/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_MODELSKIN_H)
+#if !defined( INCLUDED_MODELSKIN_H )
#define INCLUDED_MODELSKIN_H
#include "generic/constant.h"
-#include "generic/callbackfwd.h"
+#include "generic/callback.h"
class SkinRemap
{
public:
- const char* m_from;
- const char* m_to;
- SkinRemap(const char* from, const char* to) : m_from(from), m_to(to)
- {
- }
+const char* m_from;
+const char* m_to;
+SkinRemap( const char* from, const char* to ) : m_from( from ), m_to( to ){
+}
};
-typedef Callback1<SkinRemap> SkinRemapCallback;
+typedef Callback<void(SkinRemap)> SkinRemapCallback;
class ModuleObserver;
class ModelSkin
{
public:
- STRING_CONSTANT(Name, "ModelSkin");
- /// \brief Attach an \p observer whose realise() and unrealise() methods will be called when the skin is loaded or unloaded.
- virtual void attach(ModuleObserver& observer) = 0;
- /// \brief Detach an \p observer previously-attached by calling \c attach.
- virtual void detach(ModuleObserver& observer) = 0;
- /// \brief Returns true if this skin is currently loaded.
- virtual bool realised() const = 0;
- /// \brief Returns the shader identifier that \p name remaps to, or "" if not found or not realised.
- virtual const char* getRemap(const char* name) const = 0;
- /// \brief Calls \p callback for each remap pair. Has no effect if not realised.
- virtual void forEachRemap(const SkinRemapCallback& callback) const = 0;
+virtual ~ModelSkin() = default;
+STRING_CONSTANT( Name, "ModelSkin" );
+/// \brief Attach an \p observer whose realise() and unrealise() methods will be called when the skin is loaded or unloaded.
+virtual void attach( ModuleObserver& observer ) = 0;
+/// \brief Detach an \p observer previously-attached by calling \c attach.
+virtual void detach( ModuleObserver& observer ) = 0;
+/// \brief Returns true if this skin is currently loaded.
+virtual bool realised() const = 0;
+/// \brief Returns the shader identifier that \p name remaps to, or "" if not found or not realised.
+virtual const char* getRemap( const char* name ) const = 0;
+/// \brief Calls \p callback for each remap pair. Has no effect if not realised.
+virtual void forEachRemap( const SkinRemapCallback& callback ) const = 0;
};
class SkinnedModel
{
public:
- STRING_CONSTANT(Name, "SkinnedModel");
- /// \brief Instructs the skinned model to update its skin.
- virtual void skinChanged() = 0;
+STRING_CONSTANT( Name, "SkinnedModel" );
+/// \brief Instructs the skinned model to update its skin.
+virtual void skinChanged() = 0;
};
class ModelSkinCache
{
public:
- INTEGER_CONSTANT(Version, 1);
- STRING_CONSTANT(Name, "modelskin");
- /// \brief Increments the reference count of and returns a reference to the skin uniquely identified by 'name'.
- virtual ModelSkin& capture(const char* name) = 0;
- /// \brief Decrements the reference-count of the skin uniquely identified by 'name'.
- virtual void release(const char* name) = 0;
+virtual ~ModelSkinCache() = default;
+INTEGER_CONSTANT( Version, 1 );
+STRING_CONSTANT( Name, "modelskin" );
+/// \brief Increments the reference count of and returns a reference to the skin uniquely identified by 'name'.
+virtual ModelSkin& capture( const char* name ) = 0;
+/// \brief Decrements the reference-count of the skin uniquely identified by 'name'.
+virtual void release( const char* name ) = 0;
};
class GlobalModuleRef;
typedef GlobalModuleRef<ModelSkinCache> GlobalModelSkinCacheModuleRef;
-inline ModelSkinCache& GlobalModelSkinCache()
-{
- return GlobalModelSkinCacheModule::getTable();
+inline ModelSkinCache& GlobalModelSkinCache(){
+ return GlobalModelSkinCacheModule::getTable();
}
#endif