-#include "quakedef.h"
-
+#include "darkplaces.h"
#include <math.h>
-#include "matrixlib.h"
#ifdef _MSC_VER
-#pragma warning(disable : 4244) // LordHavoc: MSVC++ 4 x86, double/float
-#pragma warning(disable : 4305) // LordHavoc: MSVC++ 6 x86, double/float
+#pragma warning(disable : 4244) // LadyHavoc: MSVC++ 4 x86, double/float
+#pragma warning(disable : 4305) // LadyHavoc: MSVC++ 6 x86, double/float
#endif
const matrix4x4_t identitymatrix =
#endif
}
-// LordHavoc: I got this code from:
+// LadyHavoc: I got this code from:
//http://www.doom3world.org/phpbb2/viewtopic.php?t=2884
void Matrix4x4_FromDoom3Joint(matrix4x4_t *m, double ox, double oy, double oz, double x, double y, double z)
{