glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glOrtho( 0, width, 0, height, -100, 100 );
+
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
glDisable( GL_DEPTH_TEST );
glVertex2f( rectangle.x, rectangle.y );
glEnd();
+ glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glDrawBuffer( GL_BACK );
GlobalOpenGL_debugAssertNoErrors();
//glwidget_swap_buffers( m_widget );