#include <gtk/gtk.h>
+#include "gtkutil/glwidget.h"
+#include "igl.h"
+
+#include <gtk/gtkglwidget.h>
+
+//#include "stream/stringstream.h"
+
bool XORRectangle::initialised() const
{
return !!cr;
void XORRectangle::set(rectangle_t rectangle)
{
if (gtk_widget_get_realized(m_widget)) {
- lazy_init();
- draw();
- m_rectangle = rectangle;
- draw();
+ if( m_rectangle.w != rectangle.w || m_rectangle.h != rectangle.h ){
+ //if( !(m_rectangle.w == 0 && m_rectangle.h == 0 && rectangle.w == 0 && rectangle.h == 0) ){
+ //globalOutputStream() << "m_x" << m_rectangle.x << " m_y" << m_rectangle.y << " m_w" << m_rectangle.w << " m_h" << m_rectangle.h << "\n";
+ //globalOutputStream() << "__x" << rectangle.x << " __y" << rectangle.y << " __w" << rectangle.w << " __h" << rectangle.h << "\n";
+ if ( glwidget_make_current( m_widget ) != FALSE ) {
+ GlobalOpenGL_debugAssertNoErrors();
+
+ gint width, height;
+ gdk_gl_drawable_get_size( gtk_widget_get_gl_drawable( m_widget ), &width, &height );
+
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( 0, width, 0, height, -100, 100 );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
+ glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
+ glDisable( GL_DEPTH_TEST );
+
+ glDrawBuffer( GL_FRONT );
+
+ glEnable( GL_BLEND );
+ glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
+
+ glLineWidth( 2 );
+ glColor3f( 1, 1, 1 );
+ glDisable( GL_TEXTURE_2D );
+ glBegin( GL_LINE_LOOP );
+ glVertex2f( m_rectangle.x, m_rectangle.y + m_rectangle.h );
+ glVertex2f( m_rectangle.x + m_rectangle.w, m_rectangle.y + m_rectangle.h );
+ glVertex2f( m_rectangle.x + m_rectangle.w, m_rectangle.y );
+ glVertex2f( m_rectangle.x, m_rectangle.y );
+ glEnd();
+
+ glBegin( GL_LINE_LOOP );
+ glVertex2f( rectangle.x, rectangle.y + rectangle.h );
+ glVertex2f( rectangle.x + rectangle.w, rectangle.y + rectangle.h );
+ glVertex2f( rectangle.x + rectangle.w, rectangle.y );
+ glVertex2f( rectangle.x, rectangle.y );
+ glEnd();
+
+ glDrawBuffer( GL_BACK );
+ GlobalOpenGL_debugAssertNoErrors();
+ //glwidget_swap_buffers( m_widget );
+ glwidget_make_current( m_widget );
+ }
+ }
+ m_rectangle = rectangle;
}
}