/*
-Copyright (C) 1996-1997 Id Software, Inc.
+ $RCSfile$
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+ Copyright (C) 1996-1997 Id Software, Inc.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
-See the GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ See the GNU General Public License for more details.
-*/
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to:
-// these are the key numbers that should be passed to Key_Event
+ Free Software Foundation, Inc.
+ 59 Temple Place - Suite 330
+ Boston, MA 02111-1307, USA
-typedef enum {
- K_TAB = 9,
- K_ENTER = 13,
- K_ESCAPE = 27,
- K_SPACE = 32,
+ $Id$
+*/
- // normal keys should be passed as lowercased ascii
+#ifndef __KEYS_H
+#define __KEYS_H
- K_BACKSPACE = 127,
+#include "qtypes.h"
- K_CAPSLOCK,
- K_PRNTSCR,
- K_SCRLCK,
- K_PAUSE,
+//
+// these are the key numbers that should be passed to Key_Event
+//
+typedef enum keynum_e
+{
+ K_TEXT = 1, // used only for unicode character input
+ K_TAB = 9,
+ K_ENTER = 13,
+ K_ESCAPE = 27,
+ K_SPACE = 32,
+
+ // normal keys should be passed as lowercased ascii
+ K_BACKSPACE = 127,
K_UPARROW,
K_DOWNARROW,
K_LEFTARROW,
K_ALT,
K_CTRL,
K_SHIFT,
+
K_F1,
K_F2,
K_F3,
K_F10,
K_F11,
K_F12,
+
K_INS,
K_DEL,
K_PGDN,
K_HOME,
K_END,
+ K_PAUSE,
- // Keypad stuff..
-
- KP_NUMLCK,
- KP_DIVIDE,
- KP_MULTIPLY,
-
- KP_HOME,
- KP_UPARROW,
- KP_PGUP,
- KP_MINUS,
-
- KP_LEFTARROW,
- KP_5,
- KP_RIGHTARROW,
- KP_PLUS,
-
- KP_END,
- KP_DOWNARROW,
- KP_PGDN,
+ K_NUMLOCK,
+ K_CAPSLOCK,
+ K_SCROLLOCK,
+ K_KP_0,
+ K_KP_INS = K_KP_0,
+ K_KP_1,
+ K_KP_END = K_KP_1,
+ K_KP_2,
+ K_KP_DOWNARROW = K_KP_2,
+ K_KP_3,
+ K_KP_PGDN = K_KP_3,
+ K_KP_4,
+ K_KP_LEFTARROW = K_KP_4,
+ K_KP_5,
+ K_KP_6,
+ K_KP_RIGHTARROW = K_KP_6,
+ K_KP_7,
+ K_KP_HOME = K_KP_7,
+ K_KP_8,
+ K_KP_UPARROW = K_KP_8,
+ K_KP_9,
+ K_KP_PGUP = K_KP_9,
+ K_KP_PERIOD,
+ K_KP_DEL = K_KP_PERIOD,
+ K_KP_DIVIDE,
+ K_KP_SLASH = K_KP_DIVIDE,
+ K_KP_MULTIPLY,
+ K_KP_MINUS,
+ K_KP_PLUS,
+ K_KP_ENTER,
+ K_KP_EQUALS,
- KP_INS,
- KP_DEL,
- KP_ENTER,
+ K_PRINTSCREEN,
// mouse buttons generate virtual keys
- K_MOUSE1 = 200,
+
+ K_MOUSE1 = 512,
+ K_OTHERDEVICESBEGIN = K_MOUSE1,
K_MOUSE2,
K_MOUSE3,
+ K_MWHEELUP,
+ K_MWHEELDOWN,
+ K_MOUSE4,
+ K_MOUSE5,
+ K_MOUSE6,
+ K_MOUSE7,
+ K_MOUSE8,
+ K_MOUSE9,
+ K_MOUSE10,
+ K_MOUSE11,
+ K_MOUSE12,
+ K_MOUSE13,
+ K_MOUSE14,
+ K_MOUSE15,
+ K_MOUSE16,
- // joystick buttons
- K_JOY1,
+//
+// joystick buttons
+//
+ K_JOY1 = 768,
K_JOY2,
K_JOY3,
K_JOY4,
+ K_JOY5,
+ K_JOY6,
+ K_JOY7,
+ K_JOY8,
+ K_JOY9,
+ K_JOY10,
+ K_JOY11,
+ K_JOY12,
+ K_JOY13,
+ K_JOY14,
+ K_JOY15,
+ K_JOY16,
- //
- //// aux keys are for multi-buttoned joysticks to generate so they can use
- //// the normal binding process
- ////
- //
+//
+// aux keys are for multi-buttoned joysticks to generate so they can use
+// the normal binding process
+//
K_AUX1,
K_AUX2,
K_AUX3,
K_AUX31,
K_AUX32,
- // JACK: Intellimouse(c) Mouse Wheel Support
+ // Microsoft Xbox 360 Controller For Windows
+ K_X360_DPAD_UP,
+ K_X360_DPAD_DOWN,
+ K_X360_DPAD_LEFT,
+ K_X360_DPAD_RIGHT,
+ K_X360_START,
+ K_X360_BACK,
+ K_X360_LEFT_THUMB,
+ K_X360_RIGHT_THUMB,
+ K_X360_LEFT_SHOULDER,
+ K_X360_RIGHT_SHOULDER,
+ K_X360_A,
+ K_X360_B,
+ K_X360_X,
+ K_X360_Y,
+ K_X360_LEFT_TRIGGER,
+ K_X360_RIGHT_TRIGGER,
+ K_X360_LEFT_THUMB_UP,
+ K_X360_LEFT_THUMB_DOWN,
+ K_X360_LEFT_THUMB_LEFT,
+ K_X360_LEFT_THUMB_RIGHT,
+ K_X360_RIGHT_THUMB_UP,
+ K_X360_RIGHT_THUMB_DOWN,
+ K_X360_RIGHT_THUMB_LEFT,
+ K_X360_RIGHT_THUMB_RIGHT,
- K_MWHEELUP,
- K_MWHEELDOWN
-} keynum_t;
+ // generic joystick emulation for menu
+ K_JOY_UP,
+ K_JOY_DOWN,
+ K_JOY_LEFT,
+ K_JOY_RIGHT,
+
+ K_MIDINOTE0 = 896, // to this, the note number is added
+ K_MIDINOTE1,
+ K_MIDINOTE2,
+ K_MIDINOTE3,
+ K_MIDINOTE4,
+ K_MIDINOTE5,
+ K_MIDINOTE6,
+ K_MIDINOTE7,
+ K_MIDINOTE8,
+ K_MIDINOTE9,
+ K_MIDINOTE10,
+ K_MIDINOTE11,
+ K_MIDINOTE12,
+ K_MIDINOTE13,
+ K_MIDINOTE14,
+ K_MIDINOTE15,
+ K_MIDINOTE16,
+ K_MIDINOTE17,
+ K_MIDINOTE18,
+ K_MIDINOTE19,
+ K_MIDINOTE20,
+ K_MIDINOTE21,
+ K_MIDINOTE22,
+ K_MIDINOTE23,
+ K_MIDINOTE24,
+ K_MIDINOTE25,
+ K_MIDINOTE26,
+ K_MIDINOTE27,
+ K_MIDINOTE28,
+ K_MIDINOTE29,
+ K_MIDINOTE30,
+ K_MIDINOTE31,
+ K_MIDINOTE32,
+ K_MIDINOTE33,
+ K_MIDINOTE34,
+ K_MIDINOTE35,
+ K_MIDINOTE36,
+ K_MIDINOTE37,
+ K_MIDINOTE38,
+ K_MIDINOTE39,
+ K_MIDINOTE40,
+ K_MIDINOTE41,
+ K_MIDINOTE42,
+ K_MIDINOTE43,
+ K_MIDINOTE44,
+ K_MIDINOTE45,
+ K_MIDINOTE46,
+ K_MIDINOTE47,
+ K_MIDINOTE48,
+ K_MIDINOTE49,
+ K_MIDINOTE50,
+ K_MIDINOTE51,
+ K_MIDINOTE52,
+ K_MIDINOTE53,
+ K_MIDINOTE54,
+ K_MIDINOTE55,
+ K_MIDINOTE56,
+ K_MIDINOTE57,
+ K_MIDINOTE58,
+ K_MIDINOTE59,
+ K_MIDINOTE60,
+ K_MIDINOTE61,
+ K_MIDINOTE62,
+ K_MIDINOTE63,
+ K_MIDINOTE64,
+ K_MIDINOTE65,
+ K_MIDINOTE66,
+ K_MIDINOTE67,
+ K_MIDINOTE68,
+ K_MIDINOTE69,
+ K_MIDINOTE70,
+ K_MIDINOTE71,
+ K_MIDINOTE72,
+ K_MIDINOTE73,
+ K_MIDINOTE74,
+ K_MIDINOTE75,
+ K_MIDINOTE76,
+ K_MIDINOTE77,
+ K_MIDINOTE78,
+ K_MIDINOTE79,
+ K_MIDINOTE80,
+ K_MIDINOTE81,
+ K_MIDINOTE82,
+ K_MIDINOTE83,
+ K_MIDINOTE84,
+ K_MIDINOTE85,
+ K_MIDINOTE86,
+ K_MIDINOTE87,
+ K_MIDINOTE88,
+ K_MIDINOTE89,
+ K_MIDINOTE90,
+ K_MIDINOTE91,
+ K_MIDINOTE92,
+ K_MIDINOTE93,
+ K_MIDINOTE94,
+ K_MIDINOTE95,
+ K_MIDINOTE96,
+ K_MIDINOTE97,
+ K_MIDINOTE98,
+ K_MIDINOTE99,
+ K_MIDINOTE100,
+ K_MIDINOTE101,
+ K_MIDINOTE102,
+ K_MIDINOTE103,
+ K_MIDINOTE104,
+ K_MIDINOTE105,
+ K_MIDINOTE106,
+ K_MIDINOTE107,
+ K_MIDINOTE108,
+ K_MIDINOTE109,
+ K_MIDINOTE110,
+ K_MIDINOTE111,
+ K_MIDINOTE112,
+ K_MIDINOTE113,
+ K_MIDINOTE114,
+ K_MIDINOTE115,
+ K_MIDINOTE116,
+ K_MIDINOTE117,
+ K_MIDINOTE118,
+ K_MIDINOTE119,
+ K_MIDINOTE120,
+ K_MIDINOTE121,
+ K_MIDINOTE122,
+ K_MIDINOTE123,
+ K_MIDINOTE124,
+ K_MIDINOTE125,
+ K_MIDINOTE126,
+ K_MIDINOTE127,
+
+ MAX_KEYS
+}
+keynum_t;
+
+typedef enum keydest_e { key_game, key_message, key_menu, key_menu_grabbed, key_console, key_void } keydest_t;
+
+extern char key_line[MAX_INPUTLINE];
+extern int key_linepos;
+extern qboolean key_insert; // insert key toggle (for editing)
+extern keydest_t key_dest;
+// key_consoleactive bits
+// user wants console (halfscreen)
+#define KEY_CONSOLEACTIVE_USER 1
+// console forced because there's nothing else active (fullscreen)
+#define KEY_CONSOLEACTIVE_FORCED 4
+extern int key_consoleactive;
+extern char *keybindings[MAX_BINDMAPS][MAX_KEYS];
+extern int chat_mode; // 0 for say, 1 for say_team, -1 for command
+extern char chat_buffer[MAX_INPUTLINE];
+extern unsigned int chat_bufferlen;
-typedef enum {key_game, key_console, key_message, key_menu} keydest_t;
+void Key_ClearEditLine(int edit_line);
+void Key_WriteBindings(qfile_t *f);
+void Key_Init(void);
+void Key_Shutdown(void);
+void Key_Init_Cvars(void);
+void Key_Event(int key, int ascii, qboolean down);
+void Key_ReleaseAll (void);
+void Key_ClearStates (void); // FIXME: should this function still exist? Or should Key_ReleaseAll be used instead when shutting down a vid driver?
+void Key_EventQueue_Block(void);
+void Key_EventQueue_Unblock(void);
-extern keydest_t key_dest;
-extern char *keybindings[256];
-extern int key_repeats[256];
-extern int key_count; // incremented every key event
-extern int key_lastpress;
+qboolean Key_SetBinding (int keynum, int bindmap, const char *binding);
+const char *Key_GetBind (int key, int bindmap);
+void Key_FindKeysForCommand (const char *command, int *keys, int numkeys, int bindmap);
+qboolean Key_SetBindMap(int fg, int bg);
+void Key_GetBindMap(int *fg, int *bg);
-void Key_Event (int key, qboolean down);
-void Key_Init (void);
-void Key_WriteBindings (QFile *f);
-void Key_SetBinding (int keynum, char *binding);
-void Key_ClearStates (void);
+#endif // __KEYS_H