/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined (INCLUDED_MAPLIB_H)
+#if !defined ( INCLUDED_MAPLIB_H )
#define INCLUDED_MAPLIB_H
#include "nameable.h"
class NameableString : public Nameable
{
- CopiedString m_name;
+CopiedString m_name;
public:
- NameableString(const char* name)
- : m_name(name)
- {
- }
-
- const char* name() const
- {
- return m_name.c_str();
- }
- void attach(const NameCallback& callback)
- {
- }
- void detach(const NameCallback& callback)
- {
- }
+NameableString( const char* name )
+ : m_name( name ){
+}
+
+const char* name() const {
+ return m_name.c_str();
+}
+void attach( const NameCallback& callback ){
+}
+void detach( const NameCallback& callback ){
+}
};
class UndoFileChangeTracker : public UndoTracker, public MapFile
{
- std::size_t m_size;
- std::size_t m_saved;
- typedef void (UndoFileChangeTracker::*Pending)();
- Pending m_pending;
- Callback m_changed;
+std::size_t m_size;
+std::size_t m_saved;
+typedef void ( UndoFileChangeTracker::*Pending )();
+Pending m_pending;
+Callback m_changed;
public:
- UndoFileChangeTracker() : m_size(0), m_saved(MAPFILE_MAX_CHANGES), m_pending(0)
- {
- }
- void print()
- {
- globalOutputStream() << "saved: " << Unsigned(m_saved) << " size: " << Unsigned(m_size) << "\n";
- }
-
- void push()
- {
- ++m_size;
- m_changed();
- //print();
- }
- void pop()
- {
- --m_size;
- m_changed();
- //print();
- }
- void pushOperation()
- {
- if(m_size < m_saved)
- {
- // redo queue has been flushed.. it is now impossible to get back to the saved state via undo/redo
- m_saved = MAPFILE_MAX_CHANGES;
- }
- push();
- }
- void clear()
- {
- m_size = 0;
- m_changed();
- //print();
- }
- void begin()
- {
- m_pending = Pending(&UndoFileChangeTracker::pushOperation);
- }
- void undo()
- {
- m_pending = Pending(&UndoFileChangeTracker::pop);
- }
- void redo()
- {
- m_pending = Pending(&UndoFileChangeTracker::push);
- }
-
- void changed()
- {
- if(m_pending != 0)
- {
- ((*this).*m_pending)();
- m_pending = 0;
- }
- }
-
- void save()
- {
- m_saved = m_size;
- m_changed();
- }
- bool saved() const
- {
- return m_saved == m_size;
- }
-
- void setChangedCallback(const Callback& changed)
- {
- m_changed = changed;
- m_changed();
- }
-
- std::size_t changes() const
- {
- return m_size;
- }
+UndoFileChangeTracker() : m_size( 0 ), m_saved( MAPFILE_MAX_CHANGES ), m_pending( 0 ){
+}
+void print(){
+ globalOutputStream() << "saved: " << Unsigned( m_saved ) << " size: " << Unsigned( m_size ) << "\n";
+}
+
+void push(){
+ ++m_size;
+ m_changed();
+ //print();
+}
+void pop(){
+ --m_size;
+ m_changed();
+ //print();
+}
+void pushOperation(){
+ if ( m_size < m_saved ) {
+ // redo queue has been flushed.. it is now impossible to get back to the saved state via undo/redo
+ m_saved = MAPFILE_MAX_CHANGES;
+ }
+ push();
+}
+void clear(){
+ m_size = 0;
+ m_changed();
+ //print();
+}
+void begin(){
+ m_pending = Pending( &UndoFileChangeTracker::pushOperation );
+}
+void undo(){
+ m_pending = Pending( &UndoFileChangeTracker::pop );
+}
+void redo(){
+ m_pending = Pending( &UndoFileChangeTracker::push );
+}
+
+void changed(){
+ if ( m_pending != 0 ) {
+ ( ( *this ).*m_pending )();
+ m_pending = 0;
+ }
+}
+
+void save(){
+ m_saved = m_size;
+ m_changed();
+}
+bool saved() const {
+ return m_saved == m_size;
+}
+
+void setChangedCallback( const Callback& changed ){
+ m_changed = changed;
+ m_changed();
+}
+
+std::size_t changes() const {
+ return m_size;
+}
};
class MapRoot : public scene::Node::Symbiot, public scene::Instantiable, public scene::Traversable::Observer
{
- class TypeCasts
- {
- NodeTypeCastTable m_casts;
- public:
- TypeCasts()
- {
- NodeStaticCast<MapRoot, scene::Instantiable>::install(m_casts);
- NodeContainedCast<MapRoot, scene::Traversable>::install(m_casts);
- NodeContainedCast<MapRoot, TransformNode>::install(m_casts);
- NodeContainedCast<MapRoot, Nameable>::install(m_casts);
- NodeContainedCast<MapRoot, MapFile>::install(m_casts);
- }
- NodeTypeCastTable& get()
- {
- return m_casts;
- }
- };
-
- scene::Node m_node;
- IdentityTransform m_transform;
- TraversableNodeSet m_traverse;
- InstanceSet m_instances;
- typedef SelectableInstance Instance;
- NameableString m_name;
- UndoFileChangeTracker m_changeTracker;
+class TypeCasts
+{
+NodeTypeCastTable m_casts;
public:
- typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
- scene::Traversable& get(NullType<scene::Traversable>)
- {
- return m_traverse;
- }
- TransformNode& get(NullType<TransformNode>)
- {
- return m_transform;
- }
- Nameable& get(NullType<Nameable>)
- {
- return m_name;
- }
- MapFile& get(NullType<MapFile>)
- {
- return m_changeTracker;
- }
-
- MapRoot(const char* name) : m_node(this, this, StaticTypeCasts::instance().get()), m_name(name)
- {
- m_node.m_isRoot = true;
-
- m_traverse.attach(this);
-
- GlobalUndoSystem().trackerAttach(m_changeTracker);
- }
- ~MapRoot()
- {
- }
- void release()
- {
- GlobalUndoSystem().trackerDetach(m_changeTracker);
-
- m_traverse.detach(this);
- delete this;
- }
- scene::Node& node()
- {
- return m_node;
- }
-
- InstanceCounter m_instanceCounter;
- void instanceAttach(const scene::Path& path)
- {
- if(++m_instanceCounter.m_count == 1)
- {
- m_traverse.instanceAttach(path_find_mapfile(path.begin(), path.end()));
- }
- }
- void instanceDetach(const scene::Path& path)
- {
- if(--m_instanceCounter.m_count == 0)
- {
- m_traverse.instanceDetach(path_find_mapfile(path.begin(), path.end()));
- }
- }
-
- void insert(scene::Node& child)
- {
- m_instances.insert(child);
- }
- void erase(scene::Node& child)
- {
- m_instances.erase(child);
- }
-
- scene::Node& clone() const
- {
- return (new MapRoot(*this))->node();
- }
-
- scene::Instance* create(const scene::Path& path, scene::Instance* parent)
- {
- return new Instance(path, parent);
- }
- void forEachInstance(const scene::Instantiable::Visitor& visitor)
- {
- m_instances.forEachInstance(visitor);
- }
- void insert(scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance)
- {
- m_instances.insert(observer, path, instance);
- instanceAttach(path);
- }
- scene::Instance* erase(scene::Instantiable::Observer* observer, const scene::Path& path)
- {
- instanceDetach(path);
- return m_instances.erase(observer, path);
- }
+TypeCasts(){
+ NodeStaticCast<MapRoot, scene::Instantiable>::install( m_casts );
+ NodeContainedCast<MapRoot, scene::Traversable>::install( m_casts );
+ NodeContainedCast<MapRoot, TransformNode>::install( m_casts );
+ NodeContainedCast<MapRoot, Nameable>::install( m_casts );
+ NodeContainedCast<MapRoot, MapFile>::install( m_casts );
+}
+NodeTypeCastTable& get(){
+ return m_casts;
+}
};
-inline void MapRoot_construct()
-{
+scene::Node m_node;
+IdentityTransform m_transform;
+TraversableNodeSet m_traverse;
+InstanceSet m_instances;
+typedef SelectableInstance Instance;
+NameableString m_name;
+UndoFileChangeTracker m_changeTracker;
+public:
+typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+scene::Traversable& get( NullType<scene::Traversable>){
+ return m_traverse;
+}
+TransformNode& get( NullType<TransformNode>){
+ return m_transform;
+}
+Nameable& get( NullType<Nameable>){
+ return m_name;
+}
+MapFile& get( NullType<MapFile>){
+ return m_changeTracker;
}
-inline void MapRoot_destroy()
-{
+MapRoot( const char* name ) : m_node( this, this, StaticTypeCasts::instance().get() ), m_name( name ){
+ m_node.m_isRoot = true;
+
+ m_traverse.attach( this );
+
+ GlobalUndoSystem().trackerAttach( m_changeTracker );
}
+~MapRoot(){
+}
+void release(){
+ GlobalUndoSystem().trackerDetach( m_changeTracker );
-inline NodeSmartReference NewMapRoot(const char* name)
-{
- return NodeSmartReference((new MapRoot(name))->node());
+ m_traverse.detach( this );
+ delete this;
+}
+scene::Node& node(){
+ return m_node;
+}
+
+InstanceCounter m_instanceCounter;
+void instanceAttach( const scene::Path& path ){
+ if ( ++m_instanceCounter.m_count == 1 ) {
+ m_traverse.instanceAttach( path_find_mapfile( path.begin(), path.end() ) );
+ }
+}
+void instanceDetach( const scene::Path& path ){
+ if ( --m_instanceCounter.m_count == 0 ) {
+ m_traverse.instanceDetach( path_find_mapfile( path.begin(), path.end() ) );
+ }
+}
+
+void insert( scene::Node& child ){
+ m_instances.insert( child );
+}
+void erase( scene::Node& child ){
+ m_instances.erase( child );
+}
+
+scene::Node& clone() const {
+ return ( new MapRoot( *this ) )->node();
+}
+
+scene::Instance* create( const scene::Path& path, scene::Instance* parent ){
+ return new Instance( path, parent );
+}
+void forEachInstance( const scene::Instantiable::Visitor& visitor ){
+ m_instances.forEachInstance( visitor );
+}
+void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
+ m_instances.insert( observer, path, instance );
+ instanceAttach( path );
+}
+scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
+ instanceDetach( path );
+ return m_instances.erase( observer, path );
+}
+};
+
+inline void MapRoot_construct(){
+}
+
+inline void MapRoot_destroy(){
+}
+
+inline NodeSmartReference NewMapRoot( const char* name ){
+ return NodeSmartReference( ( new MapRoot( name ) )->node() );
}