/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_IREFERENCE_H)
+#if !defined( INCLUDED_IREFERENCE_H )
#define INCLUDED_IREFERENCE_H
#include "generic/constant.h"
namespace scene
{
- class Node;
+class Node;
}
class ModuleObserver;
class Resource
{
public:
- virtual bool load() = 0;
- virtual bool save() = 0;
- virtual void flush() = 0;
- virtual void refresh() = 0;
- virtual scene::Node* getNode() = 0;
- virtual void setNode(scene::Node* node) = 0;
- virtual void attach(ModuleObserver& observer) = 0;
- virtual void detach(ModuleObserver& observer) = 0;
- virtual void realise() = 0;
- virtual void unrealise() = 0;
+virtual bool load() = 0;
+virtual bool save() = 0;
+virtual void flush() = 0;
+virtual void refresh() = 0;
+virtual scene::Node* getNode() = 0;
+virtual void setNode( scene::Node* node ) = 0;
+virtual void attach( ModuleObserver& observer ) = 0;
+virtual void detach( ModuleObserver& observer ) = 0;
+virtual void realise() = 0;
+virtual void unrealise() = 0;
};
class EntityCreator;
class ReferenceCache
{
public:
- INTEGER_CONSTANT(Version, 1);
- STRING_CONSTANT(Name, "reference");
+INTEGER_CONSTANT( Version, 1 );
+STRING_CONSTANT( Name, "reference" );
- virtual Resource* capture(const char* path) = 0;
- virtual void release(const char* path) = 0;
+virtual Resource* capture( const char* path ) = 0;
+virtual void release( const char* path ) = 0;
- virtual void setEntityCreator(EntityCreator& entityCreator) = 0;
+virtual void setEntityCreator( EntityCreator& entityCreator ) = 0;
};
#include "modulesystem.h"
class GlobalModuleRef;
typedef GlobalModuleRef<ReferenceCache> GlobalReferenceModuleRef;
-inline ReferenceCache& GlobalReferenceCache()
-{
- return GlobalReferenceModule::getTable();
+inline ReferenceCache& GlobalReferenceCache(){
+ return GlobalReferenceModule::getTable();
}
#endif