virtual void NudgeManipulator( const Vector3& nudge, const Vector3& view ) = 0;
virtual void translateSelected( const Vector3& translation ) = 0;
-virtual void rotateSelected( const Quaternion& rotation ) = 0;
+virtual void rotateSelected( const Quaternion& rotation, bool snapOrigin ) = 0;
virtual void scaleSelected( const Vector3& scaling ) = 0;
virtual void pivotChanged() const = 0;