*/
#include "quakedef.h"
+#ifdef CONFIG_CD
#include "cdaudio.h"
+#endif
#include "image.h"
#include "progsvm.h"
#define TYPE_BOTH 3
static cvar_t forceqmenu = { 0, "forceqmenu", "0", "enables the quake menu instead of the quakec menu.dat (if present)" };
+static cvar_t menu_progs = { 0, "menu_progs", "menu.dat", "name of quakec menu.dat file" };
static int NehGameType;
enum m_state_e m_state;
-char m_return_reason[32];
+char m_return_reason[128];
void M_Menu_Main_f (void);
void M_Menu_SinglePlayer_f (void);
static void M_ServerList_Key (int key, int ascii);
static void M_ModList_Key (int key, int ascii);
-static qboolean m_entersound; // play after drawing a frame, so caching won't disrupt the sound
+static qboolean m_entersound; ///< play after drawing a frame, so caching won't disrupt the sound
-void M_Update_Return_Reason(char *s)
+void M_Update_Return_Reason(const char *s)
{
strlcpy(m_return_reason, s, sizeof(m_return_reason));
if (s)
- Con_Printf("%s\n", s);
+ Con_DPrintf("%s\n", s);
}
#define StartingGame (m_multiplayer_cursor == 1)
#define NumberOfNehahraDemos 34
typedef struct nehahrademonames_s
{
- char *name;
- char *desc;
+ const char *name;
+ const char *desc;
} nehahrademonames_t;
static nehahrademonames_t NehahraDemos[NumberOfNehahraDemos] =
static void M_Background(int width, int height)
{
- menu_width = bound(1, width, vid_conwidth.integer);
- menu_height = bound(1, height, vid_conheight.integer);
+ menu_width = bound(1.0f, (float)width, vid_conwidth.value);
+ menu_height = bound(1.0f, (float)height, vid_conheight.value);
menu_x = (vid_conwidth.integer - menu_width) * 0.5;
menu_y = (vid_conheight.integer - menu_height) * 0.5;
//DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
char temp[2];
temp[0] = num;
temp[1] = 0;
- DrawQ_String_Font(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
+ DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
}
static void M_PrintColored(float cx, float cy, const char *str)
{
- DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, false, FONT_MENU);
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, false, FONT_MENU);
}
static void M_Print(float cx, float cy, const char *str)
{
- DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
}
static void M_PrintRed(float cx, float cy, const char *str)
{
- DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 0, 0, 1, 0, NULL, true, FONT_MENU);
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 0, 0, 1, 0, NULL, true, FONT_MENU);
}
static void M_ItemPrint(float cx, float cy, const char *str, int unghosted)
{
if (unghosted)
- DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_MENU);
else
- DrawQ_String_Font(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0, NULL, true, FONT_MENU);
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0, NULL, true, FONT_MENU);
}
static void M_DrawPic(float cx, float cy, const char *picname)
/*
================
-M_ToggleMenu_f
+M_ToggleMenu
================
*/
-void M_ToggleMenu_f (void)
+static void M_ToggleMenu(int mode)
{
m_entersound = true;
if ((key_dest != key_menu && key_dest != key_menu_grabbed) || m_state != m_main)
{
- if(Cmd_Argc() == 2 && !strcmp(Cmd_Argv(1), "1"))
- return;
+ if(mode == 0)
+ return; // the menu is off, and we want it off
M_Menu_Main_f ();
}
else
{
- if(Cmd_Argc() == 2 && !strcmp(Cmd_Argv(1), "0"))
- return;
+ if(mode == 1)
+ return; // the menu is on, and we want it on
key_dest = key_game;
m_state = m_none;
}
}
-void M_Menu_Demos_f (void)
+static void M_Menu_Demos_f (void)
{
key_dest = key_menu;
m_state = m_demo;
static void M_Demo_Key (int k, int ascii)
{
+ char vabuf[1024];
switch (k)
{
case K_ESCAPE:
S_LocalSound ("sound/misc/menu2.wav");
m_state = m_none;
key_dest = key_game;
- Cbuf_AddText (va ("playdemo %s\n", NehahraDemos[demo_cursor].name));
+ Cbuf_AddText (va(vabuf, sizeof(vabuf), "playdemo %s\n", NehahraDemos[demo_cursor].name));
return;
case K_UPARROW:
{
const char *s;
s = "gfx/mainmenu";
+
if (gamemode == GAME_NEHAHRA)
{
+ if (FS_FileExists("maps/neh1m4.bsp"))
+ {
+ if (FS_FileExists("hearing.dem"))
+ {
+ Con_DPrint("Main menu: Nehahra movie and game detected.\n");
+ NehGameType = TYPE_BOTH;
+ }
+ else
+ {
+ Con_DPrint("Nehahra game detected.\n");
+ NehGameType = TYPE_GAME;
+ }
+ }
+ else
+ {
+ if (FS_FileExists("hearing.dem"))
+ {
+ Con_DPrint("Nehahra movie detected.\n");
+ NehGameType = TYPE_DEMO;
+ }
+ else
+ {
+ Con_DPrint("Nehahra not found.\n");
+ NehGameType = TYPE_GAME; // could just complain, but...
+ }
+ }
if (NehGameType == TYPE_DEMO)
MAIN_ITEMS = 4;
else if (NehGameType == TYPE_GAME)
{
int f;
cachepic_t *p;
+ char vabuf[1024];
if (m_missingdata)
{
{
if (MAIN_ITEMS == 7 && y1 == 4)
y1++;
- M_DrawPic (0, y2, va("gfx/menu/mainmenu%i", y1));
+ M_DrawPic (0, y2, va(vabuf, sizeof(vabuf), "gfx/menu/mainmenu%i", y1));
y2 += 40;
}
if (MAIN_ITEMS == 7 && m_main_cursor > 2)
y3 = m_main_cursor + 2;
else
y3 = m_main_cursor + 1;
- M_DrawPic (0, 120 + m_main_cursor * 40, va("gfx/menu/mainmenu%iselected", y3));
+ M_DrawPic (0, 120 + m_main_cursor * 40, va(vabuf, sizeof(vabuf), "gfx/menu/mainmenu%iselected", y3));
return;
}
f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_main_cursor * 20, va("gfx/menudot%i", f+1));
+ M_DrawPic (54, 32 + m_main_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
}
static void M_SinglePlayer_Draw (void)
{
cachepic_t *p;
+ char vabuf[1024];
M_Background(320, 200);
f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va("gfx/menudot%i", f+1));
+ M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
}
}
//=============================================================================
/* LOAD/SAVE MENU */
-static int load_cursor; // 0 < load_cursor < MAX_SAVEGAMES
+static int load_cursor; ///< 0 < load_cursor < MAX_SAVEGAMES
-#define MAX_SAVEGAMES 12
static char m_filenames[MAX_SAVEGAMES][SAVEGAME_COMMENT_LENGTH+1];
static int loadable[MAX_SAVEGAMES];
static void M_ScanSaves (void)
{
- int i, j, len;
+ int i, j;
+ size_t len;
char name[MAX_OSPATH];
char buf[SAVEGAME_COMMENT_LENGTH + 256];
const char *t;
qfile_t *f;
- int version;
+// int version;
for (i=0 ; i<MAX_SAVEGAMES ; i++)
{
continue;
// read enough to get the comment
len = FS_Read(f, buf, sizeof(buf) - 1);
- buf[sizeof(buf) - 1] = 0;
+ len = min(len, sizeof(buf)-1);
+ buf[len] = 0;
t = buf;
// version
- COM_ParseToken_Simple(&t, false, false);
- version = atoi(com_token);
+ COM_ParseToken_Simple(&t, false, false, true);
+ //version = atoi(com_token);
// description
- COM_ParseToken_Simple(&t, false, false);
+ COM_ParseToken_Simple(&t, false, false, true);
strlcpy (m_filenames[i], com_token, sizeof (m_filenames[i]));
// change _ back to space
{
if (!sv.active)
return;
+#if 1
+ // LordHavoc: allow saving multiplayer games
+ if (cl.islocalgame && cl.intermission)
+ return;
+#else
if (cl.intermission)
return;
if (!cl.islocalgame)
return;
+#endif
m_entersound = true;
m_state = m_save;
key_dest = key_menu;
static void M_Load_Key (int k, int ascii)
{
+ char vabuf[1024];
switch (k)
{
case K_ESCAPE:
key_dest = key_game;
// issue the load command
- Cbuf_AddText (va ("load s%i\n", load_cursor) );
+ Cbuf_AddText (va(vabuf, sizeof(vabuf), "load s%i\n", load_cursor) );
return;
case K_UPARROW:
static void M_Save_Key (int k, int ascii)
{
+ char vabuf[1024];
switch (k)
{
case K_ESCAPE:
case K_ENTER:
m_state = m_none;
key_dest = key_game;
- Cbuf_AddText (va("save s%i\n", load_cursor));
+ Cbuf_AddText (va(vabuf, sizeof(vabuf), "save s%i\n", load_cursor));
return;
case K_UPARROW:
{
int y;
cachepic_t *p;
+ char vabuf[1024];
M_Background(640, 480);
p = Draw_CachePic ("gfx/menu/tb-episodes");
M_DrawPic (640/2 - p->width/2, 40, "gfx/menu/tb-episodes");
for (y = 0; y < EPISODE_ITEMS; y++){
- M_DrawPic (0, 160 + y * 40, va("gfx/menu/episode%i", y+1));
+ M_DrawPic (0, 160 + y * 40, va(vabuf, sizeof(vabuf), "gfx/menu/episode%i", y+1));
}
- M_DrawPic (0, 120 + (m_episode_cursor + 1) * 40, va("gfx/menu/episode%iselected", m_episode_cursor + 1));
+ M_DrawPic (0, 120 + (m_episode_cursor + 1) * 40, va(vabuf, sizeof(vabuf), "gfx/menu/episode%iselected", m_episode_cursor + 1));
}
static void M_Transfusion_Episode_Key (int key, int ascii)
{
int y;
cachepic_t *p;
+ char vabuf[1024];
M_Background(640, 480);
p = Draw_CachePic ("gfx/menu/tb-difficulty");
for (y = 0; y < SKILL_ITEMS; y++)
{
- M_DrawPic (0, 180 + y * 40, va("gfx/menu/difficulty%i", y+1));
+ M_DrawPic (0, 180 + y * 40, va(vabuf, sizeof(vabuf), "gfx/menu/difficulty%i", y+1));
}
- M_DrawPic (0, 140 + (m_skill_cursor + 1) *40, va("gfx/menu/difficulty%iselected", m_skill_cursor + 1));
+ M_DrawPic (0, 140 + (m_skill_cursor + 1) *40, va(vabuf, sizeof(vabuf), "gfx/menu/difficulty%iselected", m_skill_cursor + 1));
}
static void M_Transfusion_Skill_Key (int key, int ascii)
{
int f;
cachepic_t *p;
+ char vabuf[1024];
if (gamemode == GAME_TRANSFUSION)
{
p = Draw_CachePic ("gfx/menu/tb-online");
M_DrawPic (640/2 - p->width/2, 140, "gfx/menu/tb-online");
for (f = 1; f <= MULTIPLAYER_ITEMS; f++)
- M_DrawPic (0, 180 + f*40, va("gfx/menu/online%i", f));
- M_DrawPic (0, 220 + m_multiplayer_cursor * 40, va("gfx/menu/online%iselected", m_multiplayer_cursor + 1));
+ M_DrawPic (0, 180 + f*40, va(vabuf, sizeof(vabuf), "gfx/menu/online%i", f));
+ M_DrawPic (0, 220 + m_multiplayer_cursor * 40, va(vabuf, sizeof(vabuf), "gfx/menu/online%iselected", m_multiplayer_cursor + 1));
return;
}
M_Background(320, 200);
f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va("gfx/menudot%i", f+1));
+ M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va(vabuf, sizeof(vabuf), "gfx/menudot%i", f+1));
}
static int setup_cursor = 4;
static int setup_cursor_table[] = {40, 64, 88, 124, 140};
-static char setup_myname[32];
+static char setup_myname[MAX_SCOREBOARDNAME];
static int setup_oldtop;
static int setup_oldbottom;
static int setup_top;
typedef struct ratetable_s
{
int rate;
- char *name;
+ const char *name;
}
ratetable_t;
{
int i, j;
cachepic_t *p;
+ char vabuf[1024];
M_Background(320, 200);
}
M_Print(64, 124-8, "Network speed limit");
- M_Print(168, 124, va("%i (%s)", setup_rate, setup_ratetable[setup_rateindex(setup_rate)].name));
+ M_Print(168, 124, va(vabuf, sizeof(vabuf), "%i (%s)", setup_rate, setup_ratetable[setup_rateindex(setup_rate)].name));
M_DrawTextBox (64, 140-8, 14, 1);
M_Print(72, 140, "Accept Changes");
static void M_Setup_Key (int k, int ascii)
{
int l;
+ char vabuf[1024];
switch (k)
{
// setup_cursor == 4 (Accept changes)
if (strcmp(cl_name.string, setup_myname) != 0)
- Cbuf_AddText ( va ("name \"%s\"\n", setup_myname) );
+ Cbuf_AddText(va(vabuf, sizeof(vabuf), "name \"%s\"\n", setup_myname) );
if (setup_top != setup_oldtop || setup_bottom != setup_oldbottom)
- Cbuf_AddText( va ("color %i %i\n", setup_top, setup_bottom) );
+ Cbuf_AddText(va(vabuf, sizeof(vabuf), "color %i %i\n", setup_top, setup_bottom) );
if (setup_rate != setup_oldrate)
- Cbuf_AddText(va("rate %i\n", setup_rate));
+ Cbuf_AddText(va(vabuf, sizeof(vabuf), "rate %i\n", setup_rate));
m_entersound = true;
M_Menu_MultiPlayer_f ();
else if (options_cursor == optnum++) Cvar_SetValueQuick(&v_contrast, bound(1, v_contrast.value + dir * 0.0625, 4));
else if (options_cursor == optnum++) Cvar_SetValueQuick(&v_gamma, bound(0.5, v_gamma.value + dir * 0.0625, 3));
else if (options_cursor == optnum++) Cvar_SetValueQuick(&volume, bound(0, volume.value + dir * 0.0625, 1));
+#ifdef CONFIG_CD
else if (options_cursor == optnum++) Cvar_SetValueQuick(&bgmvolume, bound(0, bgmvolume.value + dir * 0.0625, 1));
+#endif
}
static int optnum;
M_Options_PrintSlider( " Brightness", true, v_contrast.value, 1, 2);
M_Options_PrintSlider( " Gamma", true, v_gamma.value, 0.5, 3);
M_Options_PrintSlider( " Sound Volume", snd_initialized.integer, volume.value, 0, 1);
+#ifdef CONFIG_CD
M_Options_PrintSlider( " Music Volume", cdaudioinitialized.integer, bgmvolume.value, 0, 1);
+#endif
M_Options_PrintCommand( " Customize Effects", true);
M_Options_PrintCommand( " Effects: Quake", true);
M_Options_PrintCommand( " Effects: Normal", true);
M_Menu_Options_Graphics_f ();
break;
case 22: // Lighting: Flares
- Cbuf_AddText("r_coronas 1;gl_flashblend 1;r_shadow_gloss 0;r_shadow_realtime_dlight 0;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0;r_hdr 0");
+ Cbuf_AddText("r_coronas 1;gl_flashblend 1;r_shadow_gloss 0;r_shadow_realtime_dlight 0;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0");
break;
case 23: // Lighting: Normal
- Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0;r_hdr 0");
+ Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 0;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 0");
break;
case 24: // Lighting: High
- Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1;r_hdr 0");
+ Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 0;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1");
break;
case 25: // Lighting: Full
- Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 1;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1;r_hdr 0");
+ Cbuf_AddText("r_coronas 1;gl_flashblend 0;r_shadow_gloss 1;r_shadow_realtime_dlight 1;r_shadow_realtime_dlight_shadows 1;r_shadow_realtime_world 1;r_shadow_realtime_world_lightmaps 0;r_shadow_realtime_world_shadows 1;r_bloom 1");
break;
case 26:
M_Menu_ModList_f ();
extern cvar_t r_bloom_blur;
extern cvar_t r_bloom_brighten;
extern cvar_t r_bloom_resolution;
-extern cvar_t r_hdr;
extern cvar_t r_hdr_scenebrightness;
extern cvar_t r_hdr_glowintensity;
-extern cvar_t r_hdr_range;
extern cvar_t gl_picmip;
static void M_Menu_Options_Graphics_AdjustSliders (int dir)
else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world, !r_shadow_realtime_world.integer);
else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world_lightmaps, bound(0, r_shadow_realtime_world_lightmaps.value + dir * 0.1, 1));
else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_shadow_realtime_world_shadows, !r_shadow_realtime_world_shadows.integer);
- else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_scenebrightness, bound(0.25, r_hdr_scenebrightness.value + dir * 0.125, 4));
else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom, !r_bloom.integer);
- else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr, !r_hdr.integer);
- else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_range, bound(1, r_hdr_range.value + dir * 0.25, 16));
+ else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_scenebrightness, bound(0.25, r_hdr_scenebrightness.value + dir * 0.125, 4));
else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_hdr_glowintensity, bound(0, r_hdr_glowintensity.value + dir * 0.25, 4));
else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorscale, bound(0.0625, r_bloom_colorscale.value + dir * 0.0625, 1));
else if (options_graphics_cursor == optnum++) Cvar_SetValueQuick (&r_bloom_colorsubtract, bound(0, r_bloom_colorsubtract.value + dir * 0.0625, 1-0.0625));
M_Options_PrintCheckbox(" RT World", true, r_shadow_realtime_world.integer);
M_Options_PrintSlider( " RT World Lightmaps", true, r_shadow_realtime_world_lightmaps.value, 0, 1);
M_Options_PrintCheckbox(" RT World Shadow", true, r_shadow_realtime_world_shadows.integer);
+ M_Options_PrintCheckbox(" Bloom Effect", true, r_bloom.integer);
M_Options_PrintSlider( " Scene Brightness", true, r_hdr_scenebrightness.value, 0.25, 4);
- M_Options_PrintCheckbox(" Bloom Effect", !r_hdr.integer, r_bloom.integer);
- M_Options_PrintCheckbox(" HDR Bloom Effect", true, r_hdr.integer);
- M_Options_PrintSlider( " HDR Dynamic Range", r_hdr.integer, r_hdr_range.value, 1, 16);
- M_Options_PrintSlider( " HDR Glow Intensity", r_hdr.integer, r_hdr_glowintensity.value, 0, 4);
- M_Options_PrintSlider( " Bloom Color Scale", r_hdr.integer || r_bloom.integer, r_bloom_colorscale.value, 0.0625, 1);
- M_Options_PrintSlider( " Bloom Color Subtract", r_hdr.integer || r_bloom.integer, r_bloom_colorsubtract.value, 0, 1-0.0625);
- M_Options_PrintSlider( " Bloom Color Exponent", r_hdr.integer || r_bloom.integer, r_bloom_colorexponent.value, 1, 8);
- M_Options_PrintSlider( " Bloom Intensity", r_hdr.integer || r_bloom.integer, r_bloom_brighten.value, 1, 4);
- M_Options_PrintSlider( " Bloom Blur", r_hdr.integer || r_bloom.integer, r_bloom_blur.value, 1, 16);
- M_Options_PrintSlider( " Bloom Resolution", r_hdr.integer || r_bloom.integer, r_bloom_resolution.value, 64, 2048);
+ M_Options_PrintSlider( " Glow Brightness", true, r_hdr_glowintensity.value, 0, 4);
+ M_Options_PrintSlider( " Bloom Color Scale", r_bloom.integer, r_bloom_colorscale.value, 0.0625, 1);
+ M_Options_PrintSlider( " Bloom Color Subtract", r_bloom.integer, r_bloom_colorsubtract.value, 0, 1-0.0625);
+ M_Options_PrintSlider( " Bloom Color Exponent", r_bloom.integer, r_bloom_colorexponent.value, 1, 8);
+ M_Options_PrintSlider( " Bloom Intensity", r_bloom.integer, r_bloom_brighten.value, 1, 4);
+ M_Options_PrintSlider( " Bloom Blur", r_bloom.integer, r_bloom_blur.value, 1, 16);
+ M_Options_PrintSlider( " Bloom Resolution", r_bloom.integer, r_bloom_resolution.value, 64, 2048);
M_Options_PrintCommand( " Restart Renderer", true);
}
//=============================================================================
/* KEYS MENU */
-static char *quakebindnames[][2] =
+static const char *quakebindnames[][2] =
{
{"+attack", "attack"},
{"impulse 10", "next weapon"},
{"+movedown", "swim down"}
};
-static char *transfusionbindnames[][2] =
+static const char *transfusionbindnames[][2] =
{
{"", "Movement"}, // Movement commands
{"+forward", "walk forward"},
{"impulse 79", "taunt 9"}
};
-static char *goodvsbad2bindnames[][2] =
+static const char *goodvsbad2bindnames[][2] =
{
{"impulse 69", "Power 1"},
{"impulse 70", "Power 2"},
};
static int numcommands;
-static char *(*bindnames)[2];
+static const char *(*bindnames)[2];
/*
typedef struct binditem_s
key_dest = key_menu_grabbed;
m_state = m_keys;
m_entersound = true;
-}
-#define NUMKEYS 5
-
-void M_FindKeysForCommand (const char *command, int *keys)
-{
- int count;
- int j;
- char *b;
-
- for (j = 0;j < NUMKEYS;j++)
- keys[j] = -1;
-
- count = 0;
+ if (gamemode == GAME_TRANSFUSION)
+ {
+ numcommands = sizeof(transfusionbindnames) / sizeof(transfusionbindnames[0]);
+ bindnames = transfusionbindnames;
+ }
+ else if (gamemode == GAME_GOODVSBAD2)
+ {
+ numcommands = sizeof(goodvsbad2bindnames) / sizeof(goodvsbad2bindnames[0]);
+ bindnames = goodvsbad2bindnames;
+ }
+ else
+ {
+ numcommands = sizeof(quakebindnames) / sizeof(quakebindnames[0]);
+ bindnames = quakebindnames;
+ }
- for (j = 0; j < (int)sizeof (keybindings[0]) / (int)sizeof (keybindings[0][0]); j++)
+ // Make sure "keys_cursor" doesn't start on a section in the binding list
+ keys_cursor = 0;
+ while (bindnames[keys_cursor][0][0] == '\0')
{
- b = keybindings[0][j];
- if (!b)
- continue;
- if (!strcmp (b, command) )
- {
- keys[count++] = j;
- if (count == NUMKEYS)
- break;
- }
+ keys_cursor++;
+
+ // Only sections? There may be a problem somewhere...
+ if (keys_cursor >= numcommands)
+ Sys_Error ("M_Init: The key binding list only contains sections");
}
}
-static void M_UnbindCommand (char *command)
+#define NUMKEYS 5
+
+static void M_UnbindCommand (const char *command)
{
int j;
- char *b;
+ const char *b;
for (j = 0; j < (int)sizeof (keybindings[0]) / (int)sizeof (keybindings[0][0]); j++)
{
else
M_Print(16, y, bindnames[i][1]);
- M_FindKeysForCommand (bindnames[i][0], keys);
+ Key_FindKeysForCommand (bindnames[i][0], keys, NUMKEYS, 0);
// LordHavoc: redesigned to print more than 2 keys, inspired by Tomaz's MiniRacer
if (keys[0] == -1)
strlcpy(keystring, "???", sizeof(keystring));
else
{
+ char tinystr[2];
keystring[0] = 0;
for (j = 0;j < NUMKEYS;j++)
{
{
if (j > 0)
strlcat(keystring, " or ", sizeof(keystring));
- strlcat(keystring, Key_KeynumToString (keys[j]), sizeof(keystring));
+ strlcat(keystring, Key_KeynumToString (keys[j], tinystr, sizeof(tinystr)), sizeof(keystring));
}
}
}
{
char cmd[80];
int keys[NUMKEYS];
+ char tinystr[2];
if (bind_grab)
{ // defining a key
}
else //if (k != '`')
{
- dpsnprintf (cmd, sizeof(cmd), "bind \"%s\" \"%s\"\n", Key_KeynumToString (k), bindnames[keys_cursor][0]);
+ dpsnprintf (cmd, sizeof(cmd), "bind \"%s\" \"%s\"\n", Key_KeynumToString (k, tinystr, sizeof(tinystr)), bindnames[keys_cursor][0]);
Cbuf_InsertText (cmd);
}
break;
case K_ENTER: // go into bind mode
- M_FindKeysForCommand (bindnames[keys_cursor][0], keys);
+ Key_FindKeysForCommand (bindnames[keys_cursor][0], keys, NUMKEYS, 0);
S_LocalSound ("sound/misc/menu2.wav");
if (keys[NUMKEYS - 1] != -1)
M_UnbindCommand (bindnames[keys_cursor][0]);
//=============================================================================
/* VIDEO MENU */
-// note: if modes are added to the beginning of this list, update VID_DEFAULT
-video_resolution_t video_resolutions[] =
+video_resolution_t video_resolutions_hardcoded[] =
{
{"Standard 4x3" , 320, 240, 320, 240, 1 },
{"Standard 4x3" , 400, 300, 400, 300, 1 },
{NULL, 0, 0, 0, 0, 0}
};
// this is the number of the default mode (640x480) in the list above
-#define VID_DEFAULT 3
-#define VID_RES_COUNT ((int)(sizeof(video_resolutions) / sizeof(video_resolutions[0])) - 1)
+int video_resolutions_hardcoded_count = sizeof(video_resolutions_hardcoded) / sizeof(*video_resolutions_hardcoded) - 1;
#define VIDEO_ITEMS 11
static int video_cursor = 0;
static int video_cursor_table[VIDEO_ITEMS] = {68, 88, 96, 104, 112, 120, 128, 136, 144, 152, 168};
-static int video_resolution;
+static int menu_video_resolution;
-void M_Menu_Video_f (void)
+video_resolution_t *video_resolutions;
+int video_resolutions_count;
+
+static video_resolution_t *menu_video_resolutions;
+static int menu_video_resolutions_count;
+static qboolean menu_video_resolutions_forfullscreen;
+
+static void M_Menu_Video_FindResolution(int w, int h, float a)
{
int i;
- key_dest = key_menu;
- m_state = m_video;
- m_entersound = true;
+ if(menu_video_resolutions_forfullscreen)
+ {
+ menu_video_resolutions = video_resolutions;
+ menu_video_resolutions_count = video_resolutions_count;
+ }
+ else
+ {
+ menu_video_resolutions = video_resolutions_hardcoded;
+ menu_video_resolutions_count = video_resolutions_hardcoded_count;
+ }
// Look for the closest match to the current resolution
- video_resolution = 0;
- for (i = 1;i < VID_RES_COUNT;i++)
+ menu_video_resolution = 0;
+ for (i = 1;i < menu_video_resolutions_count;i++)
{
// if the new mode would be a worse match in width, skip it
- if (fabs(video_resolutions[i].width - vid.width) > fabs(video_resolutions[video_resolution].width - vid.width))
+ if (abs(menu_video_resolutions[i].width - w) > abs(menu_video_resolutions[menu_video_resolution].width - w))
continue;
// if it is equal in width, check height
- if (video_resolutions[i].width == vid.width && video_resolutions[video_resolution].width == vid.width)
+ if (menu_video_resolutions[i].width == w && menu_video_resolutions[menu_video_resolution].width == w)
{
// if the new mode would be a worse match in height, skip it
- if (fabs(video_resolutions[i].height - vid.height) > fabs(video_resolutions[video_resolution].height - vid.height))
+ if (abs(menu_video_resolutions[i].height - h) > abs(menu_video_resolutions[menu_video_resolution].height - h))
continue;
// if it is equal in width and height, check pixel aspect
- if (video_resolutions[i].height == vid.height && video_resolutions[video_resolution].height == vid.height)
+ if (menu_video_resolutions[i].height == h && menu_video_resolutions[menu_video_resolution].height == h)
{
// if the new mode would be a worse match in pixel aspect, skip it
- if (fabs(video_resolutions[i].pixelheight - vid_pixelheight.value) > fabs(video_resolutions[video_resolution].pixelheight - vid_pixelheight.value))
+ if (abs(menu_video_resolutions[i].pixelheight - a) > abs(menu_video_resolutions[menu_video_resolution].pixelheight - a))
continue;
// if it is equal in everything, skip it (prefer earlier modes)
- if (video_resolutions[i].pixelheight == vid_pixelheight.value && video_resolutions[video_resolution].pixelheight == vid_pixelheight.value)
+ if (menu_video_resolutions[i].pixelheight == a && menu_video_resolutions[menu_video_resolution].pixelheight == a)
continue;
// better match for width, height, and pixel aspect
- video_resolution = i;
+ menu_video_resolution = i;
}
else // better match for width and height
- video_resolution = i;
+ menu_video_resolution = i;
}
else // better match for width
- video_resolution = i;
+ menu_video_resolution = i;
}
}
+void M_Menu_Video_f (void)
+{
+ key_dest = key_menu;
+ m_state = m_video;
+ m_entersound = true;
+
+ M_Menu_Video_FindResolution(vid.width, vid.height, vid_pixelheight.value);
+}
+
static void M_Video_Draw (void)
{
int t;
cachepic_t *p;
+ char vabuf[1024];
+
+ if(!!vid_fullscreen.integer != menu_video_resolutions_forfullscreen)
+ {
+ video_resolution_t *res = &menu_video_resolutions[menu_video_resolution];
+ menu_video_resolutions_forfullscreen = !!vid_fullscreen.integer;
+ M_Menu_Video_FindResolution(res->width, res->height, res->pixelheight);
+ }
M_Background(320, 200);
// Current and Proposed Resolution
M_Print(16, video_cursor_table[t] - 12, " Current Resolution");
if (vid_supportrefreshrate && vid.userefreshrate && vid.fullscreen)
- M_Print(220, video_cursor_table[t] - 12, va("%dx%d %dhz", vid.width, vid.height, vid.refreshrate));
+ M_Print(220, video_cursor_table[t] - 12, va(vabuf, sizeof(vabuf), "%dx%d %.2fhz", vid.width, vid.height, vid.refreshrate));
else
- M_Print(220, video_cursor_table[t] - 12, va("%dx%d", vid.width, vid.height));
+ M_Print(220, video_cursor_table[t] - 12, va(vabuf, sizeof(vabuf), "%dx%d", vid.width, vid.height));
M_Print(16, video_cursor_table[t], " New Resolution");
- M_Print(220, video_cursor_table[t], va("%dx%d", video_resolutions[video_resolution].width, video_resolutions[video_resolution].height));
- M_Print(96, video_cursor_table[t] + 8, va("Type: %s", video_resolutions[video_resolution].type));
+ M_Print(220, video_cursor_table[t], va(vabuf, sizeof(vabuf), "%dx%d", menu_video_resolutions[menu_video_resolution].width, menu_video_resolutions[menu_video_resolution].height));
+ M_Print(96, video_cursor_table[t] + 8, va(vabuf, sizeof(vabuf), "Type: %s", menu_video_resolutions[menu_video_resolution].type));
t++;
// Bits per pixel
// Refresh Rate
M_ItemPrint(16, video_cursor_table[t], " Refresh Rate", vid_supportrefreshrate && vid_userefreshrate.integer);
- M_DrawSlider(220, video_cursor_table[t], vid_refreshrate.integer, 60, 150);
+ M_DrawSlider(220, video_cursor_table[t], vid_refreshrate.value, 50, 150);
t++;
// Fullscreen
t++;
// Vertical Sync
- M_ItemPrint(16, video_cursor_table[t], " Vertical Sync", gl_videosyncavailable);
+ M_ItemPrint(16, video_cursor_table[t], " Vertical Sync", true);
M_DrawCheckbox(220, video_cursor_table[t], vid_vsync.integer);
t++;
- M_ItemPrint(16, video_cursor_table[t], " Anisotropic Filter", gl_support_anisotropy);
- M_DrawSlider(220, video_cursor_table[t], gl_texture_anisotropy.integer, 1, gl_max_anisotropy);
+ M_ItemPrint(16, video_cursor_table[t], " Anisotropic Filter", vid.support.ext_texture_filter_anisotropic);
+ M_DrawSlider(220, video_cursor_table[t], gl_texture_anisotropy.integer, 1, vid.max_anisotropy);
t++;
M_ItemPrint(16, video_cursor_table[t], " Texture Quality", true);
M_DrawSlider(220, video_cursor_table[t], gl_picmip.value, 3, 0);
t++;
- M_ItemPrint(16, video_cursor_table[t], " Texture Compression", gl_support_texture_compression);
+ M_ItemPrint(16, video_cursor_table[t], " Texture Compression", vid.support.arb_texture_compression);
M_DrawCheckbox(220, video_cursor_table[t], gl_texturecompression.integer);
t++;
{
// Resolution
int r;
- for(r = 0;r < VID_RES_COUNT;r++)
+ for(r = 0;r < menu_video_resolutions_count;r++)
{
- video_resolution += dir;
- if (video_resolution >= VID_RES_COUNT)
- video_resolution = 0;
- if (video_resolution < 0)
- video_resolution = VID_RES_COUNT - 1;
- if (video_resolutions[video_resolution].width >= vid_minwidth.integer && video_resolutions[video_resolution].height >= vid_minheight.integer)
+ menu_video_resolution += dir;
+ if (menu_video_resolution >= menu_video_resolutions_count)
+ menu_video_resolution = 0;
+ if (menu_video_resolution < 0)
+ menu_video_resolution = menu_video_resolutions_count - 1;
+ if (menu_video_resolutions[menu_video_resolution].width >= vid_minwidth.integer && menu_video_resolutions[menu_video_resolution].height >= vid_minheight.integer)
break;
}
}
else if (video_cursor == t++)
Cvar_SetValueQuick (&vid_userefreshrate, !vid_userefreshrate.integer);
else if (video_cursor == t++)
- Cvar_SetValueQuick (&vid_refreshrate, bound(60, vid_refreshrate.integer + dir, 150));
+ Cvar_SetValueQuick (&vid_refreshrate, bound(50, vid_refreshrate.value + dir, 150));
else if (video_cursor == t++)
Cvar_SetValueQuick (&vid_fullscreen, !vid_fullscreen.integer);
else if (video_cursor == t++)
Cvar_SetValueQuick (&vid_vsync, !vid_vsync.integer);
else if (video_cursor == t++)
- Cvar_SetValueQuick (&gl_texture_anisotropy, bound(1, gl_texture_anisotropy.value * (dir < 0 ? 0.5 : 2.0), gl_max_anisotropy));
+ Cvar_SetValueQuick (&gl_texture_anisotropy, bound(1, gl_texture_anisotropy.value * (dir < 0 ? 0.5 : 2.0), vid.max_anisotropy));
else if (video_cursor == t++)
Cvar_SetValueQuick (&gl_picmip, bound(0, gl_picmip.value - dir, 3));
else if (video_cursor == t++)
switch (video_cursor)
{
case (VIDEO_ITEMS - 1):
- Cvar_SetValueQuick (&vid_width, video_resolutions[video_resolution].width);
- Cvar_SetValueQuick (&vid_height, video_resolutions[video_resolution].height);
- Cvar_SetValueQuick (&vid_conwidth, video_resolutions[video_resolution].conwidth);
- Cvar_SetValueQuick (&vid_conheight, video_resolutions[video_resolution].conheight);
- Cvar_SetValueQuick (&vid_pixelheight, video_resolutions[video_resolution].pixelheight);
+ Cvar_SetValueQuick (&vid_width, menu_video_resolutions[menu_video_resolution].width);
+ Cvar_SetValueQuick (&vid_height, menu_video_resolutions[menu_video_resolution].height);
+ Cvar_SetValueQuick (&vid_conwidth, menu_video_resolutions[menu_video_resolution].conwidth);
+ Cvar_SetValueQuick (&vid_conheight, menu_video_resolutions[menu_video_resolution].conheight);
+ Cvar_SetValueQuick (&vid_pixelheight, menu_video_resolutions[menu_video_resolution].pixelheight);
Cbuf_AddText ("vid_restart\n");
M_Menu_Options_f ();
break;
static void M_Help_Draw (void)
{
+ char vabuf[1024];
M_Background(320, 200);
- M_DrawPic (0, 0, va("gfx/help%i", help_page));
+ M_DrawPic (0, 0, va(vabuf, sizeof(vabuf), "gfx/help%i", help_page));
}
//=============================================================================
/* QUIT MENU */
-static char *m_quit_message[9];
+static const char *m_quit_message[9];
static int m_quit_prevstate;
static qboolean wasInMenus;
-static int M_QuitMessage(char *line1, char *line2, char *line3, char *line4, char *line5, char *line6, char *line7, char *line8)
+static int M_QuitMessage(const char *line1, const char *line2, const char *line3, const char *line4, const char *line5, const char *line6, const char *line7, const char *line8)
{
m_quit_message[0] = line1;
m_quit_message[1] = line2;
case GAME_NORMAL:
case GAME_HIPNOTIC:
case GAME_ROGUE:
+ case GAME_QUOTH:
case GAME_NEHAHRA:
case GAME_DEFEATINDETAIL2:
if (request-- == 0) return M_QuitMessage("Are you gonna quit","this game just like","everything else?",NULL,NULL,NULL,NULL,NULL);
break;
}
return 0;
-};
+}
void M_Menu_Quit_f (void)
{
{
cachepic_t *p;
int basex;
- char *startJoin;
- char *protocol;
+ const char *startJoin;
+ const char *protocol;
+ char vabuf[1024];
M_Background(320, 200);
else
startJoin = "Join Game";
protocol = "TCP/IP";
- M_Print(basex, 32, va ("%s - %s", startJoin, protocol));
+ M_Print(basex, 32, va(vabuf, sizeof(vabuf), "%s - %s", startJoin, protocol));
basex += 8;
M_Print(basex, lanConfig_cursor_table[0], "Port");
static void M_LanConfig_Key (int key, int ascii)
{
int l;
+ char vabuf[1024];
switch (key)
{
}
if (lanConfig_cursor == 3)
- Cbuf_AddText ( va ("connect \"%s\"\n", lanConfig_joinname) );
+ Cbuf_AddText(va(vabuf, sizeof(vabuf), "connect \"%s\"\n", lanConfig_joinname) );
break;
case K_BACKSPACE:
typedef struct level_s
{
- char *name;
- char *description;
+ const char *name;
+ const char *description;
} level_t;
typedef struct episode_s
{
- char *description;
+ const char *description;
int firstLevel;
int levels;
} episode_t;
typedef struct gamelevels_s
{
- char *gamename;
+ const char *gamename;
level_t *levels;
episode_t *episodes;
int numepisodes;
{GAME_NORMAL, &sharewarequakegame, ®isteredquakegame},
{GAME_HIPNOTIC, &hipnoticgame, &hipnoticgame},
{GAME_ROGUE, &roguegame, &roguegame},
+ {GAME_QUOTH, &sharewarequakegame, ®isteredquakegame},
{GAME_NEHAHRA, &nehahragame, &nehahragame},
{GAME_TRANSFUSION, &transfusiongame, &transfusiongame},
{GAME_GOODVSBAD2, &goodvsbad2game, &goodvsbad2game},
{GAME_OPENQUARTZ, &openquartzgame, &openquartzgame},
{GAME_DEFEATINDETAIL2, &defeatindetail2game, &defeatindetail2game},
{GAME_PRYDON, &prydongame, &prydongame},
- {GAME_NORMAL, NULL, NULL} // terminator
};
-static gamelevels_t *lookupgameinfo(void)
-{
- int i = 0;
- while (gamelist[i].gameid != gamemode)
- {
- if (gamelist[i].notregistered == NULL)
- {
- i = 0;
- break;
- }
- i++;
- }
- if (registered.integer)
- return gamelist[i].registered;
- else
- return gamelist[i].notregistered;
-}
+static gamelevels_t *gameoptions_levels = NULL;
static int startepisode;
static int startlevel;
void M_Menu_GameOptions_f (void)
{
+ int i;
key_dest = key_menu;
m_state = m_gameoptions;
m_entersound = true;
maxplayers = svs.maxclients;
if (maxplayers < 2)
maxplayers = min(8, MAX_SCOREBOARD);
+ // pick game level list based on gamemode (use GAME_NORMAL if no matches)
+ gameoptions_levels = registered.integer ? gamelist[0].registered : gamelist[0].notregistered;
+ for (i = 0;i < (int)(sizeof(gamelist)/sizeof(gamelist[0]));i++)
+ if (gamelist[i].gameid == gamemode)
+ gameoptions_levels = registered.integer ? gamelist[i].registered : gamelist[i].notregistered;
}
{
cachepic_t *p;
int x;
- gamelevels_t *g;
+ char vabuf[1024];
M_Background(320, 200);
M_Print(160, 40, "begin game");
M_Print(0, 56, " Max players");
- M_Print(160, 56, va("%i", maxplayers) );
+ M_Print(160, 56, va(vabuf, sizeof(vabuf), "%i", maxplayers) );
if (gamemode != GAME_GOODVSBAD2)
{
M_Print(0, 72, " Teamplay");
if (gamemode == GAME_ROGUE)
{
- char *msg;
+ const char *msg;
switch((int)teamplay.integer)
{
}
else
{
- char *msg;
+ const char *msg;
switch (teamplay.integer)
{
if (fraglimit.integer == 0)
M_Print(160, 88, "none");
else
- M_Print(160, 88, va("%i frags", fraglimit.integer));
+ M_Print(160, 88, va(vabuf, sizeof(vabuf), "%i frags", fraglimit.integer));
M_Print(0, 96, " Time Limit");
if (timelimit.integer == 0)
M_Print(160, 96, "none");
else
- M_Print(160, 96, va("%i minutes", timelimit.integer));
+ M_Print(160, 96, va(vabuf, sizeof(vabuf), "%i minutes", timelimit.integer));
}
M_Print(0, 104, " Public server");
M_Print(160, 104, (sv_public.integer == 0) ? "no" : "yes");
M_Print(0, 112, " Server maxrate");
- M_Print(160, 112, va("%i", sv_maxrate.integer));
+ M_Print(160, 112, va(vabuf, sizeof(vabuf), "%i", sv_maxrate.integer));
M_Print(0, 128, " Server name");
M_DrawTextBox (0, 132, 38, 1);
M_Print(8, 140, hostname.string);
- g = lookupgameinfo();
-
if (gamemode != GAME_GOODVSBAD2)
{
M_Print(0, 160, " Episode");
- M_Print(160, 160, g->episodes[startepisode].description);
+ M_Print(160, 160, gameoptions_levels->episodes[startepisode].description);
}
M_Print(0, 168, " Level");
- M_Print(160, 168, g->levels[g->episodes[startepisode].firstLevel + startlevel].description);
- M_Print(160, 176, g->levels[g->episodes[startepisode].firstLevel + startlevel].name);
+ M_Print(160, 168, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].description);
+ M_Print(160, 176, gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name);
// line cursor
if (gameoptions_cursor == 9)
static void M_NetStart_Change (int dir)
{
- gamelevels_t *g;
int count;
switch (gameoptions_cursor)
if (gamemode == GAME_GOODVSBAD2)
break;
startepisode += dir;
- g = lookupgameinfo();
if (startepisode < 0)
- startepisode = g->numepisodes - 1;
+ startepisode = gameoptions_levels->numepisodes - 1;
- if (startepisode >= g->numepisodes)
+ if (startepisode >= gameoptions_levels->numepisodes)
startepisode = 0;
startlevel = 0;
case 11:
startlevel += dir;
- g = lookupgameinfo();
if (startlevel < 0)
- startlevel = g->episodes[startepisode].levels - 1;
+ startlevel = gameoptions_levels->episodes[startepisode].levels - 1;
- if (startlevel >= g->episodes[startepisode].levels)
+ if (startlevel >= gameoptions_levels->episodes[startepisode].levels)
startlevel = 0;
break;
}
static void M_GameOptions_Key (int key, int ascii)
{
- gamelevels_t *g;
int l;
char hostnamebuf[128];
+ char vabuf[1024];
switch (key)
{
if (gameoptions_cursor == 0)
{
if (sv.active)
- Cbuf_AddText ("disconnect\n");
- Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
+ Cbuf_AddText("disconnect\n");
+ Cbuf_AddText(va(vabuf, sizeof(vabuf), "maxplayers %u\n", maxplayers) );
- g = lookupgameinfo();
- Cbuf_AddText ( va ("map %s\n", g->levels[g->episodes[startepisode].firstLevel + startlevel].name) );
+ Cbuf_AddText(va(vabuf, sizeof(vabuf), "map %s\n", gameoptions_levels->levels[gameoptions_levels->episodes[startepisode].firstLevel + startlevel].name) );
return;
}
int n, y, visible, start, end, numplayers, maxplayers;
cachepic_t *p;
const char *s;
+ char vabuf[1024];
// use as much vertical space as available
if (gamemode == GAME_TRANSFUSION)
M_Background(640, vid_conheight.integer);
// scroll the list as the cursor moves
ServerList_GetPlayerStatistics(&numplayers, &maxplayers);
- s = va("%i/%i masters %i/%i servers %i/%i players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, numplayers, maxplayers);
+ s = va(vabuf, sizeof(vabuf), "%i/%i masters %i/%i servers %i/%i players", masterreplycount, masterquerycount, serverreplycount, serverquerycount, numplayers, maxplayers);
M_PrintRed((640 - strlen(s) * 8) / 2, 32, s);
if (*m_return_reason)
M_Print(16, menu_height - 8, m_return_reason);
{
for (n = start;n < end;n++)
{
+ serverlist_entry_t *entry = ServerList_GetViewEntry(n);
DrawQ_Fill(menu_x, menu_y + y, 640, 16, n == slist_cursor ? (0.5 + 0.2 * sin(realtime * M_PI)) : 0, 0, 0, 0.5, 0);
- M_PrintColored(0, y, serverlist_viewlist[n]->line1);y += 8;
- M_PrintColored(0, y, serverlist_viewlist[n]->line2);y += 8;
+ M_PrintColored(0, y, entry->line1);y += 8;
+ M_PrintColored(0, y, entry->line2);y += 8;
}
}
else if (realtime - masterquerytime > 10)
static void M_ServerList_Key(int k, int ascii)
{
+ char vabuf[1024];
switch (k)
{
case K_ESCAPE:
case K_ENTER:
S_LocalSound ("sound/misc/menu2.wav");
if (serverlist_viewcount)
- Cbuf_AddText(va("connect \"%s\"\n", serverlist_viewlist[slist_cursor]->info.cname));
+ Cbuf_AddText(va(vabuf, sizeof(vabuf), "connect \"%s\"\n", ServerList_GetViewEntry(slist_cursor)->info.cname));
break;
default:
static int modlist_cursor;
//static int modlist_viewcount;
-#define MODLIST_TOTALSIZE 256
static int modlist_count = 0;
static modlist_entry_t modlist[MODLIST_TOTALSIZE];
-void ModList_RebuildList(void)
+static void ModList_RebuildList(void)
{
int i,j;
stringlist_t list;
stringlistinit(&list);
listdirectory(&list, fs_basedir, "");
- stringlistsort(&list);
+ stringlistsort(&list, true);
modlist_count = 0;
modlist_numenabled = fs_numgamedirs;
for (i = 0;i < list.numstrings;i++)
if (modlist_count >= MODLIST_TOTALSIZE) break;
// check all dirs to see if they "appear" to be mods
// reject any dirs that are part of the base game
- // (such as "id1" and "hipnotic" when in GAME_HIPNOTIC mode)
if (gamedirname1 && !strcasecmp(gamedirname1, list.strings[i])) continue;
- if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue;
+ //if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue;
if (FS_CheckNastyPath (list.strings[i], true)) continue;
if (!FS_CheckGameDir(list.strings[i])) continue;
stringlistfreecontents(&list);
}
-void ModList_Enable (void)
+static void ModList_Enable (void)
{
int i;
int numgamedirs;
static void M_KeyEvent(int key, int ascii, qboolean downevent);
static void M_Draw(void);
-void M_ToggleMenu_f(void);
+void M_ToggleMenu(int mode);
static void M_Shutdown(void);
-void M_Init (void)
+static void M_Init (void)
{
menuplyr_load = true;
menuplyr_pixels = NULL;
Cmd_AddCommand ("menu_transfusion_episode", M_Menu_Transfusion_Episode_f, "open the transfusion episode select menu");
Cmd_AddCommand ("menu_transfusion_skill", M_Menu_Transfusion_Skill_f, "open the transfusion skill select menu");
Cmd_AddCommand ("menu_credits", M_Menu_Credits_f, "open the credits menu");
-
- if (gamemode == GAME_TRANSFUSION)
- {
- numcommands = sizeof(transfusionbindnames) / sizeof(transfusionbindnames[0]);
- bindnames = transfusionbindnames;
- }
- else if (gamemode == GAME_GOODVSBAD2)
- {
- numcommands = sizeof(goodvsbad2bindnames) / sizeof(goodvsbad2bindnames[0]);
- bindnames = goodvsbad2bindnames;
- }
- else
- {
- numcommands = sizeof(quakebindnames) / sizeof(quakebindnames[0]);
- bindnames = quakebindnames;
- }
-
- // Make sure "keys_cursor" doesn't start on a section in the binding list
- keys_cursor = 0;
- while (bindnames[keys_cursor][0][0] == '\0')
- {
- keys_cursor++;
-
- // Only sections? There may be a problem somewhere...
- if (keys_cursor >= numcommands)
- Sys_Error ("M_Init: The key binding list only contains sections");
- }
-
-
- if (gamemode == GAME_NEHAHRA)
- {
- if (FS_FileExists("maps/neh1m4.bsp"))
- {
- if (FS_FileExists("hearing.dem"))
- {
- Con_Print("Nehahra movie and game detected.\n");
- NehGameType = TYPE_BOTH;
- }
- else
- {
- Con_Print("Nehahra game detected.\n");
- NehGameType = TYPE_GAME;
- }
- }
- else
- {
- if (FS_FileExists("hearing.dem"))
- {
- Con_Print("Nehahra movie detected.\n");
- NehGameType = TYPE_DEMO;
- }
- else
- {
- Con_Print("Nehahra not found.\n");
- NehGameType = TYPE_GAME; // could just complain, but...
- }
- }
- }
}
void M_Draw (void)
{
+ char vabuf[1024];
if (key_dest != key_menu && key_dest != key_menu_grabbed)
m_state = m_none;
g = (int)(realtime * 64)%96;
scale_y_rate = (float)(g+1) / 96;
top_offset = (g+12)/12;
- p = Draw_CachePic (va("gfx/menu/blooddrip%i", top_offset));
+ p = Draw_CachePic (va(vabuf, sizeof(vabuf), "gfx/menu/blooddrip%i", top_offset));
drop1 = Draw_CachePic ("gfx/menu/blooddrop1");
drop2 = Draw_CachePic ("gfx/menu/blooddrop2");
drop3 = Draw_CachePic ("gfx/menu/blooddrop3");
DrawQ_Pic (scale_x + 557, scale_y_repeat * .9425 + scale_y + scale_y_rate * scale_y_repeat, drop1, 0, 0, 1, 1, 1, 1, 0);
DrawQ_Pic (scale_x + 606, scale_y_repeat * .5 + scale_y + scale_y_rate * scale_y_repeat, drop2, 0, 0, 1, 1, 1, 1, 0);
}
- DrawQ_Pic (scale_x, -1, Draw_CachePic (va("gfx/menu/blooddrip%i", top_offset)), 0, 0, 1, 1, 1, 1, 0);
+ DrawQ_Pic (scale_x, -1, Draw_CachePic (va(vabuf, sizeof(vabuf), "gfx/menu/blooddrip%i", top_offset)), 0, 0, 1, 1, 1, 1, 0);
}
}
}
}
-void M_Shutdown(void)
+static void M_NewMap(void)
{
- // reset key_dest
- key_dest = key_game;
}
-void M_Restart(void)
+static int M_GetServerListEntryCategory(const serverlist_entry_t *entry)
{
+ return 0;
+}
+
+void M_Shutdown(void)
+{
+ // reset key_dest
+ key_dest = key_game;
}
//============================================================================
// Menu prog handling
-static char *m_required_func[] = {
+static const char *m_required_func[] = {
"m_init",
"m_keydown",
"m_draw",
static int m_numrequiredfunc = sizeof(m_required_func) / sizeof(char*);
+static prvm_required_field_t m_required_fields[] =
+{
+#define PRVM_DECLARE_serverglobalfloat(x)
+#define PRVM_DECLARE_serverglobalvector(x)
+#define PRVM_DECLARE_serverglobalstring(x)
+#define PRVM_DECLARE_serverglobaledict(x)
+#define PRVM_DECLARE_serverglobalfunction(x)
+#define PRVM_DECLARE_clientglobalfloat(x)
+#define PRVM_DECLARE_clientglobalvector(x)
+#define PRVM_DECLARE_clientglobalstring(x)
+#define PRVM_DECLARE_clientglobaledict(x)
+#define PRVM_DECLARE_clientglobalfunction(x)
+#define PRVM_DECLARE_menuglobalfloat(x)
+#define PRVM_DECLARE_menuglobalvector(x)
+#define PRVM_DECLARE_menuglobalstring(x)
+#define PRVM_DECLARE_menuglobaledict(x)
+#define PRVM_DECLARE_menuglobalfunction(x)
+#define PRVM_DECLARE_serverfieldfloat(x)
+#define PRVM_DECLARE_serverfieldvector(x)
+#define PRVM_DECLARE_serverfieldstring(x)
+#define PRVM_DECLARE_serverfieldedict(x)
+#define PRVM_DECLARE_serverfieldfunction(x)
+#define PRVM_DECLARE_clientfieldfloat(x)
+#define PRVM_DECLARE_clientfieldvector(x)
+#define PRVM_DECLARE_clientfieldstring(x)
+#define PRVM_DECLARE_clientfieldedict(x)
+#define PRVM_DECLARE_clientfieldfunction(x)
+#define PRVM_DECLARE_menufieldfloat(x) {ev_float, #x},
+#define PRVM_DECLARE_menufieldvector(x) {ev_vector, #x},
+#define PRVM_DECLARE_menufieldstring(x) {ev_string, #x},
+#define PRVM_DECLARE_menufieldedict(x) {ev_entity, #x},
+#define PRVM_DECLARE_menufieldfunction(x) {ev_function, #x},
+#define PRVM_DECLARE_serverfunction(x)
+#define PRVM_DECLARE_clientfunction(x)
+#define PRVM_DECLARE_menufunction(x)
+#define PRVM_DECLARE_field(x)
+#define PRVM_DECLARE_global(x)
+#define PRVM_DECLARE_function(x)
+#include "prvm_offsets.h"
+#undef PRVM_DECLARE_serverglobalfloat
+#undef PRVM_DECLARE_serverglobalvector
+#undef PRVM_DECLARE_serverglobalstring
+#undef PRVM_DECLARE_serverglobaledict
+#undef PRVM_DECLARE_serverglobalfunction
+#undef PRVM_DECLARE_clientglobalfloat
+#undef PRVM_DECLARE_clientglobalvector
+#undef PRVM_DECLARE_clientglobalstring
+#undef PRVM_DECLARE_clientglobaledict
+#undef PRVM_DECLARE_clientglobalfunction
+#undef PRVM_DECLARE_menuglobalfloat
+#undef PRVM_DECLARE_menuglobalvector
+#undef PRVM_DECLARE_menuglobalstring
+#undef PRVM_DECLARE_menuglobaledict
+#undef PRVM_DECLARE_menuglobalfunction
+#undef PRVM_DECLARE_serverfieldfloat
+#undef PRVM_DECLARE_serverfieldvector
+#undef PRVM_DECLARE_serverfieldstring
+#undef PRVM_DECLARE_serverfieldedict
+#undef PRVM_DECLARE_serverfieldfunction
+#undef PRVM_DECLARE_clientfieldfloat
+#undef PRVM_DECLARE_clientfieldvector
+#undef PRVM_DECLARE_clientfieldstring
+#undef PRVM_DECLARE_clientfieldedict
+#undef PRVM_DECLARE_clientfieldfunction
+#undef PRVM_DECLARE_menufieldfloat
+#undef PRVM_DECLARE_menufieldvector
+#undef PRVM_DECLARE_menufieldstring
+#undef PRVM_DECLARE_menufieldedict
+#undef PRVM_DECLARE_menufieldfunction
+#undef PRVM_DECLARE_serverfunction
+#undef PRVM_DECLARE_clientfunction
+#undef PRVM_DECLARE_menufunction
+#undef PRVM_DECLARE_field
+#undef PRVM_DECLARE_global
+#undef PRVM_DECLARE_function
+};
+
+static int m_numrequiredfields = sizeof(m_required_fields) / sizeof(m_required_fields[0]);
+
+static prvm_required_field_t m_required_globals[] =
+{
+#define PRVM_DECLARE_serverglobalfloat(x)
+#define PRVM_DECLARE_serverglobalvector(x)
+#define PRVM_DECLARE_serverglobalstring(x)
+#define PRVM_DECLARE_serverglobaledict(x)
+#define PRVM_DECLARE_serverglobalfunction(x)
+#define PRVM_DECLARE_clientglobalfloat(x)
+#define PRVM_DECLARE_clientglobalvector(x)
+#define PRVM_DECLARE_clientglobalstring(x)
+#define PRVM_DECLARE_clientglobaledict(x)
+#define PRVM_DECLARE_clientglobalfunction(x)
+#define PRVM_DECLARE_menuglobalfloat(x) {ev_float, #x},
+#define PRVM_DECLARE_menuglobalvector(x) {ev_vector, #x},
+#define PRVM_DECLARE_menuglobalstring(x) {ev_string, #x},
+#define PRVM_DECLARE_menuglobaledict(x) {ev_entity, #x},
+#define PRVM_DECLARE_menuglobalfunction(x) {ev_function, #x},
+#define PRVM_DECLARE_serverfieldfloat(x)
+#define PRVM_DECLARE_serverfieldvector(x)
+#define PRVM_DECLARE_serverfieldstring(x)
+#define PRVM_DECLARE_serverfieldedict(x)
+#define PRVM_DECLARE_serverfieldfunction(x)
+#define PRVM_DECLARE_clientfieldfloat(x)
+#define PRVM_DECLARE_clientfieldvector(x)
+#define PRVM_DECLARE_clientfieldstring(x)
+#define PRVM_DECLARE_clientfieldedict(x)
+#define PRVM_DECLARE_clientfieldfunction(x)
+#define PRVM_DECLARE_menufieldfloat(x)
+#define PRVM_DECLARE_menufieldvector(x)
+#define PRVM_DECLARE_menufieldstring(x)
+#define PRVM_DECLARE_menufieldedict(x)
+#define PRVM_DECLARE_menufieldfunction(x)
+#define PRVM_DECLARE_serverfunction(x)
+#define PRVM_DECLARE_clientfunction(x)
+#define PRVM_DECLARE_menufunction(x)
+#define PRVM_DECLARE_field(x)
+#define PRVM_DECLARE_global(x)
+#define PRVM_DECLARE_function(x)
+#include "prvm_offsets.h"
+#undef PRVM_DECLARE_serverglobalfloat
+#undef PRVM_DECLARE_serverglobalvector
+#undef PRVM_DECLARE_serverglobalstring
+#undef PRVM_DECLARE_serverglobaledict
+#undef PRVM_DECLARE_serverglobalfunction
+#undef PRVM_DECLARE_clientglobalfloat
+#undef PRVM_DECLARE_clientglobalvector
+#undef PRVM_DECLARE_clientglobalstring
+#undef PRVM_DECLARE_clientglobaledict
+#undef PRVM_DECLARE_clientglobalfunction
+#undef PRVM_DECLARE_menuglobalfloat
+#undef PRVM_DECLARE_menuglobalvector
+#undef PRVM_DECLARE_menuglobalstring
+#undef PRVM_DECLARE_menuglobaledict
+#undef PRVM_DECLARE_menuglobalfunction
+#undef PRVM_DECLARE_serverfieldfloat
+#undef PRVM_DECLARE_serverfieldvector
+#undef PRVM_DECLARE_serverfieldstring
+#undef PRVM_DECLARE_serverfieldedict
+#undef PRVM_DECLARE_serverfieldfunction
+#undef PRVM_DECLARE_clientfieldfloat
+#undef PRVM_DECLARE_clientfieldvector
+#undef PRVM_DECLARE_clientfieldstring
+#undef PRVM_DECLARE_clientfieldedict
+#undef PRVM_DECLARE_clientfieldfunction
+#undef PRVM_DECLARE_menufieldfloat
+#undef PRVM_DECLARE_menufieldvector
+#undef PRVM_DECLARE_menufieldstring
+#undef PRVM_DECLARE_menufieldedict
+#undef PRVM_DECLARE_menufieldfunction
+#undef PRVM_DECLARE_serverfunction
+#undef PRVM_DECLARE_clientfunction
+#undef PRVM_DECLARE_menufunction
+#undef PRVM_DECLARE_field
+#undef PRVM_DECLARE_global
+#undef PRVM_DECLARE_function
+};
+
+static int m_numrequiredglobals = sizeof(m_required_globals) / sizeof(m_required_globals[0]);
+
void MR_SetRouting (qboolean forceold);
-void MP_Error(const char *format, ...) DP_FUNC_PRINTF(1);
-void MP_Error(const char *format, ...)
+void MVM_error_cmd(const char *format, ...) DP_FUNC_PRINTF(1);
+void MVM_error_cmd(const char *format, ...)
{
+ prvm_prog_t *prog = MVM_prog;
static qboolean processingError = false;
char errorstring[MAX_INPUTLINE];
va_list argptr;
if( !processingError ) {
processingError = true;
- PRVM_Crash();
+ PRVM_Crash(prog);
processingError = false;
} else {
- Con_Printf( "Menu_Error: Recursive call to MP_Error (from PRVM_Crash)!\n" );
+ Con_Printf( "Menu_Error: Recursive call to MVM_error_cmd (from PRVM_Crash)!\n" );
}
// fall back to the normal menu
Host_AbortCurrentFrame();
}
-void MP_KeyEvent (int key, int ascii, qboolean downevent)
+static void MVM_begin_increase_edicts(prvm_prog_t *prog)
+{
+}
+
+static void MVM_end_increase_edicts(prvm_prog_t *prog)
+{
+}
+
+static void MVM_init_edict(prvm_prog_t *prog, prvm_edict_t *edict)
+{
+}
+
+static void MVM_free_edict(prvm_prog_t *prog, prvm_edict_t *ed)
+{
+}
+
+static void MVM_count_edicts(prvm_prog_t *prog)
+{
+ int i;
+ prvm_edict_t *ent;
+ int active;
+
+ active = 0;
+ for (i=0 ; i<prog->num_edicts ; i++)
+ {
+ ent = PRVM_EDICT_NUM(i);
+ if (ent->priv.required->free)
+ continue;
+ active++;
+ }
+
+ Con_Printf("num_edicts:%3i\n", prog->num_edicts);
+ Con_Printf("active :%3i\n", active);
+}
+
+static qboolean MVM_load_edict(prvm_prog_t *prog, prvm_edict_t *ent)
{
- PRVM_Begin;
- PRVM_SetProg(PRVM_MENUPROG);
+ return true;
+}
+
+static void MP_KeyEvent (int key, int ascii, qboolean downevent)
+{
+ prvm_prog_t *prog = MVM_prog;
// pass key
- prog->globals.generic[OFS_PARM0] = (float) key;
- prog->globals.generic[OFS_PARM1] = (float) ascii;
+ prog->globals.fp[OFS_PARM0] = (prvm_vec_t) key;
+ prog->globals.fp[OFS_PARM1] = (prvm_vec_t) ascii;
if (downevent)
- PRVM_ExecuteProgram(prog->funcoffsets.m_keydown,"m_keydown(float key, float ascii) required");
- else if (prog->funcoffsets.m_keyup)
- PRVM_ExecuteProgram(prog->funcoffsets.m_keyup,"m_keyup(float key, float ascii) required");
-
- PRVM_End;
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_keydown),"m_keydown(float key, float ascii) required");
+ else if (PRVM_menufunction(m_keyup))
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_keyup),"m_keyup(float key, float ascii) required");
}
-void MP_Draw (void)
+static void MP_Draw (void)
{
+ prvm_prog_t *prog = MVM_prog;
// declarations that are needed right now
float oldquality;
// TODO: this needs to be exposed to R_SetView (or something similar) ASAP [2/5/2008 Andreas]
r_refdef.scene.time = realtime;
- PRVM_Begin;
- PRVM_SetProg(PRVM_MENUPROG);
-
// FIXME: this really shouldnt error out lest we have a very broken refdef state...?
// or does it kill the server too?
- PRVM_ExecuteProgram(prog->funcoffsets.m_draw,"m_draw() required");
-
- PRVM_End;
+ PRVM_G_FLOAT(OFS_PARM0) = vid.width;
+ PRVM_G_FLOAT(OFS_PARM1) = vid.height;
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_draw),"m_draw() required");
// TODO: imo this should be moved into scene, too [1/27/2008 Andreas]
r_refdef.view.quality = oldquality;
R_SelectScene( RST_CLIENT );
}
-void MP_ToggleMenu_f (void)
+static void MP_ToggleMenu(int mode)
{
- PRVM_Begin;
- PRVM_SetProg(PRVM_MENUPROG);
+ prvm_prog_t *prog = MVM_prog;
- PRVM_ExecuteProgram(prog->funcoffsets.m_toggle,"m_toggle() required");
+ prog->globals.fp[OFS_PARM0] = (prvm_vec_t) mode;
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_toggle),"m_toggle(float mode) required");
+}
- PRVM_End;
+static void MP_NewMap(void)
+{
+ prvm_prog_t *prog = MVM_prog;
+ if (PRVM_menufunction(m_newmap))
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_newmap),"m_newmap() required");
}
-void MP_Shutdown (void)
+const serverlist_entry_t *serverlist_callbackentry = NULL;
+static int MP_GetServerListEntryCategory(const serverlist_entry_t *entry)
{
- PRVM_Begin;
- PRVM_SetProg(PRVM_MENUPROG);
+ prvm_prog_t *prog = MVM_prog;
+ serverlist_callbackentry = entry;
+ if (PRVM_menufunction(m_gethostcachecategory))
+ {
+ prog->globals.fp[OFS_PARM0] = (prvm_vec_t) -1;
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_gethostcachecategory),"m_gethostcachecategory(float entry) required");
+ serverlist_callbackentry = NULL;
+ return prog->globals.fp[OFS_RETURN];
+ }
+ else
+ {
+ return 0;
+ }
+}
- PRVM_ExecuteProgram(prog->funcoffsets.m_shutdown,"m_shutdown() required");
+static void MP_Shutdown (void)
+{
+ prvm_prog_t *prog = MVM_prog;
+ if (prog->loaded)
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_shutdown),"m_shutdown() required");
// reset key_dest
key_dest = key_game;
// AK not using this cause Im not sure whether this is useful at all instead :
- PRVM_ResetProg();
-
- PRVM_End;
+ PRVM_Prog_Reset(prog);
}
-void MP_Init (void)
+static void MP_Init (void)
{
- PRVM_Begin;
- PRVM_InitProg(PRVM_MENUPROG);
+ prvm_prog_t *prog = MVM_prog;
+ PRVM_Prog_Init(prog);
- prog->headercrc = M_PROGHEADER_CRC;
prog->edictprivate_size = 0; // no private struct used
- prog->name = M_NAME;
+ prog->name = "menu";
prog->num_edicts = 1;
prog->limit_edicts = M_MAX_EDICTS;
prog->extensionstring = vm_m_extensions;
prog->builtins = vm_m_builtins;
prog->numbuiltins = vm_m_numbuiltins;
- prog->init_cmd = VM_M_Cmd_Init;
- prog->reset_cmd = VM_M_Cmd_Reset;
- prog->error_cmd = MP_Error;
+
+ // all callbacks must be defined (pointers are not checked before calling)
+ prog->begin_increase_edicts = MVM_begin_increase_edicts;
+ prog->end_increase_edicts = MVM_end_increase_edicts;
+ prog->init_edict = MVM_init_edict;
+ prog->free_edict = MVM_free_edict;
+ prog->count_edicts = MVM_count_edicts;
+ prog->load_edict = MVM_load_edict;
+ prog->init_cmd = MVM_init_cmd;
+ prog->reset_cmd = MVM_reset_cmd;
+ prog->error_cmd = MVM_error_cmd;
+ prog->ExecuteProgram = MVM_ExecuteProgram;
// allocate the mempools
- prog->progs_mempool = Mem_AllocPool(M_PROG_FILENAME, 0, NULL);
+ prog->progs_mempool = Mem_AllocPool(menu_progs.string, 0, NULL);
- PRVM_LoadProgs(M_PROG_FILENAME, m_numrequiredfunc, m_required_func, 0, NULL, 0, NULL);
+ PRVM_Prog_Load(prog, menu_progs.string, NULL, 0, m_numrequiredfunc, m_required_func, m_numrequiredfields, m_required_fields, m_numrequiredglobals, m_required_globals);
// note: OP_STATE is not supported by menu qc, we don't even try to detect
// it here
in_client_mouse = true;
// call the prog init
- PRVM_ExecuteProgram(prog->funcoffsets.m_init,"m_init() required");
-
- PRVM_End;
-}
+ prog->ExecuteProgram(prog, PRVM_menufunction(m_init),"m_init() required");
-void MP_Restart(void)
-{
- MP_Init();
+ // Once m_init was called, we consider menuqc code fully initialized.
+ prog->inittime = realtime;
}
//============================================================================
void (*MR_KeyEvent) (int key, int ascii, qboolean downevent);
void (*MR_Draw) (void);
-void (*MR_ToggleMenu_f) (void);
+void (*MR_ToggleMenu) (int mode);
void (*MR_Shutdown) (void);
+void (*MR_NewMap) (void);
+int (*MR_GetServerListEntryCategory) (const serverlist_entry_t *entry);
void MR_SetRouting(qboolean forceold)
{
- static qboolean m_init = FALSE, mp_init = FALSE;
-
// if the menu prog isnt available or forceqmenu ist set, use the old menu
- if(!FS_FileExists(M_PROG_FILENAME) || forceqmenu.integer || forceold)
+ if(!FS_FileExists(menu_progs.string) || forceqmenu.integer || forceold)
{
// set menu router function pointers
MR_KeyEvent = M_KeyEvent;
MR_Draw = M_Draw;
- MR_ToggleMenu_f = M_ToggleMenu_f;
+ MR_ToggleMenu = M_ToggleMenu;
MR_Shutdown = M_Shutdown;
-
- // init
- if(!m_init)
- {
- M_Init();
- m_init = TRUE;
- }
- else
- M_Restart();
+ MR_NewMap = M_NewMap;
+ MR_GetServerListEntryCategory = M_GetServerListEntryCategory;
+ M_Init();
}
else
{
// set menu router function pointers
MR_KeyEvent = MP_KeyEvent;
MR_Draw = MP_Draw;
- MR_ToggleMenu_f = MP_ToggleMenu_f;
+ MR_ToggleMenu = MP_ToggleMenu;
MR_Shutdown = MP_Shutdown;
-
- if(!mp_init)
- {
- MP_Init();
- mp_init = TRUE;
- }
- else
- MP_Restart();
+ MR_NewMap = MP_NewMap;
+ MR_GetServerListEntryCategory = MP_GetServerListEntryCategory;
+ MP_Init();
}
}
void MR_Restart(void)
{
- MR_Shutdown ();
+ if(MR_Shutdown)
+ MR_Shutdown ();
MR_SetRouting (FALSE);
}
-void Call_MR_ToggleMenu_f(void)
+static void Call_MR_ToggleMenu_f(void)
{
+ int m;
+ m = ((Cmd_Argc() < 2) ? -1 : atoi(Cmd_Argv(1)));
Host_StartVideo();
- if(MR_ToggleMenu_f)
- MR_ToggleMenu_f();
+ if(MR_ToggleMenu)
+ MR_ToggleMenu(m);
}
void MR_Init_Commands(void)
// set router console commands
Cvar_RegisterVariable (&forceqmenu);
Cvar_RegisterVariable (&menu_options_colorcontrol_correctionvalue);
+ Cvar_RegisterVariable (&menu_progs);
Cmd_AddCommand ("menu_restart",MR_Restart, "restart menu system (reloads menu.dat)");
Cmd_AddCommand ("togglemenu", Call_MR_ToggleMenu_f, "opens or closes menu");
}
void MR_Init(void)
{
+ vid_mode_t res[1024];
+ size_t res_count, i;
+
+ res_count = VID_ListModes(res, sizeof(res) / sizeof(*res));
+ res_count = VID_SortModes(res, res_count, false, false, true);
+ if(res_count)
+ {
+ video_resolutions_count = (int)res_count;
+ video_resolutions = (video_resolution_t *) Mem_Alloc(cls.permanentmempool, sizeof(*video_resolutions) * (video_resolutions_count + 1));
+ memset(&video_resolutions[video_resolutions_count], 0, sizeof(video_resolutions[video_resolutions_count]));
+ for(i = 0; i < res_count; ++i)
+ {
+ int n, d, t;
+ video_resolutions[i].type = "Detected mode"; // FIXME make this more dynamic
+ video_resolutions[i].width = res[i].width;
+ video_resolutions[i].height = res[i].height;
+ video_resolutions[i].pixelheight = res[i].pixelheight_num / (double) res[i].pixelheight_denom;
+ n = res[i].pixelheight_denom * video_resolutions[i].width;
+ d = res[i].pixelheight_num * video_resolutions[i].height;
+ while(d)
+ {
+ t = n;
+ n = d;
+ d = t % d;
+ }
+ d = (res[i].pixelheight_num * video_resolutions[i].height) / n;
+ n = (res[i].pixelheight_denom * video_resolutions[i].width) / n;
+ switch(n * 0x10000 | d)
+ {
+ case 0x00040003:
+ video_resolutions[i].conwidth = 640;
+ video_resolutions[i].conheight = 480;
+ video_resolutions[i].type = "Standard 4x3";
+ break;
+ case 0x00050004:
+ video_resolutions[i].conwidth = 640;
+ video_resolutions[i].conheight = 512;
+ if(res[i].pixelheight_denom == res[i].pixelheight_num)
+ video_resolutions[i].type = "Square Pixel (LCD) 5x4";
+ else
+ video_resolutions[i].type = "Short Pixel (CRT) 5x4";
+ break;
+ case 0x00080005:
+ video_resolutions[i].conwidth = 640;
+ video_resolutions[i].conheight = 400;
+ if(res[i].pixelheight_denom == res[i].pixelheight_num)
+ video_resolutions[i].type = "Widescreen 8x5";
+ else
+ video_resolutions[i].type = "Tall Pixel (CRT) 8x5";
+
+ break;
+ case 0x00050003:
+ video_resolutions[i].conwidth = 640;
+ video_resolutions[i].conheight = 384;
+ video_resolutions[i].type = "Widescreen 5x3";
+ break;
+ case 0x000D0009:
+ video_resolutions[i].conwidth = 640;
+ video_resolutions[i].conheight = 400;
+ video_resolutions[i].type = "Widescreen 14x9";
+ break;
+ case 0x00100009:
+ video_resolutions[i].conwidth = 640;
+ video_resolutions[i].conheight = 480;
+ video_resolutions[i].type = "Widescreen 16x9";
+ break;
+ case 0x00030002:
+ video_resolutions[i].conwidth = 720;
+ video_resolutions[i].conheight = 480;
+ video_resolutions[i].type = "NTSC 3x2";
+ break;
+ case 0x000D000B:
+ video_resolutions[i].conwidth = 720;
+ video_resolutions[i].conheight = 566;
+ video_resolutions[i].type = "PAL 14x11";
+ break;
+ case 0x00080007:
+ if(video_resolutions[i].width >= 512)
+ {
+ video_resolutions[i].conwidth = 512;
+ video_resolutions[i].conheight = 448;
+ video_resolutions[i].type = "SNES 8x7";
+ }
+ else
+ {
+ video_resolutions[i].conwidth = 256;
+ video_resolutions[i].conheight = 224;
+ video_resolutions[i].type = "NES 8x7";
+ }
+ break;
+ default:
+ video_resolutions[i].conwidth = 640;
+ video_resolutions[i].conheight = 640 * d / n;
+ video_resolutions[i].type = "Detected mode";
+ break;
+ }
+ if(video_resolutions[i].conwidth > video_resolutions[i].width || video_resolutions[i].conheight > video_resolutions[i].height)
+ {
+ int f1, f2;
+ f1 = video_resolutions[i].conwidth > video_resolutions[i].width;
+ f2 = video_resolutions[i].conheight > video_resolutions[i].height;
+ if(f1 > f2)
+ {
+ video_resolutions[i].conwidth = video_resolutions[i].width;
+ video_resolutions[i].conheight = video_resolutions[i].conheight / f1;
+ }
+ else
+ {
+ video_resolutions[i].conwidth = video_resolutions[i].conwidth / f2;
+ video_resolutions[i].conheight = video_resolutions[i].height;
+ }
+ }
+ }
+ }
+ else
+ {
+ video_resolutions = video_resolutions_hardcoded;
+ video_resolutions_count = sizeof(video_resolutions_hardcoded) / sizeof(*video_resolutions_hardcoded) - 1;
+ }
+
+ menu_video_resolutions_forfullscreen = !!vid_fullscreen.integer;
+ M_Menu_Video_FindResolution(vid.width, vid.height, vid_pixelheight.value);
+
// use -forceqmenu to use always the normal quake menu (it sets forceqmenu to 1)
// COMMANDLINEOPTION: Client: -forceqmenu disables menu.dat (same as +forceqmenu 1)
if(COM_CheckParm("-forceqmenu"))