/*************************************************************************
-* *
-* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
-* All rights reserved. Email: russ@q12.org Web: www.q12.org *
-* *
-* This library is free software; you can redistribute it and/or *
-* modify it under the terms of EITHER: *
-* (1) The GNU Lesser General Public License as published by the Free *
-* Software Foundation; either version 2.1 of the License, or (at *
-* your option) any later version. The text of the GNU Lesser *
-* General Public License is included with this library in the *
-* file LICENSE.TXT. *
-* (2) The BSD-style license that is included with this library in *
-* the file LICENSE-BSD.TXT. *
-* *
-* This library is distributed in the hope that it will be useful, *
-* but WITHOUT ANY WARRANTY; without even the implied warranty of *
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
-* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
-* *
-*************************************************************************/
+ * *
+ * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
+ * All rights reserved. Email: russ@q12.org Web: www.q12.org *
+ * *
+ * This library is free software; you can redistribute it and/or *
+ * modify it under the terms of EITHER: *
+ * (1) The GNU Lesser General Public License as published by the Free *
+ * Software Foundation; either version 2.1 of the License, or (at *
+ * your option) any later version. The text of the GNU Lesser *
+ * General Public License is included with this library in the *
+ * file LICENSE.TXT. *
+ * (2) The BSD-style license that is included with this library in *
+ * the file LICENSE-BSD.TXT. *
+ * *
+ * This library is distributed in the hope that it will be useful, *
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of *
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
+ * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
+ * *
+ *************************************************************************/
/* Library initialization/finalization functions. */
* @ingroup init
*/
enum dInitODEFlags {
- dInitFlagManualThreadCleanup = 0x00000001 //@< Thread local data is to be cleared explicitly on @c dCleanupODEAllDataForThread function call
+ dInitFlagManualThreadCleanup = 0x00000001 /*@< Thread local data is to be cleared explicitly on @c dCleanupODEAllDataForThread function call*/
};
/**
* @ingroup init
*/
enum dAllocateODEDataFlags {
- dAllocateFlagBasicData = 0, //@< Allocate basic data required for library to operate
+ dAllocateFlagBasicData = 0, /*@< Allocate basic data required for library to operate*/
- dAllocateFlagCollisionData = 0x00000001, //@< Allocate data for collision detection
+ dAllocateFlagCollisionData = 0x00000001, /*@< Allocate data for collision detection*/
- dAllocateMaskAll = ~0U //@< Allocate all the possible data that is currently defined or will be defined in the future.
+ dAllocateMaskAll = ~0 /*@< Allocate all the possible data that is currently defined or will be defined in the future.*/
};
/**
#ifdef __cplusplus
-} // extern "C"
+} /* extern "C" */
#endif
-#endif // _ODE_ODEINIT_H_
+#endif /* _ODE_ODEINIT_H_ */