"
+ else
+ TARGETS="sv-$debug cl-$debug sdl-$debug"
fi
if [ $# -gt 0 ] && [ x"$1" = x"" ]; then
sdl)
TARGETS="$TARGETS sdl-$debug"
;;
+ glx)
+ TARGETS="$TARGETS cl-$debug"
+ ;;
dedicated)
TARGETS="$TARGETS sv-$debug"
;;
sdl)
shift
;;
+ glx)
+ client=-$1
+ shift
+ ;;
esac
if ! [ -x "darkplaces/darkplaces$client" ]; then
fi
;;
help)
- $ECHO " $SELF compile [-c] [-qc] [-r|-p] [-0] [-1] [sdl|dedicated]"
+ $ECHO " $SELF compile [-c] [-qc] [-d|-p|-r] [-0] [-1] [sdl|glx|dedicated]"
$ECHO " $SELF update-maps"
- $ECHO " $SELF run [sdl|dedicated] options..."
+ $ECHO " $SELF run [sdl|glx|dedicated] options..."
$ECHO " $SELF compile-map mapname1 mapname2... (e.g. \"./all compile-map dance drain fuse\")"
handled=false
;;
serverbench)
# TODO(rpolzer): Why does :anticheat: output differ? Total game time differs? Why?
- verbose "$SELF" run "$@" -noconfig -nohome +exec serverbench.cfg |\
+ trap "rm -rf .serverbench_temp" 0 1 2 3 11 13 15
+ mkdir -p .serverbench_temp
+ verbose "$SELF" run dedicated "$@" -noconfig -userdir .serverbench_temp +exec serverbench.cfg |\
tee /dev/stderr |\
grep '^:' |\
grep -v '^:gamestart:' |\