}
vec_t VectorNormalize( const vec3_t in, vec3_t out ) {
- vec_t length, ilength;
+ vec_t length;
length = (vec_t)sqrt (in[0]*in[0] + in[1]*in[1] + in[2]*in[2]);
if (length == 0)
return 0;
}
- ilength = 1.0f/length;
- out[0] = in[0]*ilength;
- out[1] = in[1]*ilength;
- out[2] = in[2]*ilength;
+ out[0] = in[0]/length;
+ out[1] = in[1]/length;
+ out[2] = in[2]/length;
return length;
}