}
// NOTE: added these from Ritual's Q3Radiant
-#define INVALID_BOUNDS 99999
+const int INVALID_BOUNDS = 99999;
void ClearBounds( vec3_t mins, vec3_t maxs ){
mins[0] = mins[1] = mins[2] = +INVALID_BOUNDS;
maxs[0] = maxs[1] = maxs[2] = -INVALID_BOUNDS;