===============
*/
extern char *ENGINE_EXTENSIONS;
+extern void VID_CheckCombine(void);
void GL_Init (void)
{
gl_vendor = glGetString (GL_VENDOR);
VID_CheckMultitexture();
VID_CheckCVA();
+ VID_CheckCombine();
// LordHavoc: report supported extensions
Con_Printf ("\nengine extensions: %s\n", ENGINE_EXTENSIONS);
R_MoveParticles ();
R_MoveExplosions();
- lighthalf = gl_lightmode.value;
-
FOG_framebegin();
R_Clear();