#include "sv_demo.h"
#include "snd_main.h"
#include "taskqueue.h"
-#include "thread.h"
#include "utf8lib.h"
/*
host.state = host_init;
+ if (setjmp(host.abortframe)) // Huh?!
+ Sys_Error("Engine initialization failed. Check the console (if available) for additional information.\n");
+
if (Sys_CheckParm("-profilegameonly"))
Sys_AllowProfiling(false);
// without crashing the whole game, so this should just be a short-time solution
// here comes the not so critical stuff
- if (setjmp(host.abortframe)) {
- return;
- }
Host_AddConfigText(cmd);