/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_CULLABLE_H)
+#if !defined( INCLUDED_CULLABLE_H )
#define INCLUDED_CULLABLE_H
#include "generic/constant.h"
{
public:
- /// \brief Returns true if \p point intersects volume.
- virtual bool TestPoint(const Vector3& point) const = 0;
- /// \brief Returns true if \p segment intersects volume.
- virtual bool TestLine(const Segment& segment) const = 0;
- /// \brief Returns true if \p plane faces towards volume.
- virtual bool TestPlane(const Plane3& plane) const = 0;
- /// \brief Returns true if \p plane transformed by \p localToWorld faces the viewer.
- virtual bool TestPlane(const Plane3& plane, const Matrix4& localToWorld) const = 0;
- /// \brief Returns the intersection of \p aabb and volume.
- virtual VolumeIntersectionValue TestAABB(const AABB& aabb) const = 0;
- /// \brief Returns the intersection of \p aabb transformed by \p localToWorld and volume.
- virtual VolumeIntersectionValue TestAABB(const AABB& aabb, const Matrix4& localToWorld) const = 0;
-
- virtual bool fill() const = 0;
-
- virtual const Matrix4& GetViewport() const = 0;
- virtual const Matrix4& GetProjection() const = 0;
- virtual const Matrix4& GetModelview() const = 0;
+/// \brief Returns true if \p point intersects volume.
+virtual bool TestPoint( const Vector3& point ) const = 0;
+/// \brief Returns true if \p segment intersects volume.
+virtual bool TestLine( const Segment& segment ) const = 0;
+/// \brief Returns true if \p plane faces towards volume.
+virtual bool TestPlane( const Plane3& plane ) const = 0;
+/// \brief Returns true if \p plane transformed by \p localToWorld faces the viewer.
+virtual bool TestPlane( const Plane3& plane, const Matrix4& localToWorld ) const = 0;
+/// \brief Returns the intersection of \p aabb and volume.
+virtual VolumeIntersectionValue TestAABB( const AABB& aabb ) const = 0;
+/// \brief Returns the intersection of \p aabb transformed by \p localToWorld and volume.
+virtual VolumeIntersectionValue TestAABB( const AABB& aabb, const Matrix4& localToWorld ) const = 0;
+
+virtual bool fill() const = 0;
+
+virtual const Matrix4& GetViewport() const = 0;
+virtual const Matrix4& GetProjection() const = 0;
+virtual const Matrix4& GetModelview() const = 0;
};
class Cullable
{
public:
- STRING_CONSTANT(Name, "Cullable");
+STRING_CONSTANT( Name, "Cullable" );
- virtual VolumeIntersectionValue intersectVolume(const VolumeTest& test, const Matrix4& localToWorld) const = 0;
+virtual VolumeIntersectionValue intersectVolume( const VolumeTest& test, const Matrix4& localToWorld ) const = 0;
};