]> git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - gl_rsurf.c
only enable watershader on fullbright water
[xonotic/darkplaces.git] / gl_rsurf.c
index a456e57dab2ac8b92cfb992872ce15c7ae781135..209acfc091d75b9c98db43ecc9c50fa2d6f0ade6 100644 (file)
@@ -832,7 +832,7 @@ static void RSurfShader_Transparent_Callback(const void *calldata1, int calldata
        base = fullbright ? 2.0f : r_ambient.value * (1.0f / 64.0f);
        if (surf->flags & SURF_DRAWTURB)
                base *= 0.5f;
-       if ((surf->flags & SURF_DRAWTURB) && gl_textureshader && r_watershader.value && !fogenabled)
+       if ((surf->flags & SURF_DRAWTURB) && gl_textureshader && r_watershader.value && !fogenabled && fullbright)
        {
                // NVIDIA Geforce3 distortion texture shader on water
                GL_Color(1, 1, 1, currentalpha);