memset(&temp, 0, sizeof(temp));
temp.size = size;
temp.glyphSize = size*2 + max(gpad_l + gpad_r, gpad_t + gpad_b);
- if (!(r_font_nonpoweroftwo.integer && vid.support.arb_texture_non_power_of_two))
+ if (!r_font_nonpoweroftwo.integer)
temp.glyphSize = CeilPowerOf2(temp.glyphSize);
temp.sfx = (1.0/64.0)/(double)size;
temp.sfy = (1.0/64.0)/(double)size;