+++ /dev/null
-.TH "SDL_GetMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
-.SH "NAME"
-SDL_GetMouseState \- Retrieve the current state of the mouse
-.SH "SYNOPSIS"
-.PP
-\fB#include "SDL\&.h"
-.sp
-\fBUint8 \fBSDL_GetMouseState\fP\fR(\fBint *x, int *y\fR);
-.SH "DESCRIPTION"
-.PP
-The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the current mouse cursor position\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
-.SH "EXAMPLE"
-.PP
-.nf
-\f(CWSDL_PumpEvents();
-if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
- printf("Mouse Button 1(left) is pressed\&.
-");\fR
-.fi
-.PP
-.SH "SEE ALSO"
-.PP
-\fI\fBSDL_GetRelativeMouseState\fP\fR, \fI\fBSDL_PumpEvents\fP\fR
-.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59