#include "quakedef.h"
#include "meshqueue.h"
-cvar_t r_meshqueue_entries = {CVAR_SAVE, "r_meshqueue_entries", "16"};
-cvar_t r_meshqueue_immediaterender = {0, "r_meshqueue_immediaterender", "0"};
-cvar_t r_meshqueue_sort = {0, "r_meshqueue_sort", "0"};
-
typedef struct meshqueue_s
{
struct meshqueue_s *next;
- void (*callback)(const void *data1, int data2);
- const void *data1;
- int data2;
+ void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfaceindices);
+ const entity_render_t *ent;
+ int surfacenumber;
+ const rtlight_t *rtlight;
float dist;
+ dptransparentsortcategory_t category;
}
meshqueue_t;
-float mqt_viewplanedist;
-meshqueue_t *mq_array, *mqt_array, *mq_listhead;
-int mq_count, mqt_count;
-int mq_total, mqt_total;
+int trans_sortarraysize;
+meshqueue_t **trans_hash = NULL;
+meshqueue_t ***trans_hashpointer = NULL;
-mempool_t *meshqueuemempool;
+float mqt_viewplanedist;
+float mqt_viewmaxdist;
+meshqueue_t *mqt_array;
+int mqt_count;
+int mqt_total;
-void R_MeshQueue_Init(void)
+void R_MeshQueue_BeginScene(void)
{
- Cvar_RegisterVariable(&r_meshqueue_entries);
- Cvar_RegisterVariable(&r_meshqueue_immediaterender);
- Cvar_RegisterVariable(&r_meshqueue_sort);
-
- meshqueuemempool = Mem_AllocPool("R_MeshQueue", 0, NULL);
- mq_total = 0;
- mqt_total = 1000;
- mq_array = NULL;
- mqt_array = NULL;
+ mqt_count = 0;
+ mqt_viewplanedist = DotProduct(r_refdef.view.origin, r_refdef.view.forward);
+ mqt_viewmaxdist = 0;
}
-void R_MeshQueue_Render(void)
+void R_MeshQueue_AddTransparent(dptransparentsortcategory_t category, const vec3_t center, void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist), const entity_render_t *ent, int surfacenumber, const rtlight_t *rtlight)
{
meshqueue_t *mq;
- if (!mq_count)
- return;
- for (mq = mq_listhead;mq;mq = mq->next)
- mq->callback(mq->data1, mq->data2);
- mq_count = 0;
- mq_listhead = NULL;
-}
-
-static void R_MeshQueue_EnlargeTransparentArray(int newtotal)
-{
- meshqueue_t *newarray;
- newarray = Mem_Alloc(meshqueuemempool, newtotal * sizeof(meshqueue_t));
- if (mqt_array)
- {
- memcpy(newarray, mqt_array, mqt_total * sizeof(meshqueue_t));
- Mem_Free(mqt_array);
- }
- mqt_array = newarray;
- mqt_total = newtotal;
-}
-
-void R_MeshQueue_Add(void (*callback)(const void *data1, int data2), const void *data1, int data2)
-{
- meshqueue_t *mq, **mqnext;
- if (r_meshqueue_immediaterender.integer)
+ if (mqt_count >= mqt_total || !mqt_array)
{
- callback(data1, data2);
- return;
- }
- if (mq_count >= mq_total)
- R_MeshQueue_Render();
- mq = &mq_array[mq_count++];
- mq->callback = callback;
- mq->data1 = data1;
- mq->data2 = data2;
-
- if (r_meshqueue_sort.integer)
- {
- // bubble-insert sort into meshqueue
- for(mqnext = &mq_listhead;*mqnext;mqnext = &(*mqnext)->next)
+ int newtotal = max(1024, mqt_total * 2);
+ meshqueue_t *newarray = (meshqueue_t *)Mem_Alloc(cls.permanentmempool, newtotal * sizeof(meshqueue_t));
+ if (mqt_array)
{
- if (mq->callback == (*mqnext)->callback)
- {
- if (mq->data1 == (*mqnext)->data1)
- {
- if (mq->data2 <= (*mqnext)->data2)
- break;
- }
- else if (mq->data1 < (*mqnext)->data1)
- break;
- }
- else if (mq->callback < (*mqnext)->callback)
- break;
+ memcpy(newarray, mqt_array, mqt_total * sizeof(meshqueue_t));
+ Mem_Free(mqt_array);
}
+ mqt_array = newarray;
+ mqt_total = newtotal;
}
- else
- {
- // maintain the order
- for(mqnext = &mq_listhead;*mqnext;mqnext = &(*mqnext)->next);
- }
- mq->next = *mqnext;
- *mqnext = mq;
-}
-
-void R_MeshQueue_AddTransparent(const vec3_t center, void (*callback)(const void *data1, int data2), const void *data1, int data2)
-{
- meshqueue_t *mq;
- if (mqt_count >= mqt_total)
- R_MeshQueue_EnlargeTransparentArray(mqt_total + 100);
mq = &mqt_array[mqt_count++];
mq->callback = callback;
- mq->data1 = data1;
- mq->data2 = data2;
- mq->dist = DotProduct(center, r_viewforward) - mqt_viewplanedist;
+ mq->ent = ent;
+ mq->surfacenumber = surfacenumber;
+ mq->rtlight = rtlight;
+ mq->category = category;
+ if (r_transparent_useplanardistance.integer)
+ mq->dist = DotProduct(center, r_refdef.view.forward) - mqt_viewplanedist;
+ else
+ mq->dist = VectorDistance(center, r_refdef.view.origin);
mq->next = NULL;
+ mqt_viewmaxdist = max(mqt_viewmaxdist, mq->dist);
}
void R_MeshQueue_RenderTransparent(void)
{
- int i;
- int hashdist;
+ int i, hashindex, maxhashindex, batchnumsurfaces;
+ float distscale;
+ const entity_render_t *ent;
+ const rtlight_t *rtlight;
+ void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfaceindices);
+ int batchsurfaceindex[MESHQUEUE_TRANSPARENT_BATCHSIZE];
meshqueue_t *mqt;
- meshqueue_t *hash[4096], **hashpointer[4096];
- if (mq_count)
- R_MeshQueue_Render();
+
if (!mqt_count)
return;
- memset(hash, 0, sizeof(hash));
- for (i = 0;i < 4096;i++)
- hashpointer[i] = &hash[i];
- for (i = 0, mqt = mqt_array;i < mqt_count;i++, mqt++)
- {
- // generate index
- hashdist = (int) (mqt->dist);
- hashdist = bound(0, hashdist, 4095);
- // link to tail of hash chain (to preserve render order)
- mqt->next = NULL;
- *hashpointer[hashdist] = mqt;
- hashpointer[hashdist] = &mqt->next;
- }
- for (i = 4095;i >= 0;i--)
- if (hash[i])
- for (mqt = hash[i];mqt;mqt = mqt->next)
- mqt->callback(mqt->data1, mqt->data2);
- mqt_count = 0;
-}
-void R_MeshQueue_BeginScene(void)
-{
- if (r_meshqueue_entries.integer < 1)
- Cvar_SetValueQuick(&r_meshqueue_entries, 1);
- if (r_meshqueue_entries.integer > 65536)
- Cvar_SetValueQuick(&r_meshqueue_entries, 65536);
+ // check for bad cvars
+ if (r_transparent_sortarraysize.integer < 1 || r_transparent_sortarraysize.integer > 32768)
+ Cvar_SetValueQuick(&r_transparent_sortarraysize, bound(1, r_transparent_sortarraysize.integer, 32768));
+ if (r_transparent_sortmindist.integer < 1 || r_transparent_sortmindist.integer >= r_transparent_sortmaxdist.integer)
+ Cvar_SetValueQuick(&r_transparent_sortmindist, 0);
+ if (r_transparent_sortmaxdist.integer < r_transparent_sortmindist.integer || r_transparent_sortmaxdist.integer > 32768)
+ Cvar_SetValueQuick(&r_transparent_sortmaxdist, bound(r_transparent_sortmindist.integer, r_transparent_sortmaxdist.integer, 32768));
- if (mq_total != r_meshqueue_entries.integer || mq_array == NULL)
+ // update hash array
+ if (trans_sortarraysize != r_transparent_sortarraysize.integer)
{
- mq_total = r_meshqueue_entries.integer;
- if (mq_array)
- Mem_Free(mq_array);
- mq_array = Mem_Alloc(meshqueuemempool, mq_total * sizeof(meshqueue_t));
+ trans_sortarraysize = r_transparent_sortarraysize.integer;
+ if (trans_hash)
+ Mem_Free(trans_hash);
+ trans_hash = (meshqueue_t **)Mem_Alloc(cls.permanentmempool, sizeof(meshqueue_t *) * trans_sortarraysize);
+ if (trans_hashpointer)
+ Mem_Free(trans_hashpointer);
+ trans_hashpointer = (meshqueue_t ***)Mem_Alloc(cls.permanentmempool, sizeof(meshqueue_t **) * trans_sortarraysize);
}
- if (mqt_array == NULL)
- mqt_array = Mem_Alloc(meshqueuemempool, mqt_total * sizeof(meshqueue_t));
-
- mq_count = 0;
- mqt_count = 0;
- mq_listhead = NULL;
- mqt_viewplanedist = DotProduct(r_vieworigin, r_viewforward);
-}
-
-void R_MeshQueue_EndScene(void)
-{
- if (mq_count)
+ // build index
+ memset(trans_hash, 0, sizeof(meshqueue_t *) * trans_sortarraysize);
+ for (i = 0; i < trans_sortarraysize; i++)
+ trans_hashpointer[i] = &trans_hash[i];
+ distscale = (trans_sortarraysize - 1) / min(mqt_viewmaxdist, r_transparent_sortmaxdist.integer);
+ maxhashindex = trans_sortarraysize - 1;
+ for (i = 0, mqt = mqt_array; i < mqt_count; i++, mqt++)
{
- Con_Printf("R_MeshQueue_EndScene: main mesh queue still has %i items left, flushing\n", mq_count);
- R_MeshQueue_Render();
+ switch(mqt->category)
+ {
+ default:
+ case TRANSPARENTSORT_HUD:
+ hashindex = 0;
+ break;
+ case TRANSPARENTSORT_DISTANCE:
+ // this could use a reduced range if we need more categories
+ hashindex = bound(0, (int)(bound(0, mqt->dist - r_transparent_sortmindist.integer, r_transparent_sortmaxdist.integer) * distscale), maxhashindex);
+ break;
+ case TRANSPARENTSORT_SKY:
+ hashindex = maxhashindex;
+ break;
+ }
+ // link to tail of hash chain (to preserve render order)
+ mqt->next = NULL;
+ *trans_hashpointer[hashindex] = mqt;
+ trans_hashpointer[hashindex] = &mqt->next;
}
- if (mqt_count)
+ callback = NULL;
+ ent = NULL;
+ rtlight = NULL;
+ batchnumsurfaces = 0;
+
+ // draw
+ for (i = maxhashindex; i >= 0; i--)
{
- Con_Printf("R_MeshQueue_EndScene: transparent mesh queue still has %i items left, flushing\n", mqt_count);
- R_MeshQueue_RenderTransparent();
+ if (trans_hash[i])
+ {
+ for (mqt = trans_hash[i]; mqt; mqt = mqt->next)
+ {
+ if (ent != mqt->ent || rtlight != mqt->rtlight || callback != mqt->callback || batchnumsurfaces >= MESHQUEUE_TRANSPARENT_BATCHSIZE)
+ {
+ if (batchnumsurfaces)
+ callback(ent, rtlight, batchnumsurfaces, batchsurfaceindex);
+ batchnumsurfaces = 0;
+ ent = mqt->ent;
+ rtlight = mqt->rtlight;
+ callback = mqt->callback;
+ }
+ batchsurfaceindex[batchnumsurfaces++] = mqt->surfacenumber;
+ }
+ }
}
+ if (batchnumsurfaces)
+ callback(ent, rtlight, batchnumsurfaces, batchsurfaceindex);
+ mqt_count = 0;
}
-