]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_rsurf.c
Fix a couple warnings for unused variables in listdirectory on WIN32.
[xonotic/darkplaces.git] / gl_rsurf.c
index 38a928922b8e2909b710a242086be938472f4ece..72c5a472b936c48cc544512edc9739139af876e7 100644 (file)
@@ -775,13 +775,13 @@ static void R_Q1BSP_RecursiveGetLightInfo_BSP(r_q1bsp_getlightinfo_t *info, qboo
                                        // recurse front side first because the svbsp building prefers it
                                        if (info->relativelightorigin[plane->type] >= plane->dist)
                                        {
-                                               if (nodestackpos < GETLIGHTINFO_MAXNODESTACK)
+                                               if (nodestackpos < GETLIGHTINFO_MAXNODESTACK-1)
                                                        nodestack[nodestackpos++] = node->children[0];
                                                nodestack[nodestackpos++] = node->children[1];
                                        }
                                        else
                                        {
-                                               if (nodestackpos < GETLIGHTINFO_MAXNODESTACK)
+                                               if (nodestackpos < GETLIGHTINFO_MAXNODESTACK-1)
                                                        nodestack[nodestackpos++] = node->children[1];
                                                nodestack[nodestackpos++] = node->children[0];
                                        }
@@ -805,13 +805,13 @@ static void R_Q1BSP_RecursiveGetLightInfo_BSP(r_q1bsp_getlightinfo_t *info, qboo
                                        // recurse front side first because the svbsp building prefers it
                                        if (PlaneDist(info->relativelightorigin, plane) >= 0)
                                        {
-                                               if (nodestackpos < GETLIGHTINFO_MAXNODESTACK)
+                                               if (nodestackpos < GETLIGHTINFO_MAXNODESTACK-1)
                                                        nodestack[nodestackpos++] = node->children[0];
                                                nodestack[nodestackpos++] = node->children[1];
                                        }
                                        else
                                        {
-                                               if (nodestackpos < GETLIGHTINFO_MAXNODESTACK)
+                                               if (nodestackpos < GETLIGHTINFO_MAXNODESTACK-1)
                                                        nodestack[nodestackpos++] = node->children[1];
                                                nodestack[nodestackpos++] = node->children[0];
                                        }
@@ -1084,7 +1084,7 @@ static void R_Q1BSP_RecursiveGetLightInfo_BIH(r_q1bsp_getlightinfo_t *info, cons
 #endif
                        if (info->lightmins[axis] <= node->backmax)
                        {
-                               if (info->lightmaxs[axis] >= node->frontmin && nodestackpos < GETLIGHTINFO_MAXNODESTACK)
+                               if (info->lightmaxs[axis] >= node->frontmin && nodestackpos < GETLIGHTINFO_MAXNODESTACK-1)
                                        nodestack[nodestackpos++] = node->front;
                                nodestack[nodestackpos++] = node->back;
                                continue;
@@ -1449,7 +1449,7 @@ static void R_Q1BSP_DrawLight_TransparentCallback(const entity_render_t *ent, co
        // note: in practice this never actually receives batches
        R_Shadow_RenderMode_Begin();
        R_Shadow_RenderMode_ActiveLight(rtlight);
-       R_Shadow_RenderMode_Lighting(false, true, false);
+       R_Shadow_RenderMode_Lighting(false, true, rtlight->shadowmapatlassidesize != 0, (ent->flags & RENDER_NOSELFSHADOW) != 0);
        R_Shadow_SetupEntityLight(ent);
        for (i = 0;i < numsurfaces;i = j)
        {
@@ -1618,7 +1618,7 @@ static void R_ListWorldTextures (void)
 
        Con_Print("Worldmodel textures :\n");
        for(i=0,t=m->data_textures;i<m->num_textures;i++,t++)
-               if (t->numskinframes)
+               if (t->name[0] && strcasecmp(t->name, "NO TEXTURE FOUND"))
                        Con_Printf("%s\n", t->name);
 }