#define _vec_needsgrow(A,N) ((!(A)) || (_vec_end(A) + (N) >= _vec_beg(A)))
#define _vec_mightgrow(A,N) (_vec_needsgrow((A), (N)) ? (void)_vec_forcegrow((A),(N)) : (void)0)
#define _vec_forcegrow(A,N) _util_vec_grow(((void**)&(A)), (N), sizeof(*(A)))
-#define _vec_remove(A,S,I,N) (memmove((char*)(A)+(I)*(S),(char*)(A)+((I)+(N))*(S),(S)*(vec_size(A)-(I)-(N))), _vec_end(A)-=(N))
+#define _vec_remove(A,S,I,N) (memmove((char*)(A)+(I)*(S),(char*)(A)+((I)+(N))*(S),(S)*(_vec_end(A)-(I)-(N))), _vec_end(A)-=(N))
void _util_vec_grow(void **a, size_t i, size_t s);
/* exposed interface */
#define vec_free(A) ((A) ? (mem_d((void*)_vec_raw(A)), (A) = NULL) : 0)
#define vec_last(A) ((A)[_vec_end(A)-1])
#define vec_append(A,N,S) memcpy(vec_add((A), (N)), (S), N * sizeof(*(S)))
#define vec_remove(A,I,N) _vec_remove((A), sizeof(*(A)), (I), (N))
-#define vec_pop(A) vec_remove((A), _vec_end(A)-1, 1)
+#define vec_pop(A) (_vec_end(A)-=1)
/* these are supposed to NOT reallocate */
#define vec_shrinkto(A,N) (_vec_end(A) = (N))
#define vec_shrinkby(A,N) (_vec_end(A) -= (N))
+#define vec_upload(X,Y,S) \
+ do { \
+ size_t E = 0; \
+ while (E < S) { \
+ vec_push(X, Y[E]); \
+ E ++; \
+ } \
+ } while(0)
+
typedef struct hash_table_t {
size_t size;
struct hash_node_t **table;
/*
* hashtable implementation:
- *
+ *
* Note:
* This was designed for pointers: you manage the life of the object yourself
* if you do use this for non-pointers please be warned that the object may not
* be valid if the duration of it exceeds (i.e on stack). So you need to allocate
* yourself, or put those in global scope to ensure duration is for the whole
* runtime.
- *
+ *
* util_htnew(size) -- to make a new hashtable
* util_htset(table, key, value, sizeof(value)) -- to set something in the table
* util_htget(table, key) -- to get something from the table
* util_htdel(table) -- to delete the table
- *
+ *
* example of use:
- *
+ *
* ht foo = util_htnew(1024);
* int data = 100;
* char *test = "hello world\n";
* util_htset(foo, "foo", (void*)&data);
* util_gtset(foo, "bar", (void*)test);
- *
+ *
* printf("foo: %d, bar %s",
* *((int *)util_htget(foo, "foo")),
* ((char*)util_htget(foo, "bar"))
* );
- *
+ *
* util_htdel(foo);
*/
hash_table_t *util_htnew (size_t size);
TYPE_COUNT
};
-extern const char *type_name[TYPE_COUNT];
+/* const/var qualifiers */
+#define CV_NONE 0
+#define CV_CONST 1
+#define CV_VAR -1
+/* magic number to help parsing */
+#define CV_WRONG 0x8000
+
+extern const char *type_name [TYPE_COUNT];
+extern size_t type_sizeof [TYPE_COUNT];
+extern uint16_t type_store_instr [TYPE_COUNT];
+extern uint16_t field_store_instr[TYPE_COUNT];
-extern size_t type_sizeof[TYPE_COUNT];
-extern uint16_t type_store_instr[TYPE_COUNT];
-extern uint16_t field_store_instr[TYPE_COUNT];
-/* could use type_store_instr + INSTR_STOREP_F - INSTR_STORE_F
+/*
+ * could use type_store_instr + INSTR_STOREP_F - INSTR_STORE_F
* but this breaks when TYPE_INTEGER is added, since with the enhanced
* instruction set, the old ones are left untouched, thus the _I instructions
* are at a seperate place.
*/
extern uint16_t type_storep_instr[TYPE_COUNT];
-/* other useful lists */
-extern uint16_t type_eq_instr[TYPE_COUNT];
-extern uint16_t type_ne_instr[TYPE_COUNT];
-extern uint16_t type_not_instr[TYPE_COUNT];
+extern uint16_t type_eq_instr [TYPE_COUNT];
+extern uint16_t type_ne_instr [TYPE_COUNT];
+extern uint16_t type_not_instr [TYPE_COUNT];
typedef struct {
uint32_t offset; /* Offset in file of where data begins */
typedef struct {
uint32_t version; /* Program version (6) */
- uint16_t crc16; /* What is this? */
- uint16_t skip; /* see propsal.txt */
+ uint16_t crc16;
+ uint16_t skip;
prog_section statements; /* prog_section_statement */
prog_section defs; /* prog_section_def */
prog_section fields; /* prog_section_field */
prog_section functions; /* prog_section_function */
- prog_section strings; /* What is this? */
- prog_section globals; /* What is this? */
+ prog_section strings;
+ prog_section globals;
uint32_t entfield; /* Number of entity fields */
} prog_header;
} prog_section_statement;
typedef struct {
- /* The types:
+ /*
+ * The types:
* 0 = ev_void
* 1 = ev_string
* 2 = ev_float
uint16_t offset;
uint32_t name;
} prog_section_both;
+
typedef prog_section_both prog_section_def;
typedef prog_section_both prog_section_field;
uint32_t profile; /* Always zero (engine uses this) */
uint32_t name; /* name of function in string table */
uint32_t file; /* file of the source file */
- uint32_t nargs; /* number of arguments */
+ int32_t nargs; /* number of arguments */
uint8_t argsize[8]; /* size of arguments (keep 8 always?) */
} prog_section_function;
};
extern prog_section_statement *code_statements;
+extern int *code_linenums;
extern prog_section_def *code_defs;
extern prog_section_field *code_fields;
extern prog_section_function *code_functions;
* code_write -- writes out the compiled file
* code_init -- prepares the code file
*/
-bool code_write (const char *filename);
+bool code_write (const char *filename, const char *lno);
void code_init ();
uint32_t code_genstring (const char *string);
uint32_t code_cachedstring(const char *string);
qcint code_alloc_field (size_t qcsize);
+/* this function is used to keep statements and linenumbers together */
+void code_push_statement(prog_section_statement *stmt, int linenum);
+
+/*
+ * A shallow copy of a lex_file to remember where which ast node
+ * came from.
+ */
+typedef struct {
+ const char *file;
+ size_t line;
+} lex_ctx;
+
/*===================================================================*/
/*============================ con.c ================================*/
/*===================================================================*/
LVL_ERROR
};
-
void con_vprintmsg (int level, const char *name, size_t line, const char *msgtype, const char *msg, va_list ap);
void con_printmsg (int level, const char *name, size_t line, const char *msgtype, const char *msg, ...);
void con_cvprintmsg(void *ctx, int lvl, const char *msgtype, const char *msg, va_list ap);
void con_cprintmsg (void *ctx, int lvl, const char *msgtype, const char *msg, ...);
-void con_close();
-void con_color(int state);
-void con_init ();
-void con_reset();
-int con_change(const char *out, const char *err);
-int con_verr (const char *fmt, va_list va);
-int con_vout (const char *fmt, va_list va);
-int con_err (const char *fmt, ...);
-int con_out (const char *fmt, ...);
+void con_close ();
+void con_init ();
+void con_reset ();
+void con_color (int);
+int con_change(const char *, const char *);
+int con_verr (const char *, va_list);
+int con_vout (const char *, va_list);
+int con_err (const char *, ...);
+int con_out (const char *, ...);
+
+/* error/warning interface */
+extern size_t compile_errors;
+extern size_t compile_warnings;
+
+void /********/ compile_error (lex_ctx ctx, /*LVL_ERROR*/ const char *msg, ...);
+bool GMQCC_WARN compile_warning(lex_ctx ctx, int warntype, const char *fmt, ...);
/*===================================================================*/
/*========================= assembler.c =============================*/
qcfloat vec3_mulvv(vector, vector);
vector vec3_mulvf(vector, float);
-/*
- * A shallow copy of a lex_file to remember where which ast node
- * came from.
- */
-typedef struct {
- const char *file;
- size_t line;
-} lex_ctx;
-
/*===================================================================*/
/*============================= exec.c ==============================*/
/*===================================================================*/
-/* darkplaces has (or will have) a 64 bit prog loader
+/*
+ * Darkplaces has (or will have) a 64 bit prog loader
* where the 32 bit qc program is autoconverted on load.
* Since we may want to support that as well, let's redefine
* float and int here.
/* Used to store the list of flags with names */
typedef struct {
const char *name;
- longbit bit;
+ longbit bit;
} opts_flag_def;
/*===================================================================*/
{ NULL, LONGBIT(0) }
};
+enum {
+# define GMQCC_TYPE_OPTIMIZATIONS
+# define GMQCC_DEFINE_FLAG(NAME, MIN_O) OPTIM_##NAME,
+# include "opts.def"
+ COUNT_OPTIMIZATIONS
+};
+static const opts_flag_def opts_opt_list[] = {
+# define GMQCC_TYPE_OPTIMIZATIONS
+# define GMQCC_DEFINE_FLAG(NAME, MIN_O) { #NAME, LONGBIT(OPTIM_##NAME) },
+# include "opts.def"
+ { NULL, LONGBIT(0) }
+};
+static const unsigned int opts_opt_oflag[] = {
+# define GMQCC_TYPE_OPTIMIZATIONS
+# define GMQCC_DEFINE_FLAG(NAME, MIN_O) MIN_O,
+# include "opts.def"
+ 0
+};
+extern unsigned int optimization_count[COUNT_OPTIMIZATIONS];
+
/* other options: */
enum {
COMPILER_QCC, /* circa QuakeC */
COMPILER_QCCX, /* qccx QuakeC */
COMPILER_GMQCC /* this QuakeC */
};
+
extern uint32_t opts_O; /* -Ox */
extern const char *opts_output; /* -o file */
extern int opts_standard;
extern size_t opts_max_array_size;
/*===================================================================*/
-#define OPTS_FLAG(i) (!! (opts_flags[(i)/32] & (1<< ((i)%32))))
-extern uint32_t opts_flags[1 + (COUNT_FLAGS / 32)];
-#define OPTS_WARN(i) (!! (opts_warn[(i)/32] & (1<< ((i)%32))))
-extern uint32_t opts_warn[1 + (COUNT_WARNINGS / 32)];
+#define OPTS_FLAG(i) (!! (opts_flags [(i)/32] & (1<< ((i)%32))))
+#define OPTS_WARN(i) (!! (opts_warn [(i)/32] & (1<< ((i)%32))))
+#define OPTS_OPTIMIZATION(i) (!! (opts_optimization[(i)/32] & (1<< ((i)%32))))
+
+extern uint32_t opts_flags [1 + (COUNT_FLAGS / 32)];
+extern uint32_t opts_warn [1 + (COUNT_WARNINGS / 32)];
+extern uint32_t opts_optimization[1 + (COUNT_OPTIMIZATIONS / 32)];
+
+void options_set(uint32_t *flags, size_t idx, bool on);
#endif